Patch level :4.0 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento :progetti git-svn-id: svn://10.65.10.50/trunk@14636 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
b0b85b6ca7
commit
f40c4d4002
150
projects/770.dsp
150
projects/770.dsp
@ -71,7 +71,7 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c
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# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "__LONGDOUBLE__" /FR /FD /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
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@ -82,7 +82,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/770.exe" /pdbtype:sept
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\770.exe" /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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@ -141,7 +141,7 @@ InputName=770100a
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100a.uml
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InputName=770100a
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@ -172,7 +172,7 @@ InputName=770100b
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100b.uml
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InputName=770100b
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@ -203,7 +203,7 @@ InputName=770100c
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100c.uml
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InputName=770100c
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@ -234,7 +234,7 @@ InputName=770100d
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100d.uml
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InputName=770100d
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@ -265,7 +265,7 @@ InputName=770100e
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100e.uml
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InputName=770100e
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@ -296,7 +296,7 @@ InputName=770100f
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100f.uml
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InputName=770100f
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@ -327,7 +327,7 @@ InputName=770100g
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770100g.uml
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InputName=770100g
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@ -358,7 +358,7 @@ InputName=770200a
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\770200a.uml
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InputName=770200a
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@ -372,6 +372,99 @@ InputName=770200a
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# End Source File
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# Begin Source File
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SOURCE=..\m770\77g1a.uml
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!IF "$(CFG)" == "770 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo40
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InputPath=..\m770\77g1a.uml
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InputName=77g1a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\77g1a.uml
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InputName=77g1a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\m770\77sr.uml
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!IF "$(CFG)" == "770 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo40
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InputPath=..\m770\77sr.uml
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InputName=77sr
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\77sr.uml
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InputName=77sr
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\m770\77stqd.uml
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!IF "$(CFG)" == "770 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo40
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InputPath=..\m770\77stqd.uml
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InputName=77stqd
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\77stqd.uml
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InputName=77stqd
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\m770\batbca7.uml
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!IF "$(CFG)" == "770 - Win32 Release"
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@ -389,7 +482,7 @@ InputName=batbca7
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\batbca7.uml
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InputName=batbca7
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@ -420,7 +513,7 @@ InputName=batbcaf
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\batbcaf.uml
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InputName=batbcaf
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@ -451,7 +544,7 @@ InputName=batbent
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\batbent.uml
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InputName=batbent
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@ -462,6 +555,37 @@ InputName=batbent
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\m770\menu_st.uml
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!IF "$(CFG)" == "770 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo40
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InputPath=..\m770\menu_st.uml
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InputName=menu_st
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "770 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\menu_st.uml
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InputName=menu_st
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Source File
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@ -82,7 +82,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/771mod.exe" /pdbtype:sept
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\771mod.exe" /pdbtype:sept
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# SUBTRACT LINK32 /nodefaultlib
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!ENDIF
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@ -177,7 +177,7 @@ InputName=771100a
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100a.uml
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InputName=771100a
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@ -208,7 +208,7 @@ InputName=771100b
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100b.uml
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InputName=771100b
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@ -239,7 +239,7 @@ InputName=771100c
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100c.uml
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InputName=771100c
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@ -270,7 +270,7 @@ InputName=771100d
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100d.uml
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InputName=771100d
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@ -301,7 +301,7 @@ InputName=771100e
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100e.uml
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InputName=771100e
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@ -332,7 +332,7 @@ InputName=771100f
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100f.uml
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InputName=771100f
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@ -363,7 +363,7 @@ InputName=771100g
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100g.uml
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InputName=771100g
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@ -394,7 +394,7 @@ InputName=771100h
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771100h.uml
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InputName=771100h
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@ -425,7 +425,7 @@ InputName=771150a
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771150a.uml
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InputName=771150a
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@ -456,7 +456,7 @@ InputName=771200a
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771200a.uml
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InputName=771200a
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@ -487,7 +487,7 @@ InputName=771200b
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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||||
TargetDir=\U\Release\R_04_00\exed
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||||
InputPath=..\m770\771200b.uml
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||||
InputName=771200b
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||||
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@ -518,7 +518,7 @@ InputName=771200c
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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||||
TargetDir=\U\Release\A_04_00\exed
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||||
TargetDir=\U\Release\R_04_00\exed
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||||
InputPath=..\m770\771200c.uml
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||||
InputName=771200c
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||||
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@ -549,7 +549,7 @@ InputName=771200d
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||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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||||
InputPath=..\m770\771200d.uml
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InputName=771200d
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@ -580,7 +580,7 @@ InputName=771200e
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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||||
InputPath=..\m770\771200e.uml
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InputName=771200e
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@ -611,7 +611,7 @@ InputName=771200f
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Release\R_04_00\exed
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InputPath=..\m770\771200f.uml
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InputName=771200f
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@ -642,7 +642,7 @@ InputName=771200g
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!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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||||
TargetDir=\U\Release\R_04_00\exed
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||||
InputPath=..\m770\771200g.uml
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InputName=771200g
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||||
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@ -673,7 +673,7 @@ InputName=771200h
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||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771200h.uml
|
||||
InputName=771200h
|
||||
|
||||
@ -704,7 +704,7 @@ InputName=771200i
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771200i.uml
|
||||
InputName=771200i
|
||||
|
||||
@ -735,7 +735,7 @@ InputName=771200l
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771200l.uml
|
||||
InputName=771200l
|
||||
|
||||
@ -766,7 +766,7 @@ InputName=771200m
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771200m.uml
|
||||
InputName=771200m
|
||||
|
||||
@ -797,7 +797,7 @@ InputName=771230c
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230c.uml
|
||||
InputName=771230c
|
||||
|
||||
@ -828,7 +828,7 @@ InputName=771230d
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230d.uml
|
||||
InputName=771230d
|
||||
|
||||
@ -859,7 +859,7 @@ InputName=771230d1
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230d1.uml
|
||||
InputName=771230d1
|
||||
|
||||
@ -890,7 +890,7 @@ InputName=771230db
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230db.uml
|
||||
InputName=771230db
|
||||
|
||||
@ -921,7 +921,7 @@ InputName=771230e
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230e.uml
|
||||
InputName=771230e
|
||||
|
||||
@ -952,7 +952,7 @@ InputName=771230e1
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230e1.uml
|
||||
InputName=771230e1
|
||||
|
||||
@ -983,7 +983,7 @@ InputName=771230e2
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230e2.uml
|
||||
InputName=771230e2
|
||||
|
||||
@ -1014,7 +1014,7 @@ InputName=771230la
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230la.uml
|
||||
InputName=771230la
|
||||
|
||||
@ -1045,7 +1045,7 @@ InputName=771230pr
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771230pr.uml
|
||||
InputName=771230pr
|
||||
|
||||
@ -1076,7 +1076,7 @@ InputName=771231a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771231a.uml
|
||||
InputName=771231a
|
||||
|
||||
@ -1107,7 +1107,7 @@ InputName=771231b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771231b.uml
|
||||
InputName=771231b
|
||||
|
||||
@ -1138,7 +1138,7 @@ InputName=771231c
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771231c.uml
|
||||
InputName=771231c
|
||||
|
||||
@ -1169,7 +1169,7 @@ InputName=771232a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771232a.uml
|
||||
InputName=771232a
|
||||
|
||||
@ -1200,7 +1200,7 @@ InputName=771232b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771232b.uml
|
||||
InputName=771232b
|
||||
|
||||
@ -1231,7 +1231,7 @@ InputName=771233a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771233a.uml
|
||||
InputName=771233a
|
||||
|
||||
@ -1262,7 +1262,7 @@ InputName=771233b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771233b.uml
|
||||
InputName=771233b
|
||||
|
||||
@ -1293,7 +1293,7 @@ InputName=771234a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771234a.uml
|
||||
InputName=771234a
|
||||
|
||||
@ -1324,7 +1324,7 @@ InputName=771234b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771234b.uml
|
||||
InputName=771234b
|
||||
|
||||
@ -1355,7 +1355,7 @@ InputName=771234c
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771234c.uml
|
||||
InputName=771234c
|
||||
|
||||
@ -1386,7 +1386,7 @@ InputName=771234d
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771234d.uml
|
||||
InputName=771234d
|
||||
|
||||
@ -1417,7 +1417,7 @@ InputName=771234e
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771234e.uml
|
||||
InputName=771234e
|
||||
|
||||
@ -1448,7 +1448,7 @@ InputName=771290a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771290a.uml
|
||||
InputName=771290a
|
||||
|
||||
@ -1479,7 +1479,7 @@ InputName=771295a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771295a.uml
|
||||
InputName=771295a
|
||||
|
||||
@ -1510,7 +1510,7 @@ InputName=771300a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771300a.uml
|
||||
InputName=771300a
|
||||
|
||||
@ -1541,7 +1541,7 @@ InputName=771310a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771310a.uml
|
||||
InputName=771310a
|
||||
|
||||
@ -1572,7 +1572,7 @@ InputName=771310b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771310b.uml
|
||||
InputName=771310b
|
||||
|
||||
@ -1603,7 +1603,7 @@ InputName=771400a
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771400a.uml
|
||||
InputName=771400a
|
||||
|
||||
@ -1634,7 +1634,7 @@ InputName=771400b
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\771400b.uml
|
||||
InputName=771400b
|
||||
|
||||
@ -1645,6 +1645,68 @@ InputName=771400b
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\m770\77qaall.uml
|
||||
|
||||
!IF "$(CFG)" == "771mod - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\m770\77qaall.uml
|
||||
InputName=77qaall
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\77qaall.uml
|
||||
InputName=77qaall
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\m770\77qgda.uml
|
||||
|
||||
!IF "$(CFG)" == "771mod - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\m770\77qgda.uml
|
||||
InputName=77qgda
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "771mod - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\m770\77qgda.uml
|
||||
InputName=77qgda
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
290
projects/InstallShield.dsp
Executable file
290
projects/InstallShield.dsp
Executable file
@ -0,0 +1,290 @@
|
||||
# Microsoft Developer Studio Project File - Name="InstallShield" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=InstallShield - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "InstallShield.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "InstallShield.mak" CFG="InstallShield - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "InstallShield - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "InstallShield - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "..\release"
|
||||
# PROP Intermediate_Dir "..\release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
|
||||
# ADD BASE RSC /l 0x410 /d "NDEBUG"
|
||||
# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"C:\programf\stirling\ishield\program\setup.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "..\debug"
|
||||
# PROP Intermediate_Dir "..\debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c
|
||||
# SUBTRACT CPP /YX
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
|
||||
# ADD BASE RSC /l 0x410 /d "_DEBUG"
|
||||
# ADD RSC /l 0x410 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"C:\programf\stirling\ishield\program\setup.ins" /pdbtype:sept
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "InstallShield - Win32 Release"
|
||||
# Name "InstallShield - Win32 Debug"
|
||||
# Begin Group "Sources"
|
||||
|
||||
# PROP Default_Filter "rul"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\declare.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\declare.rul
|
||||
InputName=declare
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
cd $(TargetDir)
|
||||
compile setup
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
USERDEP__DECLA="$(TargetDir)\setup.rul" "$(TargetDir)\setup1.rul" "$(TargetDir)\setup2.rul" "$(TargetDir)\setup3.rul" "$(TargetDir)\setup4.rul"
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\declare.rul
|
||||
InputName=declare
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
cd $(TargetDir)
|
||||
compile -g setup
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\setup.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup.rul
|
||||
InputName=setup
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup.rul
|
||||
InputName=setup
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\setup1.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup1.rul
|
||||
InputName=setup1
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup1.rul
|
||||
InputName=setup1
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\setup2.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup2.rul
|
||||
InputName=setup2
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup2.rul
|
||||
InputName=setup2
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\setup3.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup3.rul
|
||||
InputName=setup3
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup3.rul
|
||||
InputName=setup3
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\windows\install\setup4.rul
|
||||
|
||||
!IF "$(CFG)" == "InstallShield - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup4.rul
|
||||
InputName=setup4
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "InstallShield - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying $(InputName).rul into $(TargetDir)...
|
||||
TargetDir=\programf\stirling\ishield\program
|
||||
InputPath=..\windows\install\setup4.rul
|
||||
InputName=setup4
|
||||
|
||||
"$(TargetDir)\$(InputName).rul" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rul
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
@ -40,10 +40,10 @@ RSC=rc.exe
|
||||
# PROP Output_Dir "..\lib"
|
||||
# PROP Intermediate_Dir "..\Release\Lib"
|
||||
# PROP Target_Dir ""
|
||||
WxLib32=link.exe -lib
|
||||
AgaLib=link.exe -lib
|
||||
# ADD BASE AgaLib /nologo
|
||||
# ADD AgaLib /nologo
|
||||
WxLib32=link.exe -lib
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /O2 /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "CB6" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x410
|
||||
@ -65,10 +65,10 @@ LIB32=link.exe -lib
|
||||
# PROP Output_Dir "../lib"
|
||||
# PROP Intermediate_Dir "../Debug/DebugLib"
|
||||
# PROP Target_Dir ""
|
||||
WxLib32=link.exe -lib
|
||||
AgaLib=link.exe -lib
|
||||
# ADD BASE AgaLib /nologo
|
||||
# ADD AgaLib /nologo
|
||||
WxLib32=link.exe -lib
|
||||
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "_DEBUG" /D "DBG" /D "TRC" /D "WIN32" /D "_WINDOWS" /FR /FD /c
|
||||
# SUBTRACT CPP /YX
|
||||
@ -888,6 +888,10 @@ SOURCE=..\include\spies.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\include\spotlite.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\include\stack.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -110,7 +110,7 @@ InputName=bagn001a
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn001a.uml
|
||||
InputName=bagn001a
|
||||
|
||||
@ -141,7 +141,7 @@ InputName=bagn002
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn002.uml
|
||||
InputName=bagn002
|
||||
|
||||
@ -172,7 +172,7 @@ InputName=bagn003
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn003.uml
|
||||
InputName=bagn003
|
||||
|
||||
@ -203,7 +203,7 @@ InputName=bagn004
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn004.uml
|
||||
InputName=bagn004
|
||||
|
||||
@ -234,7 +234,7 @@ InputName=bagn005
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn005.uml
|
||||
InputName=bagn005
|
||||
|
||||
@ -265,7 +265,7 @@ InputName=bagn006
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn006.uml
|
||||
InputName=bagn006
|
||||
|
||||
@ -296,7 +296,7 @@ InputName=bagn007
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn007.uml
|
||||
InputName=bagn007
|
||||
|
||||
@ -327,7 +327,7 @@ InputName=bagn008
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn008.uml
|
||||
InputName=bagn008
|
||||
|
||||
@ -358,7 +358,7 @@ InputName=bagn009
|
||||
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagn009.uml
|
||||
InputName=bagn009
|
||||
|
||||
@ -398,10 +398,6 @@ SOURCE=..\include\bagn005.h
|
||||
|
||||
SOURCE=..\include\bagn006.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\include\bagn009.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
@ -38,7 +38,7 @@ RSC=rc.exe
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "D:\Release\Campo31"
|
||||
# PROP Output_Dir "D:\Release\Campo40"
|
||||
# PROP Intermediate_Dir "..\Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
@ -110,7 +110,7 @@ InputName=bagnerrlog
|
||||
!ELSEIF "$(CFG)" == "agalib_rep - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\include\bagnerrlog.rep
|
||||
InputName=bagnerrlog
|
||||
|
||||
|
@ -205,16 +205,16 @@ SOURCE=..\server\server.rc
|
||||
|
||||
!ELSEIF "$(CFG)" == "Authoriz - Win32 Debug DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Authoriz - Win32 Release DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ENDIF
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -189,7 +189,7 @@ InputName=ca3100
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3100.uml
|
||||
InputName=ca3100
|
||||
|
||||
@ -220,7 +220,7 @@ InputName=ca3200
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3200.uml
|
||||
InputName=ca3200
|
||||
|
||||
@ -251,7 +251,7 @@ InputName=ca3300
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3300.uml
|
||||
InputName=ca3300
|
||||
|
||||
@ -282,7 +282,7 @@ InputName=ca3600
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3600.uml
|
||||
InputName=ca3600
|
||||
|
||||
@ -313,7 +313,7 @@ InputName=ca3700
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3700.uml
|
||||
InputName=ca3700
|
||||
|
||||
@ -344,7 +344,7 @@ InputName=ca3800
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3800.uml
|
||||
InputName=ca3800
|
||||
|
||||
@ -375,7 +375,7 @@ InputName=ca3900
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3900.uml
|
||||
InputName=ca3900
|
||||
|
||||
@ -462,7 +462,7 @@ InputName=ca1100
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying alx $(InputPath)..
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca1100.alx
|
||||
InputName=ca1100
|
||||
|
||||
@ -493,7 +493,7 @@ InputName=ca3100a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3100a.rep
|
||||
InputName=ca3100a
|
||||
|
||||
@ -524,7 +524,7 @@ InputName=ca3100b
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3100b.rep
|
||||
InputName=ca3100b
|
||||
|
||||
@ -555,7 +555,7 @@ InputName=ca3200a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3200a.rep
|
||||
InputName=ca3200a
|
||||
|
||||
@ -586,7 +586,7 @@ InputName=ca3300a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3300a.rep
|
||||
InputName=ca3300a
|
||||
|
||||
@ -617,7 +617,7 @@ InputName=ca3300b
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3300b.rep
|
||||
InputName=ca3300b
|
||||
|
||||
@ -631,13 +631,13 @@ InputName=ca3300b
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\Release\R_02_02\ca\ca3300c.rep
|
||||
SOURCE=..\..\..\Release\R_04_00\ca\ca3300c.rep
|
||||
|
||||
!IF "$(CFG)" == "ca3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\..\..\Release\R_02_02\ca\ca3300c.rep
|
||||
InputPath=..\..\..\Release\R_04_00\ca\ca3300c.rep
|
||||
InputName=ca3300c
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
@ -648,8 +648,8 @@ InputName=ca3300c
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
InputPath=..\..\..\Release\R_02_02\ca\ca3300c.rep
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\..\..\Release\R_04_00\ca\ca3300c.rep
|
||||
InputName=ca3300c
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
@ -662,13 +662,13 @@ InputName=ca3300c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\Release\R_02_02\ca\ca3300d.rep
|
||||
SOURCE=..\ca\ca3300d.rep
|
||||
|
||||
!IF "$(CFG)" == "ca3 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\..\..\Release\R_02_02\ca\ca3300d.rep
|
||||
InputPath=..\ca\ca3300d.rep
|
||||
InputName=ca3300d
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
@ -679,8 +679,8 @@ InputName=ca3300d
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
InputPath=..\..\..\Release\R_02_02\ca\ca3300d.rep
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3300d.rep
|
||||
InputName=ca3300d
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
@ -710,7 +710,7 @@ InputName=ca3600a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3600a.rep
|
||||
InputName=ca3600a
|
||||
|
||||
@ -741,7 +741,7 @@ InputName=ca3700a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3700a.rep
|
||||
InputName=ca3700a
|
||||
|
||||
@ -772,7 +772,7 @@ InputName=ca3800a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3800a.rep
|
||||
InputName=ca3800a
|
||||
|
||||
@ -803,7 +803,7 @@ InputName=ca3900a
|
||||
!ELSEIF "$(CFG)" == "ca3 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ca\ca3900a.rep
|
||||
InputName=ca3900a
|
||||
|
||||
|
@ -15,30 +15,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ce"=.\ce.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name ce0
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name ce1
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name ce2
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name ce3
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ce0"=.\ce0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
|
@ -15,39 +15,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cg"=.\cg.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg0
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg1
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg2
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg3
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg4
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg5
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name cg6
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cg0"=.\Cg0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
@ -168,6 +135,18 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cg_masktab"=.\cg_masktab.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cgp0"=.\Cgp0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
@ -228,21 +207,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "cgp4"=.\Cgp4.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name AgaLib
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
|
@ -128,6 +128,10 @@ SOURCE=..\cg\cg2106.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2107.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2200.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -173,7 +177,7 @@ InputName=cg2100a
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100a.uml
|
||||
InputName=cg2100a
|
||||
|
||||
@ -204,7 +208,7 @@ InputName=cg2100b
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100b.uml
|
||||
InputName=cg2100b
|
||||
|
||||
@ -235,7 +239,7 @@ InputName=cg2100c
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100c.uml
|
||||
InputName=cg2100c
|
||||
|
||||
@ -249,6 +253,37 @@ InputName=cg2100c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2100e.uml
|
||||
|
||||
!IF "$(CFG)" == "cg2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\cg\cg2100e.uml
|
||||
InputName=cg2100e
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100e.uml
|
||||
InputName=cg2100e
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2100i.uml
|
||||
|
||||
!IF "$(CFG)" == "cg2 - Win32 Release"
|
||||
@ -266,7 +301,7 @@ InputName=cg2100i
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100i.uml
|
||||
InputName=cg2100i
|
||||
|
||||
@ -297,7 +332,7 @@ InputName=cg2100k
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100k.uml
|
||||
InputName=cg2100k
|
||||
|
||||
@ -328,7 +363,7 @@ InputName=cg2100n
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100n.uml
|
||||
InputName=cg2100n
|
||||
|
||||
@ -359,7 +394,7 @@ InputName=cg2100o
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100o.uml
|
||||
InputName=cg2100o
|
||||
|
||||
@ -390,7 +425,7 @@ InputName=cg2100p
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100p.uml
|
||||
InputName=cg2100p
|
||||
|
||||
@ -421,7 +456,7 @@ InputName=cg2100s
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2100s.uml
|
||||
InputName=cg2100s
|
||||
|
||||
@ -452,7 +487,7 @@ InputName=cg2104a
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2104a.uml
|
||||
InputName=cg2104a
|
||||
|
||||
@ -483,7 +518,7 @@ InputName=cg21cg
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg21cg.uml
|
||||
InputName=cg21cg
|
||||
|
||||
@ -514,7 +549,7 @@ InputName=cg21iva
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg21iva.uml
|
||||
InputName=cg21iva
|
||||
|
||||
@ -545,7 +580,7 @@ InputName=cg21rata
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg21rata.uml
|
||||
InputName=cg21rata
|
||||
|
||||
@ -576,7 +611,7 @@ InputName=cg21sld
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg21sld.uml
|
||||
InputName=cg21sld
|
||||
|
||||
@ -607,7 +642,7 @@ InputName=cg2200a
|
||||
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg2200a.uml
|
||||
InputName=cg2200a
|
||||
|
||||
@ -653,6 +688,10 @@ SOURCE=..\cg\cg2104a.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2107.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg21sld.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -176,6 +176,10 @@ SOURCE=..\cg\cglib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib03.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib04.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -205,7 +209,7 @@ InputName=cg6400a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6400a.uml
|
||||
InputName=cg6400a
|
||||
|
||||
@ -236,7 +240,7 @@ InputName=cg6400b
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6400b.uml
|
||||
InputName=cg6400b
|
||||
|
||||
@ -267,7 +271,7 @@ InputName=cg6400c
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6400c.uml
|
||||
InputName=cg6400c
|
||||
|
||||
@ -298,7 +302,7 @@ InputName=cg6600a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6600a.uml
|
||||
InputName=cg6600a
|
||||
|
||||
@ -329,7 +333,7 @@ InputName=cg6700a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6700a.uml
|
||||
InputName=cg6700a
|
||||
|
||||
@ -360,7 +364,7 @@ InputName=cg6800a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6800a.uml
|
||||
InputName=cg6800a
|
||||
|
||||
@ -391,7 +395,7 @@ InputName=cg6800b
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6800b.uml
|
||||
InputName=cg6800b
|
||||
|
||||
@ -422,7 +426,7 @@ InputName=cg6800c
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6800c.uml
|
||||
InputName=cg6800c
|
||||
|
||||
@ -453,7 +457,7 @@ InputName=cg6801a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6801a.uml
|
||||
InputName=cg6801a
|
||||
|
||||
@ -484,7 +488,7 @@ InputName=cg6802a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6802a.uml
|
||||
InputName=cg6802a
|
||||
|
||||
@ -515,7 +519,7 @@ InputName=cg6802b
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6802b.uml
|
||||
InputName=cg6802b
|
||||
|
||||
@ -546,7 +550,7 @@ InputName=cg6803a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6803a.uml
|
||||
InputName=cg6803a
|
||||
|
||||
@ -577,7 +581,7 @@ InputName=cg6804a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804a.uml
|
||||
InputName=cg6804a
|
||||
|
||||
@ -608,7 +612,7 @@ InputName=cg6804b
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804b.uml
|
||||
InputName=cg6804b
|
||||
|
||||
@ -639,7 +643,7 @@ InputName=cg6804c
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804c.uml
|
||||
InputName=cg6804c
|
||||
|
||||
@ -670,7 +674,7 @@ InputName=cg6804d
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804d.uml
|
||||
InputName=cg6804d
|
||||
|
||||
@ -701,7 +705,7 @@ InputName=cg6804e
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804e.uml
|
||||
InputName=cg6804e
|
||||
|
||||
@ -732,7 +736,7 @@ InputName=cg6804f
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804f.uml
|
||||
InputName=cg6804f
|
||||
|
||||
@ -763,7 +767,7 @@ InputName=cg6804g
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6804g.uml
|
||||
InputName=cg6804g
|
||||
|
||||
@ -794,7 +798,7 @@ InputName=cg6900a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6900a.uml
|
||||
InputName=cg6900a
|
||||
|
||||
@ -825,7 +829,7 @@ InputName=cg6900b
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6900b.uml
|
||||
InputName=cg6900b
|
||||
|
||||
@ -856,7 +860,7 @@ InputName=cg6903a
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cg6903a.uml
|
||||
InputName=cg6903a
|
||||
|
||||
@ -895,7 +899,7 @@ InputName=cgtrc
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying ini $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cgtrc.ini
|
||||
InputName=cgtrc
|
||||
|
||||
@ -926,7 +930,7 @@ InputName=cgtrcpc
|
||||
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying ini $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\cg\cgtrcpc.ini
|
||||
InputName=cgtrcpc
|
||||
|
||||
|
192
projects/cg_masktab.dsp
Executable file
192
projects/cg_masktab.dsp
Executable file
@ -0,0 +1,192 @@
|
||||
# Microsoft Developer Studio Project File - Name="cg_masktab" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=cg_masktab - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "cg_masktab.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "cg_masktab.mak" CFG="cg_masktab - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "cg_masktab - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "cg_masktab - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "cg_masktab - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "..\release"
|
||||
# PROP Intermediate_Dir "..\release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x410 /d "NDEBUG"
|
||||
# ADD RSC /l 0x410 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo40/cg_masktab.exe"
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg_masktab - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "..\exed"
|
||||
# PROP Intermediate_Dir "..\debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x410 /d "_DEBUG"
|
||||
# ADD RSC /l 0x410 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "cg_masktab - Win32 Release"
|
||||
# Name "cg_masktab - Win32 Debug"
|
||||
# Begin Group "Mask"
|
||||
|
||||
# PROP Default_Filter "uml"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgstinv.uml
|
||||
|
||||
!IF "$(CFG)" == "cg_masktab - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\cg\cgstinv.uml
|
||||
InputName=cgstinv
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
InputPath=..\cg\cgstinv.uml
|
||||
InputName=cgstinv
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgtbinv.uml
|
||||
|
||||
!IF "$(CFG)" == "cg_masktab - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\cg\cgtbinv.uml
|
||||
InputName=cgtbinv
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
InputPath=..\cg\cgtbinv.uml
|
||||
InputName=cgtbinv
|
||||
|
||||
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Reports"
|
||||
|
||||
# PROP Default_Filter "rep"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgstinv.rep
|
||||
|
||||
!IF "$(CFG)" == "cg_masktab - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=D:\Release\Campo40
|
||||
InputPath=..\cg\cgstinv.rep
|
||||
InputName=cgstinv
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
InputPath=..\cg\cgstinv.rep
|
||||
InputName=cgstinv
|
||||
|
||||
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
|
||||
|
||||
!ELSEIF "$(CFG)" == "Coffee - Win32 Debug DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Coffee - Win32 Release DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ENDIF
|
||||
|
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
|
||||
|
||||
!ELSEIF "$(CFG)" == "DataBase - Win32 Debug DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "DataBase - Win32 Release DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ENDIF
|
||||
|
@ -15,27 +15,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "db"=.\db.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name db0
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name db1
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name db2
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "db0"=.\db0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
@ -62,6 +41,9 @@ Package=<4>
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name AgaLib
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name vedoc
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
@ -81,6 +63,18 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
|
@ -96,26 +96,10 @@ LINK32=link.exe
|
||||
# PROP Default_Filter "cpp"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2103.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgpagame.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgsaldac.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\clifor.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\db1.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -130,58 +114,6 @@ SOURCE=..\db\db1200.cpp
|
||||
|
||||
SOURCE=..\db\db1300.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dblib.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\pr\prlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\sconti.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib09.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Masks"
|
||||
|
||||
@ -205,7 +137,7 @@ InputName=db1100a
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1100a.uml
|
||||
InputName=db1100a
|
||||
|
||||
@ -236,7 +168,7 @@ InputName=db1200a
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1200a.uml
|
||||
InputName=db1200a
|
||||
|
||||
@ -267,7 +199,7 @@ InputName=db1300a
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1300a.uml
|
||||
InputName=db1300a
|
||||
|
||||
@ -298,7 +230,7 @@ InputName=db1300b
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1300b.uml
|
||||
InputName=db1300b
|
||||
|
||||
@ -337,7 +269,7 @@ InputName=db1100a
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1100a.frm
|
||||
InputName=db1100a
|
||||
|
||||
@ -368,7 +300,7 @@ InputName=db1200a
|
||||
!ELSEIF "$(CFG)" == "db1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\db\db1200a.frm
|
||||
InputName=db1200a
|
||||
|
||||
|
@ -185,25 +185,25 @@ SOURCE=..\server\server.rc
|
||||
|
||||
!IF "$(CFG)" == "Diction - Win32 Release"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diction - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diction - Win32 Debug DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Diction - Win32 Release DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ENDIF
|
||||
|
@ -26,6 +26,21 @@ Package=<4>
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name AgaLib
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name vedoc
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
@ -96,30 +96,10 @@ LINK32=link.exe
|
||||
# PROP Default_Filter "cpp"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2103.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgpagame.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgsaldac.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\clifor.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dblib.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\dt\dt0.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -142,54 +122,6 @@ SOURCE=..\ef\ef0101.cpp
|
||||
|
||||
SOURCE=..\ef\ef0301.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\pr\prlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\sconti.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib09.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Masks"
|
||||
|
||||
@ -213,7 +145,7 @@ InputName=dt0300a
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dt0300a.uml
|
||||
InputName=dt0300a
|
||||
|
||||
@ -244,7 +176,7 @@ InputName=dt0300b
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dt0300b.uml
|
||||
InputName=dt0300b
|
||||
|
||||
@ -275,7 +207,7 @@ InputName=dt0400a
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dt0400a.uml
|
||||
InputName=dt0400a
|
||||
|
||||
@ -306,7 +238,7 @@ InputName=dttbdti
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dttbdti.uml
|
||||
InputName=dttbdti
|
||||
|
||||
@ -337,7 +269,7 @@ InputName=dttbdtp
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dttbdtp.uml
|
||||
InputName=dttbdtp
|
||||
|
||||
@ -396,7 +328,7 @@ InputName=dt0400a
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copy ini $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dt0400a.ini
|
||||
InputName=dt0400a
|
||||
|
||||
@ -431,7 +363,7 @@ InputName=dtmenu
|
||||
!ELSEIF "$(CFG)" == "dt0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copy men $(InputPath)...
|
||||
TargetDir=\U\Release\A_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\dt\dtmenu.men
|
||||
InputName=dtmenu
|
||||
|
||||
|
@ -15,21 +15,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ef"=.\ef.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name ef0
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "ef0"=.\Ef0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
@ -41,6 +26,21 @@ Package=<4>
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name AgaLib
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name vedoc
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
104
projects/ef0.dsp
104
projects/ef0.dsp
@ -104,34 +104,14 @@ SOURCE=..\cg\cg2101.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2103.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgpagame.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgsaldac.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\clifor.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dblib.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ef\ef0.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -188,50 +168,6 @@ SOURCE=..\in\inlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\mg\mglib02a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\pr\prlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\sconti.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sv\svlib09.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03a.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib04.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -260,10 +196,6 @@ SOURCE=..\ve\velib04f.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib06.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -293,7 +225,7 @@ InputName=bastbnp
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\bastbnp.uml
|
||||
InputName=bastbnp
|
||||
|
||||
@ -324,7 +256,7 @@ InputName=batbbnp
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\batbbnp.uml
|
||||
InputName=batbbnp
|
||||
|
||||
@ -355,7 +287,7 @@ InputName=ef0100a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0100a.uml
|
||||
InputName=ef0100a
|
||||
|
||||
@ -386,7 +318,7 @@ InputName=ef0200a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0200a.uml
|
||||
InputName=ef0200a
|
||||
|
||||
@ -417,7 +349,7 @@ InputName=ef0300a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0300a.uml
|
||||
InputName=ef0300a
|
||||
|
||||
@ -448,7 +380,7 @@ InputName=ef0300c
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0300c.uml
|
||||
InputName=ef0300c
|
||||
|
||||
@ -479,7 +411,7 @@ InputName=ef0400a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0400a.uml
|
||||
InputName=ef0400a
|
||||
|
||||
@ -510,7 +442,7 @@ InputName=ef0500a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0500a.uml
|
||||
InputName=ef0500a
|
||||
|
||||
@ -541,7 +473,7 @@ InputName=ef0600a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0600a.uml
|
||||
InputName=ef0600a
|
||||
|
||||
@ -572,7 +504,7 @@ InputName=ef0800a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0800a.uml
|
||||
InputName=ef0800a
|
||||
|
||||
@ -603,7 +535,7 @@ InputName=ef0900a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0900a.uml
|
||||
InputName=ef0900a
|
||||
|
||||
@ -634,7 +566,7 @@ InputName=ef0A00a
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ef0A00a.uml
|
||||
InputName=ef0A00a
|
||||
|
||||
@ -677,7 +609,7 @@ InputName=df900000
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\df900000.frm
|
||||
InputName=df900000
|
||||
|
||||
@ -708,7 +640,7 @@ InputName=dse
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\dse.frm
|
||||
InputName=dse
|
||||
|
||||
@ -739,7 +671,7 @@ InputName=rb
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\rb.frm
|
||||
InputName=rb
|
||||
|
||||
@ -770,7 +702,7 @@ InputName=ribadett
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\ribadett.frm
|
||||
InputName=ribadett
|
||||
|
||||
@ -805,7 +737,7 @@ InputName=bastbnp
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\bastbnp.rep
|
||||
InputName=bastbnp
|
||||
|
||||
@ -840,7 +772,7 @@ InputName=riba
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying ini $(InputPath)...
|
||||
TargetDir=\U\Luca\R_04_00\exed
|
||||
TargetDir=\U\Release\R_04_00\exed
|
||||
InputPath=..\ef\riba.ini
|
||||
InputName=riba
|
||||
|
||||
|
@ -15,21 +15,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "in"=.\in.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name in0
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "in0"=.\In0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
|
@ -189,16 +189,16 @@ SOURCE=..\server\server.rc
|
||||
|
||||
!ELSEIF "$(CFG)" == "Lerch - Win32 Debug DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Lerch - Win32 Release DLL"
|
||||
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# ADD BASE RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
|
||||
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# ADD RSC /l 0x410 /i "\U\Release\A_04_00\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_04_00\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
|
||||
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
|
||||
|
||||
!ENDIF
|
||||
|
@ -125,6 +125,10 @@ SOURCE=..\xvaga\xvtextra.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\xvaga\xvtmail.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\xvaga\xvtodbc.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
Loading…
x
Reference in New Issue
Block a user