Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :perfezionati progetti 4.0


git-svn-id: svn://10.65.10.50/trunk@14675 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-12-20 14:46:00 +00:00
parent adf599dd8f
commit efca000b56
4 changed files with 55 additions and 92 deletions

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
@ -112,11 +112,7 @@ SOURCE=..\ci\cilib.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\vereplib.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\vereplib.h
SOURCE=..\ve\velib07.cpp
# End Source File
# End Group
# Begin Group "Masks"
@ -141,7 +137,7 @@ InputName=ci1200
!ELSEIF "$(CFG)" == "ci1 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ci\ci1200.uml
InputName=ci1200
@ -157,54 +153,6 @@ InputName=ci1200
# Begin Group "Headers"
# PROP Default_Filter "h"
# Begin Group "Extra Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\cg\cg2103.h
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.h
# End Source File
# Begin Source File
SOURCE=..\cg\cgpagame.h
# End Source File
# Begin Source File
SOURCE=..\ve\clifor.h
# End Source File
# Begin Source File
SOURCE=..\db\dblib.h
# End Source File
# Begin Source File
SOURCE=..\mg\mglib.h
# End Source File
# Begin Source File
SOURCE=..\pr\prlib.h
# End Source File
# Begin Source File
SOURCE=..\ve\sconti.h
# End Source File
# Begin Source File
SOURCE=..\sv\svlib01.h
# End Source File
# Begin Source File
SOURCE=..\sv\svlib09.h
# End Source File
# Begin Source File
SOURCE=..\ve\velib.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\ca\calib01.h
@ -219,28 +167,16 @@ SOURCE=..\ci\ci1200.h
# End Source File
# Begin Source File
SOURCE=..\ci\ci1300.h
# End Source File
# Begin Source File
SOURCE=..\ci\ci1300a.h
# End Source File
# Begin Source File
SOURCE=..\ci\ci1400.h
# End Source File
# Begin Source File
SOURCE=..\ci\ci1400a.h
# End Source File
# Begin Source File
SOURCE=..\ci\cilib.h
# End Source File
# Begin Source File
SOURCE=..\ci\cimsk.h
# End Source File
# Begin Source File
SOURCE=..\ve\velib07.h
# End Source File
# End Group
# Begin Group "Resources"

@ -153,7 +153,7 @@ InputName=cg7100a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7100a.uml
InputName=cg7100a
@ -184,7 +184,7 @@ InputName=cg7200a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7200a.uml
InputName=cg7200a
@ -215,7 +215,7 @@ InputName=cg7300a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7300a.uml
InputName=cg7300a
@ -278,7 +278,7 @@ InputName=cg7100a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7100a.ini
InputName=cg7100a
@ -309,7 +309,7 @@ InputName=cg7200a
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7200a.ini
InputName=cg7200a
@ -323,6 +323,37 @@ InputName=cg7200a
# End Source File
# Begin Source File
SOURCE=..\cg\cg7300a.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\cg\cg7300a.ini
InputName=cg7300a
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\cg7300a.ini
InputName=cg7300a
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\cg\proforma.ini
!IF "$(CFG)" == "cg7 - Win32 Release"
@ -340,7 +371,7 @@ InputName=proforma
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\proforma.ini
InputName=proforma
@ -371,7 +402,7 @@ InputName=sispac
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\sispac.ini
InputName=sispac
@ -402,7 +433,7 @@ InputName=zucchett
!ELSEIF "$(CFG)" == "cg7 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\cg\zucchett.ini
InputName=zucchett

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
@ -165,7 +165,7 @@ InputName=bainst00
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -196,7 +196,7 @@ InputName=bainst07
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -227,7 +227,7 @@ InputName=bainst11
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -258,7 +258,7 @@ InputName=bainst17
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -289,7 +289,7 @@ InputName=bainst18
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -320,7 +320,7 @@ InputName=bainst31
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -351,7 +351,7 @@ InputName=bainst32
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -382,7 +382,7 @@ InputName=bainst38
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ba\bainst38.uml
InputName=bainst38

@ -317,10 +317,6 @@ SOURCE=..\ve\ve1200a.h
SOURCE=..\ve\ve1500.h
# End Source File
# Begin Source File
SOURCE=..\ve\vereplib.h
# End Source File
# End Group
# Begin Group "Forms"