From f6c4a05cb3a9b7b3e5fd326340779fc5e835d9ee Mon Sep 17 00:00:00 2001 From: luca Date: Thu, 13 Oct 2005 13:32:16 +0000 Subject: [PATCH] Patch level :2.2 nopatch Files correlati : Ricompilazione Demo : [ ] Commento :progetti git-svn-id: svn://10.65.10.50/trunk@13419 c028cbd2-c16b-5b4b-a496-9718f37d4682 --- projects/ve0.dsp | 797 +++++++++++++++++++++++++++++++++++++++++------ projects/ve1.dsp | 136 +++----- 2 files changed, 741 insertions(+), 192 deletions(-) diff --git a/projects/ve0.dsp b/projects/ve0.dsp index 638bc2bf5..5d5cfd226 100755 --- a/projects/ve0.dsp +++ b/projects/ve0.dsp @@ -54,7 +54,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ve0.exe" +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ve0.exe" # SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" @@ -96,38 +96,22 @@ LINK32=link.exe # PROP Default_Filter "cpp" # Begin Source File +SOURCE=..\ca\calib01.cpp +# End Source File +# Begin Source File + SOURCE=..\cg\cg2101.cpp # End Source File # Begin Source File -SOURCE=..\cg\cg2103.cpp -# End Source File -# Begin Source File - -SOURCE=..\cg\cglib01.cpp -# End Source File -# Begin Source File - SOURCE=..\cg\cglib02.cpp # End Source File # Begin Source File -SOURCE=..\cg\cgpagame.cpp -# End Source File -# Begin Source File - SOURCE=..\cg\cgsaldac.cpp # End Source File # Begin Source File -SOURCE=..\ve\clifor.cpp -# End Source File -# Begin Source File - -SOURCE=..\db\dblib.cpp -# End Source File -# Begin Source File - SOURCE=..\ef\ef0101.cpp # End Source File # Begin Source File @@ -136,34 +120,6 @@ SOURCE=..\in\inlib01.cpp # End Source File # Begin Source File -SOURCE=..\mg\mglib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\mg\mglib02.cpp -# End Source File -# Begin Source File - -SOURCE=..\mg\mglib02a.cpp -# End Source File -# Begin Source File - -SOURCE=..\pr\prlib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\sconti.cpp -# End Source File -# Begin Source File - -SOURCE=..\sv\svlib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\sv\svlib09.cpp -# End Source File -# Begin Source File - SOURCE=..\ve\ve0.cpp # End Source File # Begin Source File @@ -188,22 +144,6 @@ SOURCE=..\ve\ve0500.cpp # End Source File # Begin Source File -SOURCE=..\ve\velib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib02.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib03.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib03a.cpp -# End Source File -# Begin Source File - SOURCE=..\ve\velib04.cpp # End Source File # Begin Source File @@ -228,7 +168,7 @@ SOURCE=..\ve\velib04e.cpp # End Source File # Begin Source File -SOURCE=..\ve\velib05.cpp +SOURCE=..\ve\velib04f.cpp # End Source File # Begin Source File @@ -249,7 +189,7 @@ SOURCE=..\ve\ve0100a.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0100a.uml InputName=ve0100a @@ -261,7 +201,7 @@ InputName=ve0100a !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0100a.uml InputName=ve0100a @@ -280,7 +220,7 @@ SOURCE=..\ve\ve0100b.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0100b.uml InputName=ve0100b @@ -292,7 +232,7 @@ InputName=ve0100b !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0100b.uml InputName=ve0100b @@ -310,8 +250,8 @@ SOURCE=..\ve\ve0100c.uml !IF "$(CFG)" == "ve0 - Win32 Release" -# Begin Custom Build -TargetDir=D:\Release\Campo21 +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0100c.uml InputName=ve0100c @@ -322,6 +262,16 @@ InputName=ve0100c !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\ve0100c.uml +InputName=ve0100c + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + !ENDIF # End Source File @@ -332,7 +282,7 @@ SOURCE=..\ve\ve0100o.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0100o.uml InputName=ve0100o @@ -344,7 +294,7 @@ InputName=ve0100o !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0100o.uml InputName=ve0100o @@ -363,7 +313,7 @@ SOURCE=..\ve\ve0200a.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200a.uml InputName=ve0200a @@ -375,7 +325,7 @@ InputName=ve0200a !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200a.uml InputName=ve0200a @@ -394,7 +344,7 @@ SOURCE=..\ve\ve0200b.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200b.uml InputName=ve0200b @@ -406,7 +356,7 @@ InputName=ve0200b !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200b.uml InputName=ve0200b @@ -425,7 +375,7 @@ SOURCE=..\ve\ve0200c.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200c.uml InputName=ve0200c @@ -437,7 +387,7 @@ InputName=ve0200c !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200c.uml InputName=ve0200c @@ -456,7 +406,7 @@ SOURCE=..\ve\ve0200d.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200d.uml InputName=ve0200d @@ -468,7 +418,7 @@ InputName=ve0200d !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200d.uml InputName=ve0200d @@ -487,7 +437,7 @@ SOURCE=..\ve\ve0200e.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200e.uml InputName=ve0200e @@ -499,7 +449,7 @@ InputName=ve0200e !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200e.uml InputName=ve0200e @@ -518,7 +468,7 @@ SOURCE=..\ve\ve0200f.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200f.uml InputName=ve0200f @@ -530,7 +480,7 @@ InputName=ve0200f !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200f.uml InputName=ve0200f @@ -549,7 +499,7 @@ SOURCE=..\ve\ve0200g.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0200g.uml InputName=ve0200g @@ -561,7 +511,7 @@ InputName=ve0200g !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0200g.uml InputName=ve0200g @@ -580,7 +530,7 @@ SOURCE=..\ve\ve0500a.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve0500a.uml InputName=ve0500a @@ -592,7 +542,7 @@ InputName=ve0500a !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve0500a.uml InputName=ve0500a @@ -611,7 +561,7 @@ SOURCE=..\ve\velib04d.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\velib04d.uml InputName=velib04d @@ -623,7 +573,7 @@ InputName=velib04d !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\velib04d.uml InputName=velib04d @@ -642,7 +592,7 @@ SOURCE=..\ve\velib04e.uml !IF "$(CFG)" == "ve0 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\velib04e.uml InputName=velib04e @@ -654,7 +604,7 @@ InputName=velib04e !ELSEIF "$(CFG)" == "ve0 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\velib04e.uml InputName=velib04e @@ -705,6 +655,665 @@ SOURCE=..\ve\velib04d.h # Begin Source File SOURCE=..\ve\velib04e.h +# End Source File +# End Group +# Begin Group "Trr" + +# PROP Default_Filter "trr" +# Begin Source File + +SOURCE=..\ve\bolle.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\bolle.trr +InputName=bolle + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\bolle.trr +InputName=bolle + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f33.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f33.trr +InputName=f33 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f33.trr +InputName=f33 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f34.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f34.trr +InputName=f34 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f34.trr +InputName=f34 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f35.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f35.trr +InputName=f35 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f35.trr +InputName=f35 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f47.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f47.trr +InputName=f47 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f47.trr +InputName=f47 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f48.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f48.trr +InputName=f48 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f48.trr +InputName=f48 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f49.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f49.trr +InputName=f49 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f49.trr +InputName=f49 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f51.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f51.trr +InputName=f51 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f51.trr +InputName=f51 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f52.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f52.trr +InputName=f52 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f52.trr +InputName=f52 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f53.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f53.trr +InputName=f53 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f53.trr +InputName=f53 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f55.trr + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f55.trr +InputName=f55 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath).. +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f55.trr +InputName=f55 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Dir" + +# PROP Default_Filter "dir" +# Begin Source File + +SOURCE=..\ve\f33.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f33.dir +InputName=f33 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f33.dir +InputName=f33 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f34.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f34.dir +InputName=f34 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f34.dir +InputName=f34 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f35.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f35.dir +InputName=f35 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f35.dir +InputName=f35 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f47.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f47.dir +InputName=f47 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f47.dir +InputName=f47 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f48.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f48.dir +InputName=f48 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f48.dir +InputName=f48 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f49.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f49.dir +InputName=f49 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f49.dir +InputName=f49 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f51.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f51.dir +InputName=f51 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f51.dir +InputName=f51 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f52.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f52.dir +InputName=f52 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f52.dir +InputName=f52 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f53.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f53.dir +InputName=f53 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f53.dir +InputName=f53 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\ve\f55.dir + +!IF "$(CFG)" == "ve0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo22 +InputPath=..\ve\f55.dir +InputName=f55 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_02_02\exed +InputPath=..\ve\f55.dir +InputName=f55 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + # End Source File # End Group # Begin Source File diff --git a/projects/ve1.dsp b/projects/ve1.dsp index 1335e24a9..8c108d1b7 100755 --- a/projects/ve1.dsp +++ b/projects/ve1.dsp @@ -54,7 +54,7 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ve1.exe" +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ve1.exe" # SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" @@ -96,58 +96,10 @@ LINK32=link.exe # PROP Default_Filter "cpp" # Begin Source File -SOURCE=..\cg\cg2103.cpp -# End Source File -# Begin Source File - -SOURCE=..\cg\cglib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\cg\cgpagame.cpp -# End Source File -# Begin Source File - SOURCE=..\cg\cgsaldac.cpp # End Source File # Begin Source File -SOURCE=..\ve\clifor.cpp -# End Source File -# Begin Source File - -SOURCE=..\db\dblib.cpp -# End Source File -# Begin Source File - -SOURCE=..\mg\mglib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\mg\mglib02.cpp -# End Source File -# Begin Source File - -SOURCE=..\mg\mglib02a.cpp -# End Source File -# Begin Source File - -SOURCE=..\pr\prlib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\sconti.cpp -# End Source File -# Begin Source File - -SOURCE=..\sv\svlib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\sv\svlib09.cpp -# End Source File -# Begin Source File - SOURCE=..\ve\ve1.cpp # End Source File # Begin Source File @@ -168,27 +120,15 @@ SOURCE=..\ve\ve1400.cpp # End Source File # Begin Source File -SOURCE=..\ve\velib01.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib02.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib03.cpp -# End Source File -# Begin Source File - -SOURCE=..\ve\velib03a.cpp -# End Source File -# Begin Source File - SOURCE=..\ve\velib04.cpp # End Source File # Begin Source File -SOURCE=..\ve\velib05.cpp +SOURCE=..\ve\vereplib.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\vereplib.h # End Source File # End Group # Begin Group "Masks" @@ -201,7 +141,7 @@ SOURCE=..\ve\ve1000b.uml !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1000b.uml InputName=ve1000b @@ -213,7 +153,7 @@ InputName=ve1000b !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1000b.uml InputName=ve1000b @@ -232,7 +172,7 @@ SOURCE=..\ve\ve1100a.uml !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1100a.uml InputName=ve1100a @@ -244,7 +184,7 @@ InputName=ve1100a !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1100a.uml InputName=ve1100a @@ -263,7 +203,7 @@ SOURCE=..\ve\ve1100b.uml !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1100b.uml InputName=ve1100b @@ -275,7 +215,7 @@ InputName=ve1100b !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1100b.uml InputName=ve1100b @@ -294,7 +234,7 @@ SOURCE=..\ve\ve1200a.uml !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1200a.uml InputName=ve1200a @@ -306,7 +246,7 @@ InputName=ve1200a !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1200a.uml InputName=ve1200a @@ -333,7 +273,7 @@ SOURCE=..\ve\listadoc.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\listadoc.frm InputName=listadoc @@ -345,7 +285,7 @@ InputName=listadoc !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\listadoc.frm InputName=listadoc @@ -364,7 +304,7 @@ SOURCE=..\ve\scontid.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\scontid.frm InputName=scontid @@ -376,7 +316,7 @@ InputName=scontid !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\scontid.frm InputName=scontid @@ -395,7 +335,7 @@ SOURCE=..\ve\scontii.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\scontii.frm InputName=scontii @@ -407,7 +347,7 @@ InputName=scontii !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\scontii.frm InputName=scontii @@ -426,7 +366,7 @@ SOURCE=..\ve\scontir.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\scontir.frm InputName=scontir @@ -438,7 +378,7 @@ InputName=scontir !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\scontir.frm InputName=scontir @@ -457,7 +397,7 @@ SOURCE=..\ve\ve1200a.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1200a.frm InputName=ve1200a @@ -469,7 +409,7 @@ InputName=ve1200a !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1200a.frm InputName=ve1200a @@ -488,7 +428,7 @@ SOURCE=..\ve\veacc.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\veacc.frm InputName=veacc @@ -500,7 +440,7 @@ InputName=veacc !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\veacc.frm InputName=veacc @@ -519,7 +459,7 @@ SOURCE=..\ve\veaccbmp.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\veaccbmp.frm InputName=veaccbmp @@ -531,7 +471,7 @@ InputName=veaccbmp !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\veaccbmp.frm InputName=veaccbmp @@ -550,7 +490,7 @@ SOURCE=..\ve\vebol.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\vebol.frm InputName=vebol @@ -562,7 +502,7 @@ InputName=vebol !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\vebol.frm InputName=vebol @@ -581,7 +521,7 @@ SOURCE=..\ve\vebolbmp.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\vebolbmp.frm InputName=vebolbmp @@ -593,7 +533,7 @@ InputName=vebolbmp !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\vebolbmp.frm InputName=vebolbmp @@ -612,7 +552,7 @@ SOURCE=..\ve\vefat.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\vefat.frm InputName=vefat @@ -624,7 +564,7 @@ InputName=vefat !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\vefat.frm InputName=vefat @@ -643,7 +583,7 @@ SOURCE=..\ve\vefatbmp.frm !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\vefatbmp.frm InputName=vefatbmp @@ -655,7 +595,7 @@ InputName=vefatbmp !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\vefatbmp.frm InputName=vefatbmp @@ -678,7 +618,7 @@ SOURCE=..\ve\ve1300.alx !IF "$(CFG)" == "ve1 - Win32 Release" # Begin Custom Build - Copying $(InputPath)... -TargetDir=D:\Release\Campo21 +TargetDir=D:\Release\Campo22 InputPath=..\ve\ve1300.alx InputName=ve1300 @@ -690,7 +630,7 @@ InputName=ve1300 !ELSEIF "$(CFG)" == "ve1 - Win32 Debug" # Begin Custom Build - Copying $(InputPath)... -TargetDir=\U\Luca\D_02_01\exed +TargetDir=\U\Luca\R_02_02\exed InputPath=..\ve\ve1300.alx InputName=ve1300