# Microsoft Developer Studio Project File - Name="Uno" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=Uno - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Uno.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Uno.mak" CFG="Uno - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Uno - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "Uno - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Uno - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "..\lib" # PROP BASE Intermediate_Dir "..\projects\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\release" # PROP Target_Dir "" AgaLib=link.exe -lib WxLib32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /O2 /I "c:..\cb\source" /I "c:..\include" /I "c:..\xvaga" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /D "DOS" /D "__LONGDOUBLE__" /D "CB6" /YX /FD /c # ADD BASE RSC /l 0x410 # ADD RSC /l 0x410 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "Uno - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\lib" # PROP BASE Intermediate_Dir "..\projects\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\lib" # PROP Intermediate_Dir "..\debug" # PROP Target_Dir "" AgaLib=link.exe -lib WxLib32=link.exe -lib # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XVT" /D "DOS" /D "__LONGDOUBLE__" /D "CB6" /FR /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x410 # ADD RSC /l 0x410 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"..\debug/Uno.bsc" LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\UnoD.lib" !ENDIF # Begin Target # Name "Uno - Win32 Release" # Name "Uno - Win32 Debug" # Begin Source File SOURCE=..\include\ccustio.c # End Source File # Begin Source File SOURCE=..\include\cfiles.c # End Source File # Begin Source File SOURCE=..\include\codeb.c # End Source File # Begin Source File SOURCE=..\include\csort.c # End Source File # Begin Source File SOURCE=..\include\ioresult.c # End Source File # End Target # End Project