Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :vedoc-izzato il progetto OR


git-svn-id: svn://10.65.10.50/trunk@14624 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-12-12 14:05:25 +00:00
parent e51725555c
commit d05897718d
2 changed files with 34 additions and 75 deletions

View File

@ -10,6 +10,33 @@ Package=<5>
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name vedoc
End Project Dependency
}}}
###############################################################################
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}

View File

@ -96,38 +96,6 @@ LINK32=link.exe
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=..\cg\cg2103.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cgpagame.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\clifor.cpp
# End Source File
# Begin Source File
SOURCE=..\db\dblib.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib02.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib02a.cpp
# End Source File
# Begin Source File
SOURCE=..\or\or1.cpp
# End Source File
# Begin Source File
@ -146,42 +114,6 @@ SOURCE=..\or\or1300.cpp
SOURCE=..\or\orlib01.cpp
# End Source File
# Begin Source File
SOURCE=..\pr\prlib01.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\sconti.cpp
# End Source File
# Begin Source File
SOURCE=..\sv\svlib01.cpp
# End Source File
# Begin Source File
SOURCE=..\sv\svlib09.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib01.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib02.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03a.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib05.cpp
# End Source File
# End Group
# Begin Group "Masks"
@ -205,7 +137,7 @@ InputName=or1100a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1100a.uml
InputName=or1100a
@ -236,7 +168,7 @@ InputName=or1200a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1200a.uml
InputName=or1200a
@ -287,7 +219,7 @@ InputName=or1100a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1100a.frm
InputName=or1100a
@ -318,7 +250,7 @@ InputName=or1100b
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1100b.frm
InputName=or1100b
@ -349,7 +281,7 @@ InputName=or1100c
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1100c.frm
InputName=or1100c
@ -380,7 +312,7 @@ InputName=or1100d
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1100d.frm
InputName=or1100d
@ -411,7 +343,7 @@ InputName=or1200a
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\or\or1200a.frm
InputName=or1200a