// FrontEnd.cpp : Defines the class behaviors for the application. // #include "StdAfx.h" #include "FrontEnd.h" #include "MainFrm.h" #include "FrontDoc.h" #include "FrontVw.h" #include "server.h" #include #include #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CFrontEndApp BEGIN_MESSAGE_MAP(CFrontEndApp, CWinApp) //{{AFX_MSG_MAP(CFrontEndApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) ON_COMMAND(ID_APP_EXIT, OnAppExit) //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CFrontEndApp construction CFrontEndApp::CFrontEndApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CFrontEndApp object CFrontEndApp theApp; ///////////////////////////////////////////////////////////////////////////// // CFrontEndApp initialization BOOL CFrontEndApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif LoadStdProfileSettings(0); // Load standard INI file options (including MRU) // Register the application's document templates. Document templates // serve as the connection between documents, frame windows and views. CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CFrontEndDoc), RUNTIME_CLASS(CMainFrame), // main SDI frame window RUNTIME_CLASS(CFrontEndView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CCommandLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line if (!ProcessShellCommand(cmdInfo)) return FALSE; BOOL ok = StartServer(); return ok; } ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: virtual BOOL OnInitDialog(); //{{AFX_MSG(CAboutDlg) // No message handlers //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() // App command to run the dialog void CFrontEndApp::OnAppAbout() { CAboutDlg aboutDlg; aboutDlg.DoModal(); } ///////////////////////////////////////////////////////////////////////////// // CFrontEndApp commands int CFrontEndApp::ExitInstance() { StopServer(); return CWinApp::ExitInstance(); } void CFrontEndApp::OnAppExit() { BOOL bCanExit = !GetServer().HasConnections(); if (!bCanExit) { int nCode = AfxMessageBox("There are still active connections:\n" "Do you really want to exit anyway?", MB_YESNO | MB_ICONQUESTION); if (nCode == IDYES) bCanExit = TRUE; } if (bCanExit) CWinApp::OnAppExit(); } BOOL CAboutDlg::OnInitDialog() { CDialog::OnInitDialog(); CString strFreeDiskSpace; CString strFreeMemory; CString strFmt; // Fill available memory MEMORYSTATUS MemStat; MemStat.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&MemStat); strFmt.LoadString(CG_IDS_PHYSICAL_MEM); strFreeMemory.Format(strFmt, MemStat.dwTotalPhys / 1024L); SetDlgItemText(IDC_PHYSICAL_MEM, strFreeMemory); // Fill disk free information struct _diskfree_t diskfree; int nDrive = _getdrive(); // use current default drive if (_getdiskfree(nDrive, &diskfree) == 0) { strFmt.LoadString(CG_IDS_DISK_SPACE); strFreeDiskSpace.Format(strFmt, (DWORD)diskfree.avail_clusters * (DWORD)diskfree.sectors_per_cluster * (DWORD)diskfree.bytes_per_sector / (DWORD)1024L, nDrive-1 + _T('A')); } else strFreeDiskSpace.LoadString(CG_IDS_DISK_SPACE_UNAVAIL); SetDlgItemText(IDC_DISK_SPACE, strFreeDiskSpace); return TRUE; }