// // EX01WIN.CPP // // C++/Windows Example program for ArchiveLib 2.0 // // Copyright (c) Greenleaf Software, Inc. 1994 - 1996 // All Rights Reserved // // MEMBERS/FUNCTIONS DEMONSTRATED // // ALArchiveBase::~ALArchiveBase() // ALArchiveBase::Append() // ALArchiveBase::FillListBox() // ALArchive::MakeEntriesFromListBox() // ALEntryList::~ALEntryList() // ALEditControlStream::ALEditControlStream() // ALEditControlStream::~ALEditControlStream() // ALWildCardExpander::ALWildCardExpander() // ALWildCardExpander::~ALWildCardExpander() // ALWildCardExpander::GetNextFile() // // DESCRIPTION // // This program demonstrates the Append() function, using the overloaded // version that appends files to an archive. It has three command // handlers. One reads the contents of the current directory, so you // can pick files to append. The next command actually performs the // append. And finally, there is a function to read the contents // of the archive, so you know that the append did something useful. // // REVISION HISTORY // // February 1, 1996 2.0A : Second release // #define STRICT #include #include #include "al.h" #include "ex01win.h" int NEAR iInstanceNumber; HINSTANCE hInstance; HWND hDlgMain; ALArchive *pArchive = 0; BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND, UINT, WPARAM, LPARAM ); void SizeFramingWindow( HWND hDlg ); void ReadArchive( HWND hDlg ); // // This function uses a wild card expander to dump the contents of the // directory into a window, based on the wild cards found in the // AL_INPUT_FILES text box. // void ReadDir( HWND hDlg ) { char dir_mask[ 128 ]; GetDlgItemText( hDlg, AL_DIR_MASK, dir_mask, 128 ); SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 ); ALWildCardExpander files( dir_mask ); char AL_DLL_FAR *p; while ( ( p = files.GetNextFile() ) != 0 ) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_ADDSTRING, 0, (LPARAM)( (LPSTR) p ) ); } // // This is the routine that appends the marked objects from the // directory window to the archive. We have to first create a monitor, // then a list. We make the entries from the list box, then append them // to the archive. Finally, we call the ReadArchive() function to update // the display with the new archive information. // void Append( HWND hDlg ) { char input_name[ 128 ]; GetDlgItemText( hDlg, AL_ARCHIVE_NAME, input_name, 128 ); ALWindowsMessage monitor( AL_MONITOR_JOB, GetDlgItem( hDlg, AL_PROGRESS_TEXT ), AL_SEND_RATIO, GetDlgItem( hDlg, AL_PROGRESS_BAR ), ALGaugeSetPosition ); #if defined( ZIP ) pArchive = new ALPkArchive( input_name ); ALEntryList list( &monitor, PkTools() ); #else pArchive = new ALGlArchive( input_name ); ALEntryList list( &monitor, GlTools() ); #endif if ( !pArchive ) { SendDlgItemMessage( hDlg, AL_ARCHIVE_CONTENTS, LB_ADDSTRING, 0, (LPARAM)( (LPSTR) "Error!" ) ); return; } WORD count = (WORD) list.MakeEntriesFromListBox( hDlg, AL_INPUT_FILES ); EditDisplay( hDlg, AL_DEBUG, "%d file%s selected\r\n", count, ( count == 1 ? " is" : "s are" ) ); pArchive->Append( list ); EditDisplay( hDlg, AL_DEBUG, "%s\r\n", pArchive->mStatus.GetStatusDetail() ); ReadArchive( hDlg ); delete pArchive; pArchive = 0; } // // This function reads the contents of the archive into a list box. Since // we have a dedicated function to do this, it is a pretty easy piece of // work. // void ReadArchive( HWND hDlg ) { char input_name[ 128 ]; GetDlgItemText( hDlg, AL_ARCHIVE_NAME, input_name, 128 ); #if defined( ZIP ) ALPkArchive archive( input_name ); #else ALGlArchive archive( input_name ); #endif archive.FillListBox( hDlg, AL_ARCHIVE_CONTENTS ); return; } // // In this program, we have a main window, but it is just a dummy framing // window for the dialog box. This dialog box proc is where all the action // takes place. It handles input keystrokes and button presses from the // dialog. // BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { // // Upon initialization, we set the window title, the archive name, and // the wild cards that will be used to read the directory. // case WM_INITDIALOG : SizeFramingWindow( hDlg ); char buf[ 81 ]; wsprintf( buf, "Windows Example 01 <%d>", iInstanceNumber ); SetWindowText( hDlg, buf ); #if defined( ZIP ) wsprintf( buf, "WIN%02d.ZIP", iInstanceNumber ); #else wsprintf( buf, "WIN%02d.GAL", iInstanceNumber ); #endif SetDlgItemText( hDlg, AL_ARCHIVE_NAME, buf ); SetDlgItemText( hDlg, AL_DIR_MASK, "*.BAT,*.OBJ" ); return( TRUE ); // // The commands this guy process are mostly related to button presses. // Each of the handlers winds up being called from somewhere in here. // case WM_COMMAND : switch ( wParam ) { // // We get the IDOK message when someone presses the enter key while in the // dialog. Depending on where the focus is, we either read the directory // or read the archive contents into a list box. // case IDOK : //User has pressed enter if ( GetFocus() == GetDlgItem( hDlg, AL_DIR_MASK ) ) ReadDir( hDlg ); else if ( GetFocus() == GetDlgItem( hDlg, AL_ARCHIVE_NAME ) ) ReadArchive( hDlg ); break; // // The append button makes the append happen. Note the tricky bit here, // we have to make sure the archive isn't already in the process of having // an append done. If it is in progress, we just blow off this request. // case AL_APPEND : if ( !pArchive ) Append( hDlg ); return TRUE; // // Pressing this button reads the archive contents into a list box. // case AL_READ_ARCHIVE : ReadArchive( hDlg ); return TRUE; // // Pressing this button expands the wild cards in the text box into // a list of file names, ready for selection. // case AL_READ_DIR : ReadDir( hDlg ); return TRUE; // // If the user wants to quit, we first check to see if an append() is in // progress. If it is, we do our best to abort the current append, // but we don't let the user exit just yet. // // If no append is already in progress, we just initiate the shutdown // process, by sending the destroy command to the framing window and // destroying this dialog. // case AL_EXIT : case WM_QUIT : case WM_DESTROY : if ( pArchive ) { pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); FlashWindow( GetParent( hDlg ), 1 ); FlashWindow( GetParent( hDlg ), 0 ); return FALSE; } PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; // // Aborting this job is simply a matter of setting the error status // for the archive object. Next time he comes up for air, he will // abort. // case AL_ABORT : if ( pArchive ) pArchive->GetStorageObject()->mStatus.SetError( AL_USER_ABORT, "User pressed abort key" ); return TRUE; } break; } return FALSE; } // // The about box. // BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM ) { switch ( message ) { case WM_INITDIALOG : RECT rc; GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, NULL, (short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), (short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE ); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } // // The main window is nothing more than a shell that exists to manage // the dialog box, take menu commands, and process accelerator keys. // LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_GOTO_INPUT : if ( hDlgMain ) SetFocus( GetDlgItem( hDlgMain, AL_DIR_MASK ) ); break; case AL_GOTO_OUTPUT : if ( hDlgMain) SetFocus( GetDlgItem( hDlgMain, AL_ARCHIVE_NAME ) ); break; case AL_ABOUT : { FARPROC lpfnAboutDlgProc = MakeProcInstance( (FARPROC) AboutDialogProc, hInstance ); DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) lpfnAboutDlgProc ); (void) FreeProcInstance( lpfnAboutDlgProc ); } return TRUE; case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); // insure that the Dialog Box has the focus break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } // // WinMain calls the initialization routine for the progress gauge and // registers our class. It then creates the dialog, and starts the // message pump. // int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR, int nCmdShow ) { hInstance = instance; if ( !ALGaugeInit( instance, previous_instance ) ) return (FALSE); if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = instance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor(NULL,IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "ALClass"; if ( !RegisterClass( &wc ) ) return FALSE; iInstanceNumber = 0; } else { #ifndef AL_FLAT_MODEL GetInstanceData( previous_instance, (PBYTE) &iInstanceNumber, sizeof iInstanceNumber ); #endif iInstanceNumber++; } HWND hWnd = CreateWindow( "ALClass", "ArchiveLib Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, NULL, NULL, hInstance, NULL ); FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, (short) nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); MSG msg; HACCEL hAccel = LoadAccelerators( hInstance, "ALAccelerator" ); while ( GetMessage ( &msg, NULL, NULL, NULL ) ) { HWND hWndAccel = GetActiveWindow(); if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } } return (msg.wParam); } // // I need this routine for one purpose only. After the dialog is loaded, // it calls this routine, which adjusts the size of the framing window to // fit exactly around the dialog box. It also moves it to the center of // the screen. // void SizeFramingWindow( HWND hDlg ) { RECT rect; GetWindowRect( hDlg, &rect ); int y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; int x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y, (short int) ( rect.right-rect.left ), (short int) ( rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ) ), SWP_NOZORDER ); }