// // EX19WIN.CPP // // C++/Windows Example program for ArchiveLib 2.0 // // Copyright (c) Greenleaf Software, Inc. 1994 - 1996 // All Rights Reserved // // MEMBERS/FUNCTIONS DEMONSTRATED // // ALName::GetName() // ALName::GetOldName() // ALName::GetSafeOldName() // // DESCRIPTION // // This program demonstrates some of the functions in the ALName // class. It lets you create an ALName object, rename it, and // delete it. After these operations, it prints out some key // states on the ALName object. // // REVISION HISTORY // // February 1, 1996 2.0A : Second release // // #define STRICT #include #include #include "al.h" #include "ex19win.h" HINSTANCE hInstance; HWND hDlgMain; ALName *name = 0; void SizeFramingWindow( HWND hDlg ); // // After any of the operations on the ALName object, this routine is called // to update the stats in the dialog box. // void Update( HWND hDlg ) { char buf[ 21 ]; const char AL_DLL_FAR *p; int good_tag = name->GoodTag(); wsprintf( buf, "%d", good_tag ); SetDlgItemText( hDlg, AL_GOOD_TAG, buf ); if ( good_tag ) { SetDlgItemText( hDlg, AL_NAME, name->GetName() ); p = name->GetOldName(); if ( !p ) p = ""; SetDlgItemText( hDlg, AL_OLD_NAME, p ); p = name->GetSafeOldName(); if ( p[ 0 ] == '\0' ) p = "Empty string"; SetDlgItemText( hDlg, AL_SAFE_OLD_NAME, p ); } #ifdef _DEBUG else { SetDlgItemText( hDlg, AL_NAME, "" ); SetDlgItemText( hDlg, AL_OLD_NAME, "" ); SetDlgItemText( hDlg, AL_SAFE_OLD_NAME, "" ); } #endif } // // In this program, we have a main window, but it is just a dummy framing // windows for the dialog box. This dialog box proc is where all the action // takes place. It handles input keystrokes and button presses from the // dialog. // BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { // // This sets the title bar and creates the initial copy of the ALName object. // case WM_INITDIALOG : SizeFramingWindow( hDlg ); SetWindowText( hDlg, "Windows Example 19" ); name = new ALName( "Test name" ); Update( hDlg ); return( TRUE ); // // The button presses form the dialog are passed into this routine as // WM_COMMAND messages. // case WM_COMMAND : switch ( wParam ) { case AL_CREATE : name = new ALName( "Test name" ); Update( hDlg ); break; case AL_DELETE : delete name; Update( hDlg ); break; case AL_RENAME : *name = "New name"; Update( hDlg ); break; case AL_EXIT : case WM_QUIT : case WM_DESTROY : PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; } break; } return FALSE; } // // The about box. // BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { case WM_INITDIALOG : RECT rc; GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, NULL, (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } // // The main window is nothing more than a shell that exists to manage // the dialog box, take menu commands, and process accelerator keys. // LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); // insure that the Dialog Box has the focus break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } // // WinMain registers our class. It then creates the dialog, and starts the // message pump. // int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR, int nCmdShow ) { hInstance = instance; if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = instance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "ALClass"; if ( !RegisterClass( &wc ) ) return FALSE; } HWND hWnd = CreateWindow( "ALClass", "ArchiveLib Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, NULL, NULL, hInstance, NULL ); FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, (short) nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); MSG msg; while ( GetMessage ( &msg, NULL, NULL, NULL ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } return (msg.wParam); } // // I need this routine for one purpose only. After the dialog is loaded, // it calls this routine, which adjusts the size of the framing window to // fit exactly around the dialog box. It also moves it to the center of // the screen. // void SizeFramingWindow( HWND hDlg ) { RECT rect; GetWindowRect( hDlg, &rect ); int y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; int x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y, (short int) ( rect.right-rect.left ), (short int) ( rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ) ), SWP_NOZORDER ); }