/* * EX03WIN.C * * C/Windows Example program for ArchiveLib 2.0 * * Copyright (c) Greenleaf Software, Inc. 1994 - 1996 * All Rights Reserved * * MEMBERS/FUNCTIONS DEMONSTRATED * * ALArchiveDelete() * * DESCRIPTION * * EX03WIN.CPP demonstrates ALArchiveDelete(). It lets you * select a list of files to delete from an archive, then performs * the deletion. The list boxes are updated right afterwards so you * can see the results. * * This is a very simple Windows program. It works by creating a modeless * dialog box, then wrapping a framing window around it. By using a framing * window as the main window we are able to handle accelerator keys, menus, * and icons a bit easier. Because of this approach, WinMain() and * MainWndProc() are not very exciting, and have been moved down to the * bottom of the file. MainWndProc() does handle menus and accelerator * keys, so it comes first. * * This program is functionally equivalent to EX03WIN.CPP. The C version * uses the translation layer functions to get the job done, but if * you put them side by side, you won't see too much difference. * * REVISION HISTORY * * February 1, 1996 2.0A : Second release * */ #define STRICT #include #include #include "al.h" #include "algauge.h" #include "ex03win.h" int iInstanceNumber; HINSTANCE hInstance; HWND hDlgMain = 0; hALArchive hArchive = 0; void Delete( HWND hDlg ); void SizeFramingWindow( HWND hDlg ); /* * This function gets the name of an archive, then uses the * ALArchiveFillListBoxDialog() function to fill it up with * names. */ void ReadArchive( HWND hDlg, int archive_name_id, int list_box_id ) { hALArchive archive; char input_name[ 128 ]; GetDlgItemText( hDlg, archive_name_id, input_name, 128 ); SendDlgItemMessage( hDlg, archive_name_id, (UINT) EM_SETSEL, (WPARAM) -1, (LPARAM) -1 ); #if defined( ZIP ) archive = newALPkArchive( input_name ); #else archive = newALGlArchive( input_name ); #endif ALArchiveFillListBox( archive, hDlg, list_box_id ); deleteALArchive( archive ); } /* * This function performs the deletion. it gets the name of the archive * from a text box, then gets the list, then sets marks on the list based * on the names set in the list box. The archive delete function then takes * care of the hard work. * * There is one tricky bit here. The hArchive handle is a global variable. * If we are in the middle of updating or deleting, the other functions * in this program can figure that out by looking at the handle. They * can also set the error member in hArchive, causing an abort of the * delete process. */ void Delete( HWND hDlg ) { char input_name[ 128 ]; hALMonitor hMonitor; hALEntryList hList; int count; GetDlgItemText( hDlg, AL_INPUT, input_name, 128 ); hMonitor = newALWindowsMessage( AL_MONITOR_JOB, GetDlgItem( hDlg, AL_PROGRESS_TEXT ), AL_SEND_RATIO, GetDlgItem( hDlg, AL_PROGRESS_BAR ), ALGaugeSetPosition ); #if defined( ZIP ) hArchive = newALPkArchive( input_name ); hList = newALListPkTools( hMonitor, 6, 13, 6 ); #else hArchive = newALGlArchive( input_name ); hList = newALListGlTools( hMonitor, AL_GREENLEAF_LEVEL_3 ); #endif if ( hList && hArchive ) { hALArchive output_archive; ALArchiveReadDirectory( hArchive, hList ); ALEntryListClearMarks( hList, 0 ); count = ALEntryListSetMarksFromListBox( hList, hDlg, AL_INPUT_LIST ); EditDisplay( hDlg, AL_DEBUG, "%d file%s selected\r\n", count, (LPSTR) (count == 1 ? " is" : "s are" ) ); /* * I pass ALArchiveDelete an output archive with a blank name. This tells * the delet function to to rename it after the deletion is done. */ #if defined( ZIP ) output_archive = newALPkArchive( "" ); #else output_archive = newALGlArchive( "" ); #endif ALArchiveDelete( hArchive, hList, output_archive ); SetDlgItemText( hDlg, AL_OUTPUT, ALStorageGetName( ALArchiveGetStorage( hArchive ) ) ); ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); } if ( hArchive ) { deleteALArchive( hArchive ); hArchive = 0; } if ( hList ) deleteALEntryList( hList ); } /* * This is the window procedure for the modeless dialog. It is where * all the commands and so on are handled. Most of the activity in * the program is invoked as a results of button presses in the * main dialog windows. */ BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam ) { char buf[ 81 ]; AL_UNUSED_PARAMETER( lParam ); switch ( message ) { /* * On initialization, we size our framing windows, then set up the window * caption, followd by setting up the two text boxes in this dialog. */ case WM_INITDIALOG : SizeFramingWindow( hDlg ); wsprintf( buf, "Windows Example 03 <%d>", iInstanceNumber ); SetWindowText( GetParent( hDlg ), buf ); #if defined( ZIP ) wsprintf( buf, "win%02d.zip", iInstanceNumber ); #else wsprintf( buf, "win%02d.gal", iInstanceNumber ); #endif SetDlgItemText( hDlg, AL_INPUT, buf ); SetDlgItemText( hDlg, AL_OUTPUT, "" ); return( TRUE ); /* * WM_COMMAND message are generated for most of the button presses and * keystrokes that we are concerned with. */ case WM_COMMAND : switch ( wParam ) { /* * IDOK indicatest that the user pressed enter. We process that as * a command to read the input archive if the focus is in the right spot. */ case IDOK : /*User has pressed enter*/ if ( GetFocus() == GetDlgItem( hDlg, AL_INPUT ) ) { ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); } break; /* * When we are supposed to read the input archive, it usually means there * is a new filename there. That means we read in the archive using * the function provided here, then read in the contents of the backup * archive, if one exists. */ case AL_READ_INPUT : ReadArchive( hDlg, AL_INPUT, AL_INPUT_LIST ); ReadArchive( hDlg, AL_OUTPUT, AL_OUTPUT_LIST ); return TRUE; /* * Before we perform the deletion, we have to check to see if another * deletion is already in progress. */ case AL_DELETE : if ( !hArchive ) { Delete( hDlg ); if ( hArchive ) { deleteALArchive( hArchive ); hArchive = 0; } } return TRUE; /* * Normally a request to exit is no big deal. But if I am already in the * process of performing a deletion, I don't want to try and exist. * In that case, I just set the error status for the archive, so it will * abort at its own sweet pace. */ case AL_EXIT : case WM_QUIT : case WM_DESTROY : if ( hArchive ) { hALStorage hFile = ALArchiveGetStorage( hArchive ); ALStorageSetError( hFile, AL_USER_ABORT, "User pressed abort key" ); FlashWindow( GetParent( hDlg ), 1 ); FlashWindow( GetParent( hDlg ), 0 ); return FALSE; } PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 ); DestroyWindow( hDlgMain ); hDlgMain = 0; return TRUE; /* * To abort a deletion in progress, we just call the set error routine * and set the archive's storage object to an error state. The delete * function will see this as soon as it comes up for air, and it will * exit prematurely. */ case AL_ABORT : if ( hArchive ) { hALStorage hFile = ALArchiveGetStorage( hArchive ); ALStorageSetError( hFile, AL_USER_ABORT, "User pressed abort key" ); } return TRUE; default : break; } break; } return FALSE; } /* * The about box dialog procedure is pretty boring. The most interesting * thing it does is center itself on the screen. */ BOOL AL_EXPORT CALLBACK AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam ) { RECT rc; AL_UNUSED_PARAMETER( lParam ); switch ( message ) { case WM_INITDIALOG : GetWindowRect( hDlg, &rc ); SetWindowPos( hDlg, 0, ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2), ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2), 0, 0, SWP_NOSIZE | SWP_NOACTIVATE); break; case WM_COMMAND : switch ( wParam ) { case IDOK : case WM_QUIT : case WM_DESTROY : EndDialog( hDlg, TRUE ); return TRUE; } break; } return FALSE; } /* * The main window is nothing more than a shell that exists to create * the dialog box, take menu commands, and process accelerator keys. */ LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam ) { switch ( message ) { case WM_COMMAND: switch( wParam ) { case AL_GOTO_INPUT : if ( hDlgMain) SetFocus( GetDlgItem( hDlgMain, AL_INPUT ) ); break; case AL_ABOUT : DialogBox( hInstance, "ALAboutDialog", 0, (DLGPROC) AboutDialogProc ); return TRUE; case AL_EXIT : PostQuitMessage( 0 ); } break; case WM_SETFOCUS: SetFocus( hDlgMain ); /* insure that the Dialog Box has the focus */ break; case WM_DESTROY: PostQuitMessage( 0 ); break; } return DefWindowProc( hWnd, message, wParam, lParam ); } /* * WinMain calls the initialization routine for the progress gauge, * registers our class. It then creates the dialog, and starts the * message pump. */ int PASCAL WinMain( HINSTANCE instance, HINSTANCE previous_instance, LPSTR cmd_line, int nCmdShow ) { HWND hWnd; FARPROC lpfn; MSG msg; HACCEL hAccel; AL_UNUSED_PARAMETER( cmd_line ); hInstance = instance; if ( !ALGaugeInit( instance, previous_instance ) ) return (FALSE); if ( previous_instance == 0 ) { WNDCLASS wc; wc.style = 0; wc.lpfnWndProc = (WNDPROC) MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon( hInstance, "ALIcon" ); wc.hCursor = LoadCursor(0,IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH ); wc.lpszMenuName = "ALMenu"; wc.lpszClassName = "GreenleafDialogClass"; if ( !RegisterClass( &wc ) ) return FALSE; iInstanceNumber = 0; } #if !defined( AL_FLAT_MODEL ) else { GetInstanceData( previous_instance, (PBYTE) &iInstanceNumber, sizeof iInstanceNumber ); iInstanceNumber++; } #endif hWnd = CreateWindow( "GreenleafDialogClass", "Greenleaf Example Program", WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU, CW_USEDEFAULT, 0, 0, 0, 0, 0, hInstance, 0 ); lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance ); hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn ); ShowWindow( hWnd, nCmdShow ); ShowWindow( hDlgMain, SW_SHOW ); hAccel = LoadAccelerators( hInstance, "ALAccelerator" ); while ( GetMessage ( &msg, 0, 0, 0) ) { HWND hWndAccel = GetActiveWindow(); if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) ) { if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } } } return (msg.wParam); } /* * I need this routine for one purpose only. After the dialog is loaded, * it calls this routine, which adjusts the size of the framing window to * fit exactly around the dialog box. It also moves it to the center of * the screen. */ void SizeFramingWindow( HWND hDlg ) { RECT rect; int x; int y; GetWindowRect( hDlg, &rect ); y = GetSystemMetrics( SM_CYSCREEN ); y -= ( rect.bottom - rect.top ); y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ); y /= 2; x = GetSystemMetrics( SM_CXSCREEN ); x -= rect.right - rect.left; x /= 2; SetWindowPos( GetParent( hDlg ), 0, x, y, rect.right-rect.left, rect.bottom-rect.top + GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION ), SWP_NOZORDER ); }