# Microsoft Developer Studio Project File - Name="mg_masktab" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=mg_masktab - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "mg_masktab.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "mg_masktab.mak" CFG="mg_masktab - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "mg_masktab - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "mg_masktab - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "mg_masktab - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "D:\Release\Campo32" # PROP Intermediate_Dir "..\release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x410 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo22/mg_masktab.exe" !ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\exed" # PROP Intermediate_Dir "..\debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" # ADD RSC /l 0x410 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept !ENDIF # Begin Target # Name "mg_masktab - Win32 Release" # Name "mg_masktab - Win32 Debug" # Begin Group "Mask" # PROP Default_Filter "uml" # Begin Source File SOURCE=..\mg\bastcau.uml !IF "$(CFG)" == "mg_masktab - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... TargetDir=D:\Release\Campo22 InputPath=..\mg\bastcau.uml InputName=bastcau "$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" msk32 $(InputPath) $(TargetDir)\$(InputName).msk # End Custom Build !ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... TargetDir=\U\Luca\R_02_02\exed InputPath=..\mg\bastcau.uml InputName=bastcau "$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" msk32 $(InputPath) $(TargetDir)\$(InputName).msk # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\mg\bastfca.uml !IF "$(CFG)" == "mg_masktab - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... 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TargetDir=D:\Release\Campo22 InputPath=..\mg\bastfcg.uml InputName=bastfcg "$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" msk32 $(InputPath) $(TargetDir)\$(InputName).msk # End Custom Build !ELSEIF "$(CFG)" == "mg_masktab - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... TargetDir=\U\Luca\R_02_02\exed InputPath=..\mg\bastfcg.uml InputName=bastfcg "$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" msk32 $(InputPath) $(TargetDir)\$(InputName).msk # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\mg\bastmag.uml !IF "$(CFG)" == "mg_masktab - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... 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