// // EX03WIN.CPP // // C++/Windows Example program for ArchiveLib 2.0 // // Copyright (c) Greenleaf Software, Inc. 1994 - 1996 // All Rights Reserved // // MEMBERS/FUNCTIONS DEMONSTRATED // // ALArchiveBase::Delete() // // DESCRIPTION // // EX03WIN.CPP demonstrates ALArchiveBase::Delete(). It lets you // select a list of files to delete from an archive, then performs // the deletion. The list boxes are updated right afterwards so you // can see the results. // // This is a very simple Windows program. It works by creating a modeless // dialog box, then wrapping a framing window around it. By using a framing // window as the main window we are able to handle accelerator keys, menus, // and icons a bit easier. Because of this approach, WinMain() and // MainWndProc() are not very exciting, and have been moved down to the // bottom of the file. MainWndProc() does handle menus and accelerator // keys, so it comes first. // // REVISION HISTORY // // February 1, 1996 2.0A : Second release // #define STRICT #include #include #include "al.h" #include "ex03win.h" // int NEAR iInstanceNumber; HINSTANCE hInstance; HWND hDlgMain = 0; ALArchive *pArchive = 0; void Delete( HWND hDlg ); void SizeFramingWindow( HWND hDlg ); // // This function gets the name of an archive, then uses the // ALArchiveBase::FillListBox() function to fill it up with // names. // void ReadArchive( HWND hDlg, int archive_name, int list_box ) { char input_name[ 128 ]; GetDlgItemText( hDlg, archive_name, input_name, 128 ); SendDlgItemMessage( hDlg, archive_name, EM_SETSEL, (WPARAM) -1, (LPARAM) -1 ); #if defined( ZIP ) ALPkArchive archive( input_name ); #else ALGlArchive archive( input_name ); #endif archive.FillListBox( hDlg, list_box ); } // // This function performs the deletion. it gets the name of the archive // from a text box, then gets the list, then sets marks on the list based // on the names set in the list box. The archive delete function then takes // care of the hard work. // // There is one tricky bit here. The pArchive pointer is a global variable. // If we are in the middle of updating or deleting, the other functions // in this program can figure that out by looking at the pointer. They // can also set the error member in pArchive, causing an abort of the // delete process. // void Delete( HWND hDlg ) { char input_name[ 128 ]; ALWindowsMessage monitor( AL_MONITOR_JOB, GetDlgItem( hDlg, AL_PROGRESS_TEXT ), AL_SEND_RATIO, GetDlgItem( hDlg, AL_PROGRESS_BAR ), ALGaugeSetPosition ); GetDlgItemText( hDlg, AL_INPUT, input_name, 128 ); #if defined( ZIP ) pArchive = new ALPkArchive( input_name ); ALEntryList list( &monitor, PkTools() ); #else pArchive = new ALGlArchive( input_name ); ALEntryList list( &monitor, GlTools() ); #endif if ( !pArchive ) return; pArchive->ReadDirectory( list ); list.ClearMarks(); int count = list.SetMarksFromListBox( hDlg, AL_INPUT_LIST ); EditDisplay( hDlg, AL_DEBUG, "%d file%s selected\r\n", count, ( count > 1 ? "s are" : " is" ) ); // // The new archive has a blank name. This tells the delete function // to rename it after the deletion is done. // #if defined( ZIP ) ALPkArchive archive( "" ); #else ALGlArchive archive( "" ); #endif pArchive->Delete( list, archive ); SetDlgItemText( hDlg, AL_OUTPUT, pArchive->GetStorageObject()->mName.GetSafeName() ); ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); delete pArchive; pArchive = 0; } // // This is the window procedure for the modeless dialog. It is where // all the commands and so on are handled. Most of the activity in // the program is invoked as a results of button presses in the // main dialog windows. // BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { // // On initialization, we size our framing windows, then set up the window // caption, followd by setting up the two text boxes in this dialog. // case WM_INITDIALOG : SizeFramingWindow( hDlg ); char buf[ 81 ]; wsprintf( buf, "Windows Example 03 <%d>", iInstanceNumber ); SetWindowText( GetParent( hDlg ), buf ); #if defined( ZIP ) wsprintf( buf, "win%02d.zip", iInstanceNumber ); #else wsprintf( buf, "win%02d.gal", iInstanceNumber ); #endif SetDlgItemText( hDlg, AL_INPUT, buf ); SetDlgItemText( hDlg, AL_OUTPUT, "" ); return( TRUE ); // // WM_COMMAND message are generated for most of the button presses and // keystrokes that we are concerned with. // case WM_COMMAND : switch ( wParam ) { // // IDOK indicatest that the user pressed enter. We process that as // a command to read the input archive if the focus is in the right spot. // case IDOK : //User has pressed enter if ( GetFocus() == GetDlgItem( hDlg, AL_INPUT ) ) { ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); } break; // // When we are supposed to read the input archive, it usually means there // is a new filename there. That means we read in the archive using // the function provided here, then read in the contents of the backup // archive, if one exists. // case AL_READ_INPUT : ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); return TRUE; // // Before we perform the deletion, we have to check to see if another // deletion is already in progress. // case AL_DELETE : if ( !pArchive ) { Delete( hDlg ); if ( pArchive ) { delete pArchive; pArchive = 0; } } return TRUE; // // Normally a request to exit is no big deal. But if I am already in the // process of performing a deletion, I don't want to try and exist. // In that case, I just set the error status for the archive, so it will // abort at its own sweet pace. // case AL_EXIT : case WM_QUIT : case WM_DESTROY : if ( pArchive ) { pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); FlashWindow( GetParent( hDlg ), 1 ); FlashWindow( GetParent( hDlg ), 0 ); return FALSE; } PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; // // To abort a deletion in progress, we just call the set error routine // and set the archives status to an error. The delete function will see // this as soon as it comes up for air, and it will exit prematurely. // case AL_ABORT : if ( pArchive ) pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); return TRUE; default : break; } break; } return FALSE; } // // The about box dialog procedure is pretty boring. The most interesting // thing it does is center itself on the screen. // BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { case WM_INITDIALOG : RECT rc; GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, NULL, ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } // // The main window is nothing more than a shell that exists to create // the dialog box, take menu commands, and process accelerator keys. // LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_GOTO_INPUT : if ( hDlgMain) SetFocus( GetDlgItem( hDlgMain, AL_INPUT ) ); break; case AL_ABOUT : DialogBox( hInstance, "ALAboutDialog", 0, AboutDialogProc ); return TRUE; case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); // insure that the Dialog Box has the focus break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } // // WinMain calls the initialization routine for the progress gauge, // registers our class. It then creates the dialog, and starts the // message pump. // int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR, int nCmdShow ) { hInstance = instance; if ( !ALGaugeInit( instance, previous_instance ) ) return (FALSE); if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "GreenleafDialogClass"; if ( !RegisterClass( &wc ) ) return FALSE; iInstanceNumber = 0; } else { #ifndef AL_FLAT_MODEL GetInstanceData( previous_instance, (PBYTE) &iInstanceNumber, sizeof iInstanceNumber ); #endif iInstanceNumber++; } HWND hWnd = CreateWindow( "GreenleafDialogClass", "Greenleaf Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, NULL, NULL, hInstance, NULL ); FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); MSG msg; HACCEL hAccel = LoadAccelerators( hInstance, "ALAccelerator" ); while ( GetMessage ( &msg, NULL, NULL, NULL ) ) { HWND hWndAccel = GetActiveWindow(); if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } } return (msg.wParam); } // // I need this routine for one purpose only. After the dialog is loaded, // it calls this routine, which adjusts the size of the framing window to // fit exactly around the dialog box. It also moves it to the center of // the screen. // void SizeFramingWindow( HWND hDlg ) { RECT rect; GetWindowRect( hDlg, &rect ); int y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; int x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), NULL, x, y, rect.right-rect.left, rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ), SWP_NOZORDER ); }