Patch level :2.2 2006

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :progetti aggiornati


git-svn-id: svn://10.65.10.50/trunk@13914 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-04-14 13:06:45 +00:00
parent b3abef33c4
commit dbf1863ba9
7 changed files with 298 additions and 9 deletions

View File

@ -1941,6 +1941,37 @@ InputName=batbdel
# End Source File
# Begin Source File
SOURCE=..\ba\batbdet.uml
!IF "$(CFG)" == "ba_masktab - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ba\batbdet.uml
InputName=batbdet
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ba_masktab - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\batbdet.uml
InputName=batbdet
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ba\batbdpn.uml
!IF "$(CFG)" == "ba_masktab - Win32 Release"

View File

@ -1711,6 +1711,41 @@ InputName=f145
!ENDIF
# End Source File
# End Group
# Begin Group "Menus"
# PROP Default_Filter "men"
# Begin Source File
SOURCE=..\ce\cemenu.men
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ce\cemenu.men
InputName=cemenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ce\cemenu.men
InputName=cemenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -136,6 +136,10 @@ SOURCE=..\ce\ce3800.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\ce3900.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\celib.cpp
# End Source File
# Begin Source File
@ -362,6 +366,37 @@ InputName=ce3700a
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\ce3900.uml
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build
TargetDir=D:\Release\Campo23
InputPath=..\ce\ce3900.uml
InputName=ce3900
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ce\ce3900.uml
InputName=ce3900
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
@ -415,6 +450,10 @@ SOURCE=..\ce\ce3600a.h
SOURCE=..\ce\ce3700a.h
# End Source File
# Begin Source File
SOURCE=..\ce\ce3900.h
# End Source File
# End Group
# Begin Group "Forms"
@ -697,6 +736,41 @@ InputName=ce3800a
!ENDIF
# End Source File
# End Group
# Begin Group "Reports"
# PROP Default_Filter "rep"
# Begin Source File
SOURCE=..\ce\ce3900a.rep
!IF "$(CFG)" == "ce3 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ce\ce3900a.rep
InputName=ce3900a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ce3 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ce\ce3900a.rep
InputName=ce3900a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -96,6 +96,10 @@ LINK32=link.exe
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=..\ba\ba8500.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# Begin Source File

View File

@ -251,6 +251,41 @@ InputName=sc0100p
# PROP Default_Filter "h"
# End Group
# Begin Group "Menus"
# PROP Default_Filter "men"
# Begin Source File
SOURCE=..\sc\scmenu.men
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\sc\scmenu.men
InputName=scmenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\sc\scmenu.men
InputName=scmenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=.\sc0.rc

View File

@ -168,6 +168,10 @@ SOURCE=..\ve\ve5400.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\ve5500.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib01.cpp
# End Source File
# Begin Source File
@ -209,7 +213,7 @@ InputName=ve5100a
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve5100a.uml
InputName=ve5100a
@ -240,7 +244,7 @@ InputName=ve5200
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve5200.uml
InputName=ve5200
@ -271,7 +275,7 @@ InputName=ve5300a
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve5300a.uml
InputName=ve5300a
@ -302,7 +306,7 @@ InputName=ve5400
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve5400.uml
InputName=ve5400
@ -313,6 +317,37 @@ InputName=ve5400
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\ve5500a.uml
!IF "$(CFG)" == "ve5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ve\ve5500a.uml
InputName=ve5500a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve5500a.uml
InputName=ve5500a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
@ -338,6 +373,10 @@ SOURCE=..\ve\ve5300.h
SOURCE=..\ve\ve5400.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve5500.h
# End Source File
# End Group
# Begin Source File

View File

@ -148,6 +148,10 @@ SOURCE=..\ve\ve6600.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\ve6700.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\ve6gen.cpp
# End Source File
# Begin Source File
@ -197,7 +201,7 @@ InputName=ve6100a
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6100a.uml
InputName=ve6100a
@ -228,7 +232,7 @@ InputName=ve6200a
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6200a.uml
InputName=ve6200a
@ -259,7 +263,7 @@ InputName=ve6300a
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6300a.uml
InputName=ve6300a
@ -290,7 +294,7 @@ InputName=ve6400a
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6400a.uml
InputName=ve6400a
@ -321,7 +325,7 @@ InputName=ve6500
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6500.uml
InputName=ve6500
@ -332,11 +336,78 @@ InputName=ve6500
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\ve6700a.uml
!IF "$(CFG)" == "ve6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ve\ve6700a.uml
InputName=ve6700a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ve6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ve\ve6700a.uml
InputName=ve6700a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
# PROP Default_Filter "h"
# Begin Source File
SOURCE=..\ve\ve6.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6100a.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6200a.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6300a.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6400a.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6500.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6700a.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6gen.h
# End Source File
# Begin Source File
SOURCE=..\ve\ve6retv.h
# End Source File
# End Group
# Begin Group "Libraries"