# Microsoft Developer Studio Project File - Name="ce0" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=ce0 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ce0.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ce0.mak" CFG="ce0 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ce0 - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "ce0 - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "ce0 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\release" # PROP Intermediate_Dir "..\release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "NDEBUG" # ADD RSC /l 0x410 /i "..\..\wx280\include" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40/ce0.exe" # SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../debug" # PROP Intermediate_Dir "../debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" # ADD RSC /l 0x410 /i "..\..\wx280\include" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ce0.exe" /pdbtype:sept # SUBTRACT LINK32 /nodefaultlib !ENDIF # Begin Target # Name "ce0 - Win32 Release" # Name "ce0 - Win32 Debug" # Begin Group "Sources" # PROP Default_Filter "cpp" # Begin Source File SOURCE=..\ce\ce0.cpp # End Source File # Begin Source File SOURCE=..\ce\ce0100.cpp # End Source File # Begin Source File SOURCE=..\ce\ce0400.cpp # End Source File # Begin Source File SOURCE=..\ce\ce0500.cpp # End Source File # Begin Source File SOURCE=..\ce\ce0900.cpp # End Source File # Begin Source File SOURCE=..\ce\celib.cpp # End Source File # Begin Source File SOURCE=..\cg\cglib01.cpp # End Source File # End Group # Begin Group "Masks" # PROP Default_Filter "uml" # Begin Source File SOURCE=..\ce\ce0400a.uml !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... 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TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cestcgr.rep InputName=cestcgr "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\cestcim.rep !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\cestcim.rep InputName=cestcim "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cestcim.rep InputName=cestcim "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\cestclm.rep !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\cestclm.rep InputName=cestclm "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cestclm.rep InputName=cestclm "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\cestloc.rep !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\cestloc.rep InputName=cestloc "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cestloc.rep InputName=cestloc "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\cesttmc.rep !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\cesttmc.rep InputName=cesttmc "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying rep $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cesttmc.rep InputName=cesttmc "$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).rep # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Trr" # PROP Default_Filter "trr" # Begin Source File SOURCE=..\ce\f136.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f136.trr InputName=f136 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f136.trr InputName=f136 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f137.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f137.trr InputName=f137 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f137.trr InputName=f137 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f138.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f138.trr InputName=f138 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f138.trr InputName=f138 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f139.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f139.trr InputName=f139 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f139.trr InputName=f139 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f140.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f140.trr InputName=f140 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f140.trr InputName=f140 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f141.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f141.trr InputName=f141 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f141.trr InputName=f141 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f142.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f142.trr InputName=f142 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f142.trr InputName=f142 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f143.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f143.trr InputName=f143 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f143.trr InputName=f143 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f145.trr !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f145.trr InputName=f145 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling trr $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f145.trr InputName=f145 "$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Dir" # PROP Default_Filter "dir" # Begin Source File SOURCE=..\ce\f136.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f136.dir InputName=f136 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f136.dir InputName=f136 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f137.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f137.dir InputName=f137 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f137.dir InputName=f137 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f138.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f138.dir InputName=f138 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f138.dir InputName=f138 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f139.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f139.dir InputName=f139 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f139.dir InputName=f139 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f140.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f140.dir InputName=f140 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f140.dir InputName=f140 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f141.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f141.dir InputName=f141 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f141.dir InputName=f141 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f142.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f142.dir InputName=f142 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f142.dir InputName=f142 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f143.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f143.dir InputName=f143 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f143.dir InputName=f143 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\ce\f145.dir !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\f145.dir InputName=f145 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Compiling dir $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\f145.dir InputName=f145 "$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Menus" # PROP Default_Filter "men" # Begin Source File SOURCE=..\ce\cemenu.men !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying men $(InputPath)... TargetDir=D:\Release\Campo40 InputPath=..\ce\cemenu.men InputName=cemenu "$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).men # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying men $(InputPath)... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\cemenu.men InputName=cemenu "$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).men # End Custom Build !ENDIF # End Source File # End Group # Begin Group "Ini" # PROP Default_Filter "ini" # Begin Source File SOURCE=..\ce\ce0900.ini !IF "$(CFG)" == "ce0 - Win32 Release" # Begin Custom Build - Copying ini $(InputPath).... TargetDir=D:\Release\Campo40 InputPath=..\ce\ce0900.ini InputName=ce0900 "$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).ini # End Custom Build !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # Begin Custom Build - Copying ini $(InputPath).... TargetDir=\U\Release\A_04_00\exed InputPath=..\ce\ce0900.ini InputName=ce0900 "$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) $(TargetDir)\$(InputName).ini # End Custom Build !ENDIF # End Source File # End Group # Begin Source File SOURCE=.\ce0.rc !IF "$(CFG)" == "ce0 - Win32 Release" # ADD BASE RSC /l 0x410 # ADD RSC /l 0x410 !ELSEIF "$(CFG)" == "ce0 - Win32 Debug" # ADD BASE RSC /l 0x410 # ADD RSC /l 0x410 /fo"..\Debug/ce0.res" !ENDIF # End Source File # End Target # End Project