# Microsoft Developer Studio Project File - Name="vedoc" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=vedoc - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "vedoc.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "vedoc.mak" CFG="vedoc - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "vedoc - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "vedoc - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "vedoc - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "vedoc___Win32_Release" # PROP BASE Intermediate_Dir "vedoc___Win32_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\release" # PROP Intermediate_Dir "..\release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\include" /I "..\xvaga" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x410 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\lib\vedoc.lib" !ELSEIF "$(CFG)" == "vedoc - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "vedoc___Win32_Debug" # PROP BASE Intermediate_Dir "vedoc___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\debug" # PROP Intermediate_Dir "..\debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /Gi /GX /Zi /Od /Gf /I "..\include" /I "..\xvaga" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "DBG" /YX /FD /GZ /c # ADD BASE RSC /l 0x410 /d "_DEBUG" # ADD RSC /l 0x410 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"../lib/vedocd.lib" !ENDIF # Begin Target # Name "vedoc - Win32 Release" # Name "vedoc - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\cg\cg2103.cpp # End Source File # Begin Source File SOURCE=..\cg\cglib01.cpp # End Source File # Begin Source File SOURCE=..\cg\cgpagame.cpp # End Source File # Begin Source File SOURCE=..\ve\clifor.cpp # End Source File # Begin Source File SOURCE=..\db\dblib.cpp # End Source File # Begin Source File SOURCE=..\mg\mglib01.cpp # End Source File # Begin Source File SOURCE=..\mg\mglib02.cpp # End Source File # Begin Source File SOURCE=..\mg\mglib02a.cpp # End Source File # Begin Source File SOURCE=..\pr\prlib01.cpp # End Source File # Begin Source File SOURCE=..\ve\sconti.cpp # End Source File # Begin Source File SOURCE=..\sv\svlib01.cpp # End Source File # Begin Source File SOURCE=..\sv\svlib09.cpp # End Source File # Begin Source File SOURCE=..\ve\velib01.cpp # End Source File # Begin Source File SOURCE=..\ve\velib02.cpp # End Source File # Begin Source File SOURCE=..\ve\velib03.cpp # End Source File # Begin Source File SOURCE=..\ve\velib03a.cpp # End Source File # Begin Source File SOURCE=..\ve\velib05.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\cg\cg2103.h # End Source File # Begin Source File SOURCE=..\cg\cglib01.h # End Source File # Begin Source File SOURCE=..\cg\cgpagame.h # End Source File # Begin Source File SOURCE=..\ve\clifor.h # End Source File # Begin Source File SOURCE=..\db\dblib.h # End Source File # Begin Source File SOURCE=..\pr\prlib.h # End Source File # Begin Source File SOURCE=..\ve\sconti.h # End Source File # Begin Source File SOURCE=..\sv\svlib01.h # End Source File # Begin Source File SOURCE=..\sv\svlib09.h # End Source File # End Group # End Target # End Project