Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :progetti


git-svn-id: svn://10.65.10.50/trunk@14294 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-09-08 08:59:41 +00:00
parent 5f09f03b09
commit c11ea11e6c
2 changed files with 26 additions and 18 deletions

View File

@ -174,6 +174,14 @@ InputName=crpa1conf
# PROP Default_Filter "h"
# Begin Source File
SOURCE=..\ca\calib01.h
# End Source File
# Begin Source File
SOURCE=..\ca\calib02.h
# End Source File
# Begin Source File
SOURCE=..\crpa\crpa1a.h
# End Source File
# End Group

View File

@ -293,7 +293,7 @@ InputName=bastbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\bastbnp.uml
InputName=bastbnp
@ -324,7 +324,7 @@ InputName=batbbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\batbbnp.uml
InputName=batbbnp
@ -355,7 +355,7 @@ InputName=ef0100a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0100a.uml
InputName=ef0100a
@ -386,7 +386,7 @@ InputName=ef0200a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0200a.uml
InputName=ef0200a
@ -417,7 +417,7 @@ InputName=ef0300a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0300a.uml
InputName=ef0300a
@ -448,7 +448,7 @@ InputName=ef0300c
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0300c.uml
InputName=ef0300c
@ -479,7 +479,7 @@ InputName=ef0400a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0400a.uml
InputName=ef0400a
@ -510,7 +510,7 @@ InputName=ef0500a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0500a.uml
InputName=ef0500a
@ -541,7 +541,7 @@ InputName=ef0600a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0600a.uml
InputName=ef0600a
@ -572,7 +572,7 @@ InputName=ef0800a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0800a.uml
InputName=ef0800a
@ -603,7 +603,7 @@ InputName=ef0900a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0900a.uml
InputName=ef0900a
@ -634,7 +634,7 @@ InputName=ef0A00a
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ef0A00a.uml
InputName=ef0A00a
@ -677,7 +677,7 @@ InputName=df900000
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\df900000.frm
InputName=df900000
@ -708,7 +708,7 @@ InputName=dse
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\dse.frm
InputName=dse
@ -739,7 +739,7 @@ InputName=rb
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\rb.frm
InputName=rb
@ -770,7 +770,7 @@ InputName=ribadett
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\ribadett.frm
InputName=ribadett
@ -805,7 +805,7 @@ InputName=bastbnp
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\bastbnp.rep
InputName=bastbnp
@ -840,7 +840,7 @@ InputName=riba
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ef\riba.ini
InputName=riba