// // EX02WIN.CPP // // C++/Window Example program for ArchiveLib 2.0 // // Copyright (c) Greenleaf Software, Inc. 1994 - 1996 // All Rights Reserved // // MEMBERS/FUNCTIONS DEMONSTRATED // // ALArchive::Append() // ALArchiveBase::Create() // ALArchiveBase::ReadDirectory() // ALEntryList::ClearMarks() // ALEntryList::SetMarksFromListBox() // // DESCRIPTION // // // EX02WIN demonstrates ALArchiveBase::Create() and ALArchiveBase::Append(). // Both of these functions have overloaded versions so that you can use // an archive or a list of storage objects as your input. In this case, // the input comes from an archive. The program lets you select a list // of files from the input archive, and then gives you the choice of // either copying or appending to a new archive. // // This is a very simple Windows program. It works by creating a modeless // dialog box, then wrapping a framing window around it. By using a framing // window as the main window we are able to handle accelerator keys, menus, // and icons a bit easier. Because of this approach, WinMain() and // MainWndProc() are not very exciting, and have been moved down to the // bottom of the file. MainWndProc() does handle menus and accelerator // keys, so it comes first. // // // REVISION HISTORY // // February 1, 1996 2.0A : Second release // #define STRICT #include #include #include "al.h" #include "ex02win.h" int NEAR iInstanceNumber; HINSTANCE hInstance; HWND hDlgMain = 0; ALArchive *pArchive = 0; void SizeFramingWindow( HWND hDlg ); // // With a member function dedicated to filling list boxes, // displaying the contents of an archive in a list box becomes real easy. // void ReadArchive( HWND hDlg, int archive_name, int list_box ) { char input_name[ 128 ]; GetDlgItemText( hDlg, archive_name, input_name, 128 ); #if defined( ZIP ) ALPkArchive p( input_name ); #else ALGlArchive p( input_name ); #endif p.FillListBox( hDlg, list_box ); } // // To perform this function, I create a new list by reading the contents // of the input archive. I then set the marks based on what the user // has set in the input list box. The list is then ready to be passed // as a parameter to the Create() command, and we are done. After the // command has been executed, we update the list box displays of both // archive's contents. // void Copy( HWND hDlg ) { char input_name[ 128 ]; GetDlgItemText( hDlg, AL_INPUT, input_name, 128 ); ALWindowsMessage monitor( AL_MONITOR_JOB, GetDlgItem( hDlg, AL_PROGRESS_TEXT ), AL_SEND_RATIO, GetDlgItem( hDlg, AL_PROGRESS_BAR ), ALGaugeSetPosition ); #if defined( ZIP ) pArchive = new ALPkArchive( input_name ); ALEntryList list( &monitor, PkTools() ); #else pArchive = new ALGlArchive( input_name ); ALEntryList list( &monitor, GlTools() ); #endif if ( !pArchive ) return; pArchive->ReadDirectory( list ); list.ClearMarks(); int count = list.SetMarksFromListBox( hDlg, AL_INPUT_LIST ); EditDisplay( hDlg, AL_DEBUG, "%d file%s selected\r\n", count, ( count != 1 ? "s are" : " is" ) ); char archive_name[ 128 ]; GetDlgItemText( hDlg, AL_OUTPUT, archive_name, 128 ); #if defined( ZIP ) ALPkArchive archive( archive_name ); #else ALGlArchive archive( archive_name ); #endif archive.Create( *pArchive, list ); ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); } // // Append is just like Copy(). If I was smarter I could figure out a good // way to combine these two procedures. I did combine them in the C // version of this program, EX02WIN.C. // void Append( HWND hDlg ) { char input_name[ 128 ]; ALWindowsMessage monitor( AL_MONITOR_JOB, GetDlgItem( hDlg, AL_PROGRESS_TEXT ), AL_SEND_RATIO, GetDlgItem( hDlg, AL_PROGRESS_BAR ), ALGaugeSetPosition ); GetDlgItemText( hDlg, AL_INPUT, input_name, 128 ); #if defined( ZIP ) if ( ( pArchive = new ALPkArchive( input_name ) ) == 0 ) return; ALEntryList list( &monitor, PkTools() ); #else if ( ( pArchive = new ALGlArchive( input_name ) ) == 0 ) return; ALEntryList list( &monitor, GlTools() ); #endif pArchive->ReadDirectory( list ); list.ClearMarks(); int count = list.SetMarksFromListBox( hDlg, AL_INPUT_LIST ); EditDisplay( hDlg, AL_DEBUG, "%d file%s selected\r\n", count, ( count > 1 ? "s are" : " is" ) ); char archive_name[ 128 ]; GetDlgItemText( hDlg, AL_OUTPUT, archive_name, 128 ); #if defined( ZIP ) ALPkArchive archive( archive_name ); #else ALGlArchive archive( archive_name ); #endif archive.Append( *pArchive, list ); ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); } // // This is the window procedure for the dialog. It handles all the commands // except accelerator keys and menu items, which get shipped to the // framing window. // BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { // // When the dialog first gets created, we have to initialize the // title bar text, plus the contents of the text boxes that list the // name of the input archive and the output archive. // case WM_INITDIALOG : SizeFramingWindow( hDlg ); char buf1[ 81 ]; char buf2[ 81 ]; wsprintf( buf1, "Windows Example 02 ", iInstanceNumber ); SetWindowText( GetParent( hDlg ), buf1 ); #if defined( ZIP ) wsprintf( buf1, "WIN%02d.ZIP", iInstanceNumber ); wsprintf( buf2, "OUT%02d.ZIP", iInstanceNumber ); #else wsprintf( buf1, "WIN%02d.GAL", iInstanceNumber ); wsprintf( buf2, "OUT%02d.GAL", iInstanceNumber ); #endif SetDlgItemText( hDlg, AL_INPUT, buf1 ); SetDlgItemText( hDlg, AL_OUTPUT, buf2 ); return( TRUE ); // // Most of the interesting things in the dialog happen when a WM_COMMAND // message is received. These are usually in response to the press // of buttons in the dialog. // case WM_COMMAND : switch ( wParam ) { // // We get this when the user hits return. What we do depends on where // the focus is currently located. // case IDOK : if ( GetFocus() == GetDlgItem( hDlg, AL_INPUT ) ) ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); else if ( GetFocus() == GetDlgItem( hDlg, AL_OUTPUT ) ) ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); break; // // Read the input archive when this button gets clicked. // case AL_READ_INPUT : ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); return TRUE; // // Read the output archive when this button gets clicked. // case AL_READ_OUTPUT : ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); return TRUE; // // When I get a click on the copy button, I execute the Copy() procedure. // Note that if a copy or append is already in progress, I figure that // out by the presence of the global variable pArchive. In that case, // I just skip it. // case AL_COPY : if ( !pArchive ) { Copy( hDlg ); if ( pArchive ) { delete pArchive; pArchive = 0; } } return TRUE; // // Append is just like Copy(). // case AL_APPEND : if ( !pArchive ) { Append( hDlg ); if ( pArchive ) { delete pArchive; pArchive = 0; } } return TRUE; // // If the user tries to quit while a copy or append is in progress, I // do my best to create an error, and flash his window. Since I'm not // sure if my error is going to take, I don't quit just yet. // If nothing is already in progress, I just do a normal quit. // case AL_EXIT : case WM_QUIT : case WM_DESTROY : if ( pArchive ) { pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); FlashWindow( GetParent( hDlg ), 1 ); FlashWindow( GetParent( hDlg ), 0 ); return FALSE; } PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; // // To abort an operation in progress, I just set the error code for the // archive storage object. This should cause it to abort next time it comes // up for air in the compression routine. // case AL_ABORT : if ( pArchive ) pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); return TRUE; default : break; } break; } return FALSE; } // // The about box is pretty much what you would expect. // BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { case WM_INITDIALOG : RECT rc; GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, NULL, ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } // // The main window is nothing more than a shell that exists to create // the dialog box, take menu commands, and process accelerator keys. // LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_GOTO_INPUT : if ( hDlgMain) SetFocus( GetDlgItem( hDlgMain, AL_INPUT ) ); break; case AL_GOTO_OUTPUT : if ( hDlgMain) SetFocus( GetDlgItem( hDlgMain, AL_OUTPUT ) ); break; case AL_ABOUT : DialogBox( hInstance, "ALAboutDialog", 0, AboutDialogProc ); return TRUE; case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); // insure that the Dialog Box has the focus break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } // // WinMain calls the initialization routine for the progress gauge and // registers our class. It then creates the dialog, and starts the // message pump. // int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR, int nCmdShow ) { hInstance = instance; if ( !ALGaugeInit( instance, previous_instance ) ) return (FALSE); if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "ALClass"; if ( !RegisterClass( &wc ) ) return FALSE; iInstanceNumber = 0; } else { #ifndef AL_FLAT_MODEL GetInstanceData( previous_instance, (PBYTE) &iInstanceNumber, sizeof iInstanceNumber ); #endif iInstanceNumber++; } HWND hWnd = CreateWindow( "ALClass", "ArchiveLib Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, NULL, NULL, hInstance, NULL ); FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); MSG msg; HACCEL hAccel = LoadAccelerators( hInstance, "ALAccelerator" ); while ( GetMessage ( &msg, NULL, NULL, NULL ) ) { HWND hWndAccel = GetActiveWindow(); if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } } return msg.wParam; } // // I need this routine for one purpose only. After the dialog is loaded, // it calls this routine, which adjusts the size of the framing window to // fit exactly around the dialog box. It also moves it to the center of // the screen. // void SizeFramingWindow( HWND hDlg ) { RECT rect; GetWindowRect( hDlg, &rect ); int y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; int x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), NULL, x, y, rect.right-rect.left, rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ), SWP_NOZORDER ); }