// StatDlg.cpp : implementation file // #include "stdafx.h" #include "Connect.h" #include "FrontEnd.h" #include "StatDlg.h" #include "Server.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CStatusDlg dialog CStatusDlg::CStatusDlg(CWnd* pParent /*=NULL*/) : CDialog(CStatusDlg::IDD, pParent) { //{{AFX_DATA_INIT(CStatusDlg) //}}AFX_DATA_INIT } void CStatusDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CStatusDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CStatusDlg, CDialog) //{{AFX_MSG_MAP(CStatusDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CStatusDlg message handlers BOOL CStatusDlg::OnInitDialog() { CDialog::OnInitDialog(); TDongleServer& srv = GetServer(); const int nUsers = srv.Users(); const int nConns = srv.Connections(); SetDlgItemInt(IDC_USERS, nUsers); SetDlgItemInt(IDC_CONNECTIONS, nConns); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }