# Microsoft Developer Studio Project File - Name="unzip32" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=unzip32 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "unzip32.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "unzip32.mak" CFG="unzip32 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "unzip32 - Win32 Release" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "unzip32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "unzip32 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\Release\app" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "d:\wiz\unzip" /I "d:\wiz\unzip\windll" /I "d:\wiz\unzip\win32" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UX_TIME" /D "DLL" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 !ELSEIF "$(CFG)" == "unzip32 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\Debug\app" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "d:\wiz\unzip" /I "d:\wiz\unzip\windll" /I "d:\wiz\unzip\win32" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "WINDLL" /D "USE_EF_UX_TIME" /D "DLL" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "unzip32 - Win32 Release" # Name "unzip32 - Win32 Debug" # Begin Source File SOURCE=D:\wiz\unzip\api.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\crc32.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\crctab.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\crypt.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\windll\dllsetup.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\explode.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\extract.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\fileio.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\globals.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\inflate.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\list.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\match.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\Win32\nt.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\process.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\ttyio.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\unreduce.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\unshrink.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\Win32\win32.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\windll\windll.c # End Source File # Begin Source File SOURCE=D:\wiz\unzip\windll\windll.rc # End Source File # Begin Source File SOURCE=D:\wiz\unzip\windll\windll32.def # End Source File # Begin Source File SOURCE=D:\wiz\unzip\zipinfo.c # End Source File # End Target # End Project