Patch level : 2.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :
Modificati i progetti (Luca verifica)


git-svn-id: svn://10.65.10.50/trunk@11012 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
alex 2003-04-15 11:17:02 +00:00
parent ab3ecdd04d
commit bcd84ae53c
32 changed files with 1034 additions and 942 deletions

View File

@ -40,10 +40,10 @@ RSC=rc.exe
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\release"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
# ADD BASE AgaLib /nologo
# ADD AgaLib /nologo
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /D "XI_R4" /D "CB6" /YX /FD /c
# ADD BASE RSC /l 0x410
@ -65,10 +65,10 @@ LIB32=link.exe -lib
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\debugLib"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
# ADD BASE AgaLib /nologo
# ADD AgaLib /nologo
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "_DEBUG" /D "DBG" /D "TRC" /D "WIN32" /D "_WINDOWS" /D "XVT" /D "XI_R4" /D "CB6" /FR /FD /c
# SUBTRACT CPP /YX
@ -172,6 +172,10 @@ SOURCE=..\Include\formed.cpp
# End Source File
# Begin Source File
SOURCE=..\include\fraction.cpp
# End Source File
# Begin Source File
SOURCE=..\include\golem.cpp
# End Source File
# Begin Source File
@ -362,13 +366,5 @@ SOURCE=..\Lib\Skeylink.obj
SOURCE=..\Lib\hlw32_mc.lib
# End Source File
# Begin Source File
SOURCE=..\Lib\Cb6.lib
# End Source File
# Begin Source File
SOURCE=..\lib\gfm.lib
# End Source File
# End Target
# End Project

View File

@ -20,6 +20,15 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name xvaga
End Project Dependency
Begin Project Dependency
Project_Dep_Name cb6
End Project Dependency
Begin Project Dependency
Project_Dep_Name gfm
End Project Dependency
Begin Project Dependency
Project_Dep_Name agalib_bagn
End Project Dependency
}}}
###############################################################################

63
projects/ba.dsp Executable file
View File

@ -0,0 +1,63 @@
# Microsoft Developer Studio Project File - Name="ba" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=ba - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ba.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ba.mak" CFG="ba - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ba - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "ba - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
MTL=midl.exe
!IF "$(CFG)" == "ba - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "ba - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "ba - Win32 Release"
# Name "ba - Win32 Debug"
# End Target
# End Project

View File

@ -3,6 +3,69 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "AgaLib"=.\AgaLib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ba"=.\ba.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name ba_masktab
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba0
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba1
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba2
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba3
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba4
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba5
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba6
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba7
End Project Dependency
Begin Project Dependency
Project_Dep_Name ba8
End Project Dependency
Begin Project Dependency
Project_Dep_Name bacnv
End Project Dependency
Begin Project Dependency
Project_Dep_Name bainst
End Project Dependency
Begin Project Dependency
Project_Dep_Name installa
End Project Dependency
}}}
###############################################################################
Project: "ba0"=.\ba0.dsp - Package Owner=<4>
Package=<5>
@ -11,6 +74,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -23,6 +89,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -35,6 +104,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -47,6 +119,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -59,6 +134,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -71,6 +149,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -83,6 +164,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -95,6 +179,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -107,6 +194,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -131,6 +221,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -143,6 +236,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################

View File

@ -157,7 +157,7 @@ SOURCE=..\ba\ba1100a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -169,7 +169,7 @@ InputName=ba1100a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -188,7 +188,7 @@ SOURCE=..\ba\ba1100b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -200,7 +200,7 @@ InputName=ba1100b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -219,7 +219,7 @@ SOURCE=..\ba\ba1100c.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -231,7 +231,7 @@ InputName=ba1100c
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -250,7 +250,7 @@ SOURCE=..\ba\ba1100d.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -262,7 +262,7 @@ InputName=ba1100d
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -281,7 +281,7 @@ SOURCE=..\ba\ba1100e.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -293,7 +293,7 @@ InputName=ba1100e
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -312,7 +312,7 @@ SOURCE=..\ba\ba1100f.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -324,7 +324,7 @@ InputName=ba1100f
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -343,7 +343,7 @@ SOURCE=..\ba\ba1100g.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -355,7 +355,7 @@ InputName=ba1100g
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -374,7 +374,7 @@ SOURCE=..\ba\ba1400a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -386,7 +386,7 @@ InputName=ba1400a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -405,7 +405,7 @@ SOURCE=..\ba\ba1500a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -417,7 +417,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -436,7 +436,7 @@ SOURCE=..\ba\ba1600a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -448,7 +448,7 @@ InputName=ba1600a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -467,7 +467,7 @@ SOURCE=..\ba\ba1600b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -479,7 +479,7 @@ InputName=ba1600b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -498,7 +498,7 @@ SOURCE=..\ba\ba1800a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -510,7 +510,7 @@ InputName=ba1800a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -537,7 +537,7 @@ SOURCE=..\ba\ba1500a.frm
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -549,7 +549,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -578,33 +578,6 @@ SOURCE=.\ba1.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba1 - Win32 Release"
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba1 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -137,7 +137,7 @@ SOURCE=..\ba\ba2100a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -149,7 +149,7 @@ InputName=ba2100a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -168,7 +168,7 @@ SOURCE=..\ba\ba2100b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -180,7 +180,7 @@ InputName=ba2100b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -199,7 +199,7 @@ SOURCE=..\ba\ba2100c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -211,7 +211,7 @@ InputName=ba2100c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -230,7 +230,7 @@ SOURCE=..\ba\ba2100f.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -242,7 +242,7 @@ InputName=ba2100f
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -261,7 +261,7 @@ SOURCE=..\ba\ba2100r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -273,7 +273,7 @@ InputName=ba2100r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -292,7 +292,7 @@ SOURCE=..\ba\ba2100s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -304,7 +304,7 @@ InputName=ba2100s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -323,7 +323,7 @@ SOURCE=..\ba\ba2100u.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -335,7 +335,7 @@ InputName=ba2100u
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -354,7 +354,7 @@ SOURCE=..\ba\ba21dt.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -366,7 +366,7 @@ InputName=ba21dt
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -385,7 +385,7 @@ SOURCE=..\ba\ba21fn.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -397,7 +397,7 @@ InputName=ba21fn
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -416,7 +416,7 @@ SOURCE=..\ba\ba21nm.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -428,7 +428,7 @@ InputName=ba21nm
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -447,7 +447,7 @@ SOURCE=..\ba\ba2200.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -459,7 +459,7 @@ InputName=ba2200
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -478,7 +478,7 @@ SOURCE=..\ba\ba2300a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -490,7 +490,7 @@ InputName=ba2300a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -509,7 +509,7 @@ SOURCE=..\ba\ba2300b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -521,7 +521,7 @@ InputName=ba2300b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -540,7 +540,7 @@ SOURCE=..\ba\ba2300c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -552,7 +552,7 @@ InputName=ba2300c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -571,7 +571,7 @@ SOURCE=..\ba\ba2300d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -583,7 +583,7 @@ InputName=ba2300d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -602,7 +602,7 @@ SOURCE=..\ba\ba2500a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -614,7 +614,7 @@ InputName=ba2500a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -633,7 +633,7 @@ SOURCE=..\ba\ba2600d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -645,7 +645,7 @@ InputName=ba2600d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -664,7 +664,7 @@ SOURCE=..\ba\ba2600e.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -676,7 +676,7 @@ InputName=ba2600e
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -695,7 +695,7 @@ SOURCE=..\ba\ba2600g.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -707,7 +707,7 @@ InputName=ba2600g
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -726,7 +726,7 @@ SOURCE=..\ba\ba2600k.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -738,7 +738,7 @@ InputName=ba2600k
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -757,7 +757,7 @@ SOURCE=..\ba\ba2600l.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -769,7 +769,7 @@ InputName=ba2600l
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -788,7 +788,7 @@ SOURCE=..\ba\ba2600m.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -800,7 +800,7 @@ InputName=ba2600m
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -819,7 +819,7 @@ SOURCE=..\ba\ba2600n.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -831,7 +831,7 @@ InputName=ba2600n
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -850,7 +850,7 @@ SOURCE=..\ba\ba2600o.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -862,7 +862,7 @@ InputName=ba2600o
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -881,7 +881,7 @@ SOURCE=..\ba\ba2600p.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -893,7 +893,7 @@ InputName=ba2600p
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -912,7 +912,7 @@ SOURCE=..\ba\ba2600r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -924,7 +924,7 @@ InputName=ba2600r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -943,7 +943,7 @@ SOURCE=..\ba\ba2600s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -955,7 +955,7 @@ InputName=ba2600s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -974,7 +974,7 @@ SOURCE=..\ba\ba2600t.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -986,7 +986,7 @@ InputName=ba2600t
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -1005,7 +1005,7 @@ SOURCE=..\ba\ba2600x.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1017,7 +1017,7 @@ InputName=ba2600x
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1036,7 +1036,7 @@ SOURCE=..\ba\ba2600y.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1048,7 +1048,7 @@ InputName=ba2600y
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1067,7 +1067,7 @@ SOURCE=..\ba\ba2600z.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1079,7 +1079,7 @@ InputName=ba2600z
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1112,33 +1112,6 @@ SOURCE=.\ba2.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba2 - Win32 Release"
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba2 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -161,7 +161,7 @@ SOURCE=..\ba\ba3200a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -173,7 +173,7 @@ InputName=ba3200a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -192,7 +192,7 @@ SOURCE=..\ba\ba3300a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -204,7 +204,7 @@ InputName=ba3300a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -223,7 +223,7 @@ SOURCE=..\ba\ba3500a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -235,7 +235,7 @@ InputName=ba3500a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -254,7 +254,7 @@ SOURCE=..\ba\ba3600a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -266,7 +266,7 @@ InputName=ba3600a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -285,7 +285,7 @@ SOURCE=..\ba\ba3601a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -297,7 +297,7 @@ InputName=ba3601a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -316,7 +316,7 @@ SOURCE=..\ba\ba3700a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -328,7 +328,7 @@ InputName=ba3700a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -347,7 +347,7 @@ SOURCE=..\ba\ba3800a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -359,7 +359,7 @@ InputName=ba3800a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -378,7 +378,7 @@ SOURCE=..\ba\ba3800b.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -390,7 +390,7 @@ InputName=ba3800b
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -409,7 +409,7 @@ SOURCE=..\ba\ba3a00a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a
@ -421,7 +421,7 @@ InputName=ba3a00a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a
@ -432,6 +432,37 @@ InputName=ba3a00a
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ba\batbban.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\batbban.uml
InputName=batbban
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\batbban.uml
InputName=batbban
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
@ -454,33 +485,6 @@ SOURCE=.\ba3.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba3 - Win32 Release"
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba3 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -133,7 +133,7 @@ SOURCE=..\ba\ba4100a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -145,7 +145,7 @@ InputName=ba4100a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -164,7 +164,7 @@ SOURCE=..\ba\ba4200b.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -176,7 +176,7 @@ InputName=ba4200b
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -195,7 +195,7 @@ SOURCE=..\ba\ba4200c.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -207,7 +207,7 @@ InputName=ba4200c
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -226,7 +226,7 @@ SOURCE=..\ba\ba4300a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -238,7 +238,7 @@ InputName=ba4300a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -257,7 +257,7 @@ SOURCE=..\ba\ba4400a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -269,7 +269,7 @@ InputName=ba4400a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -288,7 +288,7 @@ SOURCE=..\ba\ba4500a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -300,7 +300,7 @@ InputName=ba4500a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -319,7 +319,7 @@ SOURCE=..\ba\ba4600a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba4600a.uml
InputName=ba4600a
@ -331,7 +331,7 @@ InputName=ba4600a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba4600a.uml
InputName=ba4600a
@ -364,33 +364,6 @@ SOURCE=.\ba4.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba4 - Win32 Release"
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba4 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -121,7 +121,7 @@ SOURCE=..\ba\ba5000.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -133,7 +133,7 @@ InputName=ba5000
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -152,7 +152,7 @@ SOURCE=..\ba\ba5200a.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba5200a.uml
InputName=ba5200a
@ -164,7 +164,7 @@ InputName=ba5200a
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba5200a.uml
InputName=ba5200a
@ -197,33 +197,6 @@ SOURCE=.\ba5.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba5 - Win32 Release"
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba5 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -121,7 +121,7 @@ SOURCE=..\ba\ba6100a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -133,7 +133,7 @@ InputName=ba6100a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba6100b.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -164,7 +164,7 @@ InputName=ba6100b
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -183,7 +183,7 @@ SOURCE=..\ba\ba6200a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -195,7 +195,7 @@ InputName=ba6200a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -228,33 +228,6 @@ SOURCE=.\ba6.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba6 - Win32 Release"
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba6 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -121,7 +121,7 @@ SOURCE=..\ba\ba7100a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -133,7 +133,7 @@ InputName=ba7100a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba7200a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\ba7200a.uml
InputName=ba7200a
@ -164,7 +164,7 @@ InputName=ba7200a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\ba7200a.uml
InputName=ba7200a
@ -197,33 +197,6 @@ SOURCE=.\ba7.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba7 - Win32 Release"
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba7 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -127,33 +127,6 @@ SOURCE=.\ba8.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "ba8 - Win32 Release"
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "ba8 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -2,7 +2,7 @@
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=ba_masktab - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
@ -25,9 +25,7 @@ CFG=ba_masktab - Win32 Debug
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ba_masktab - Win32 Release"
@ -42,18 +40,6 @@ RSC=rc.exe
# PROP Intermediate_Dir "..\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "ba_masktab - Win32 Debug"
@ -68,18 +54,6 @@ LINK32=link.exe
# PROP Intermediate_Dir "..\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF

View File

@ -131,33 +131,6 @@ SOURCE=.\bacnv.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "bacnv - Win32 Release"
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "bacnv - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -153,7 +153,7 @@ SOURCE=..\ba\bainst00.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -165,7 +165,7 @@ InputName=bainst00
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -184,7 +184,7 @@ SOURCE=..\ba\bainst07.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -196,7 +196,7 @@ InputName=bainst07
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -215,7 +215,7 @@ SOURCE=..\ba\bainst11.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -227,7 +227,7 @@ InputName=bainst11
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -246,7 +246,7 @@ SOURCE=..\ba\bainst17.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -258,7 +258,7 @@ InputName=bainst17
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -277,7 +277,7 @@ SOURCE=..\ba\bainst18.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -289,7 +289,7 @@ InputName=bainst18
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -308,7 +308,7 @@ SOURCE=..\ba\bainst31.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -320,7 +320,7 @@ InputName=bainst31
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -339,7 +339,7 @@ SOURCE=..\ba\bainst32.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -351,7 +351,7 @@ InputName=bainst32
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -370,7 +370,7 @@ SOURCE=..\ba\bainst38.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\ba\bainst38.uml
InputName=bainst38
@ -382,7 +382,7 @@ InputName=bainst38
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\ba\bainst38.uml
InputName=bainst38
@ -402,33 +402,6 @@ InputName=bainst38
# Begin Source File
SOURCE=.\Bainst.rc
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "bainst - Win32 Release"
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "bainst - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

63
projects/cg.dsp Executable file
View File

@ -0,0 +1,63 @@
# Microsoft Developer Studio Project File - Name="cg" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=cg - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "cg.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "cg.mak" CFG="cg - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "cg - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "cg - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
MTL=midl.exe
!IF "$(CFG)" == "cg - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "cg - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "cg - Win32 Release"
# Name "cg - Win32 Debug"
# End Target
# End Project

View File

@ -3,6 +3,51 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "AgaLib"=.\AgaLib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "cg"=.\cg.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name cg0
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg1
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg2
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg3
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg4
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg5
End Project Dependency
Begin Project Dependency
Project_Dep_Name cg6
End Project Dependency
}}}
###############################################################################
Project: "cg0"=.\Cg0.dsp - Package Owner=<4>
Package=<5>
@ -11,6 +56,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -23,6 +71,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -35,6 +86,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -47,6 +101,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -59,6 +116,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -71,6 +131,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -83,6 +146,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################

View File

@ -149,7 +149,7 @@ SOURCE=..\cg\cg0100a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -161,7 +161,7 @@ InputName=cg0100a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0100a.uml
InputName=cg0100a
@ -180,7 +180,7 @@ SOURCE=..\cg\cg0200a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -192,7 +192,7 @@ InputName=cg0200a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0200a.uml
InputName=cg0200a
@ -211,7 +211,7 @@ SOURCE=..\cg\cg0200b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -223,7 +223,7 @@ InputName=cg0200b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0200b.uml
InputName=cg0200b
@ -242,7 +242,7 @@ SOURCE=..\cg\cg0300a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -254,7 +254,7 @@ InputName=cg0300a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0300a.uml
InputName=cg0300a
@ -273,7 +273,7 @@ SOURCE=..\cg\cg0400a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -285,7 +285,7 @@ InputName=cg0400a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0400a.uml
InputName=cg0400a
@ -304,7 +304,7 @@ SOURCE=..\cg\cg0400b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -316,7 +316,7 @@ InputName=cg0400b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0400b.uml
InputName=cg0400b
@ -335,7 +335,7 @@ SOURCE=..\cg\cg0500a.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -347,7 +347,7 @@ InputName=cg0500a
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0500a.uml
InputName=cg0500a
@ -366,7 +366,7 @@ SOURCE=..\cg\cg0500b.uml
!IF "$(CFG)" == "cg0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg0500b.uml
InputName=cg0500b
@ -378,7 +378,7 @@ InputName=cg0500b
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg0500b.uml
InputName=cg0500b
@ -411,33 +411,6 @@ SOURCE=.\Cg0.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "cg0 - Win32 Release"
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "cg0 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "cg0 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -181,7 +181,7 @@ SOURCE=..\cg\cg1100a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -193,7 +193,7 @@ InputName=cg1100a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1100a.uml
InputName=cg1100a
@ -212,7 +212,7 @@ SOURCE=..\cg\cg1200a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -224,7 +224,7 @@ InputName=cg1200a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1200a.uml
InputName=cg1200a
@ -243,7 +243,7 @@ SOURCE=..\cg\cg1200b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -255,7 +255,7 @@ InputName=cg1200b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1200b.uml
InputName=cg1200b
@ -274,7 +274,7 @@ SOURCE=..\cg\cg1300a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -286,7 +286,7 @@ InputName=cg1300a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1300a.uml
InputName=cg1300a
@ -305,7 +305,7 @@ SOURCE=..\cg\cg1300b.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -317,7 +317,7 @@ InputName=cg1300b
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1300b.uml
InputName=cg1300b
@ -336,7 +336,7 @@ SOURCE=..\cg\cg1300c.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -348,7 +348,7 @@ InputName=cg1300c
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1300c.uml
InputName=cg1300c
@ -367,7 +367,7 @@ SOURCE=..\cg\cg1300d.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -379,7 +379,7 @@ InputName=cg1300d
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1300d.uml
InputName=cg1300d
@ -398,7 +398,7 @@ SOURCE=..\cg\cg1300e.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -410,7 +410,7 @@ InputName=cg1300e
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1300e.uml
InputName=cg1300e
@ -429,7 +429,7 @@ SOURCE=..\cg\cg1400a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -441,7 +441,7 @@ InputName=cg1400a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1400a.uml
InputName=cg1400a
@ -460,7 +460,7 @@ SOURCE=..\cg\cg1500a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -472,7 +472,7 @@ InputName=cg1500a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1500a.uml
InputName=cg1500a
@ -491,7 +491,7 @@ SOURCE=..\cg\cg1600a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -503,7 +503,7 @@ InputName=cg1600a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1600a.uml
InputName=cg1600a
@ -522,7 +522,7 @@ SOURCE=..\cg\cg1700a.uml
!IF "$(CFG)" == "cg1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg1700a.uml
InputName=cg1700a
@ -534,7 +534,7 @@ InputName=cg1700a
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg1700a.uml
InputName=cg1700a
@ -567,33 +567,6 @@ SOURCE=.\cg1.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "cg1 - Win32 Release"
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "cg1 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "cg1 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -157,7 +157,7 @@ SOURCE=..\cg\cg2100a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -169,7 +169,7 @@ InputName=cg2100a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100a.uml
InputName=cg2100a
@ -188,7 +188,7 @@ SOURCE=..\cg\cg2100b.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -200,7 +200,7 @@ InputName=cg2100b
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100b.uml
InputName=cg2100b
@ -219,7 +219,7 @@ SOURCE=..\cg\cg2100c.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -231,7 +231,7 @@ InputName=cg2100c
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100c.uml
InputName=cg2100c
@ -250,7 +250,7 @@ SOURCE=..\cg\cg2100i.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -262,7 +262,7 @@ InputName=cg2100i
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100i.uml
InputName=cg2100i
@ -281,7 +281,7 @@ SOURCE=..\cg\cg2100k.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -293,7 +293,7 @@ InputName=cg2100k
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100k.uml
InputName=cg2100k
@ -312,7 +312,7 @@ SOURCE=..\cg\cg2100n.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -324,7 +324,7 @@ InputName=cg2100n
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100n.uml
InputName=cg2100n
@ -343,7 +343,7 @@ SOURCE=..\cg\cg2100o.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -355,7 +355,7 @@ InputName=cg2100o
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100o.uml
InputName=cg2100o
@ -374,7 +374,7 @@ SOURCE=..\cg\cg2100p.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -386,7 +386,7 @@ InputName=cg2100p
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100p.uml
InputName=cg2100p
@ -405,7 +405,7 @@ SOURCE=..\cg\cg2100s.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -417,7 +417,7 @@ InputName=cg2100s
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2100s.uml
InputName=cg2100s
@ -436,7 +436,7 @@ SOURCE=..\cg\cg2104a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -448,7 +448,7 @@ InputName=cg2104a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2104a.uml
InputName=cg2104a
@ -467,7 +467,7 @@ SOURCE=..\cg\cg21cg.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -479,7 +479,7 @@ InputName=cg21cg
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg21cg.uml
InputName=cg21cg
@ -498,7 +498,7 @@ SOURCE=..\cg\cg21iva.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -510,7 +510,7 @@ InputName=cg21iva
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg21iva.uml
InputName=cg21iva
@ -529,7 +529,7 @@ SOURCE=..\cg\cg21rata.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -541,7 +541,7 @@ InputName=cg21rata
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg21rata.uml
InputName=cg21rata
@ -560,7 +560,7 @@ SOURCE=..\cg\cg21sld.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -572,7 +572,7 @@ InputName=cg21sld
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg21sld.uml
InputName=cg21sld
@ -591,7 +591,7 @@ SOURCE=..\cg\cg2200a.uml
!IF "$(CFG)" == "cg2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg2200a.uml
InputName=cg2200a
@ -603,7 +603,7 @@ InputName=cg2200a
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg2200a.uml
InputName=cg2200a
@ -636,33 +636,6 @@ SOURCE=.\cg2.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "cg2 - Win32 Release"
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "cg2 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "cg2 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -153,7 +153,7 @@ SOURCE=..\cg\cg3100a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -165,7 +165,7 @@ InputName=cg3100a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3100a.uml
InputName=cg3100a
@ -184,7 +184,7 @@ SOURCE=..\cg\cg3100b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -196,7 +196,7 @@ InputName=cg3100b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3100b.uml
InputName=cg3100b
@ -215,7 +215,7 @@ SOURCE=..\cg\cg3200a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -227,7 +227,7 @@ InputName=cg3200a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3200a.uml
InputName=cg3200a
@ -246,7 +246,7 @@ SOURCE=..\cg\cg3300a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -258,7 +258,7 @@ InputName=cg3300a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3300a.uml
InputName=cg3300a
@ -277,7 +277,7 @@ SOURCE=..\cg\cg3300b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -289,7 +289,7 @@ InputName=cg3300b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3300b.uml
InputName=cg3300b
@ -308,7 +308,7 @@ SOURCE=..\cg\cg3300c.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -320,7 +320,7 @@ InputName=cg3300c
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3300c.uml
InputName=cg3300c
@ -339,7 +339,7 @@ SOURCE=..\cg\cg3400a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -351,7 +351,7 @@ InputName=cg3400a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3400a.uml
InputName=cg3400a
@ -370,7 +370,7 @@ SOURCE=..\cg\cg3400b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -382,7 +382,7 @@ InputName=cg3400b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3400b.uml
InputName=cg3400b
@ -401,7 +401,7 @@ SOURCE=..\cg\cg3500a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -413,7 +413,7 @@ InputName=cg3500a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3500a.uml
InputName=cg3500a
@ -432,7 +432,7 @@ SOURCE=..\cg\cg3600a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -444,7 +444,7 @@ InputName=cg3600a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3600a.uml
InputName=cg3600a
@ -463,7 +463,7 @@ SOURCE=..\cg\cg3600b.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -475,7 +475,7 @@ InputName=cg3600b
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3600b.uml
InputName=cg3600b
@ -494,7 +494,7 @@ SOURCE=..\cg\cg3700a.uml
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -506,7 +506,7 @@ InputName=cg3700a
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3700a.uml
InputName=cg3700a
@ -533,7 +533,7 @@ SOURCE=..\cg\cg3300.frm
!IF "$(CFG)" == "cg3 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg3300.frm
InputName=cg3300
@ -545,7 +545,7 @@ InputName=cg3300
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# Begin Custom Build - Copying form $(InputPath) to $(TargetDir)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg3300.frm
InputName=cg3300
@ -574,33 +574,6 @@ SOURCE=.\cg3.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "cg3 - Win32 Release"
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "cg3 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "cg3 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -193,7 +193,7 @@ SOURCE=..\cg\cg6400a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -205,7 +205,7 @@ InputName=cg6400a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6400a.uml
InputName=cg6400a
@ -224,7 +224,7 @@ SOURCE=..\cg\cg6400b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -236,7 +236,7 @@ InputName=cg6400b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6400b.uml
InputName=cg6400b
@ -255,7 +255,7 @@ SOURCE=..\cg\cg6400c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
@ -266,6 +266,16 @@ InputName=cg6400c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6400c.uml
InputName=cg6400c
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -276,7 +286,7 @@ SOURCE=..\cg\cg6600a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -288,7 +298,7 @@ InputName=cg6600a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6600a.uml
InputName=cg6600a
@ -307,7 +317,7 @@ SOURCE=..\cg\cg6700a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
@ -318,6 +328,16 @@ InputName=cg6700a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6700a.uml
InputName=cg6700a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -328,7 +348,7 @@ SOURCE=..\cg\cg6800a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
@ -339,6 +359,16 @@ InputName=cg6800a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6800a.uml
InputName=cg6800a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -349,7 +379,7 @@ SOURCE=..\cg\cg6800b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
@ -360,6 +390,16 @@ InputName=cg6800b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6800b.uml
InputName=cg6800b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -370,7 +410,7 @@ SOURCE=..\cg\cg6800c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
@ -381,6 +421,16 @@ InputName=cg6800c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6800c.uml
InputName=cg6800c
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -391,7 +441,7 @@ SOURCE=..\cg\cg6801a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
@ -402,6 +452,16 @@ InputName=cg6801a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6801a.uml
InputName=cg6801a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -412,7 +472,7 @@ SOURCE=..\cg\cg6802a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
@ -423,6 +483,16 @@ InputName=cg6802a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6802a.uml
InputName=cg6802a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -433,7 +503,7 @@ SOURCE=..\cg\cg6802b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
@ -444,6 +514,16 @@ InputName=cg6802b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6802b.uml
InputName=cg6802b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -454,7 +534,7 @@ SOURCE=..\cg\cg6803a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
@ -465,6 +545,16 @@ InputName=cg6803a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6803a.uml
InputName=cg6803a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -475,7 +565,7 @@ SOURCE=..\cg\cg6804a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
@ -486,6 +576,16 @@ InputName=cg6804a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804a.uml
InputName=cg6804a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -496,7 +596,7 @@ SOURCE=..\cg\cg6804b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
@ -507,6 +607,16 @@ InputName=cg6804b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804b.uml
InputName=cg6804b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -517,7 +627,7 @@ SOURCE=..\cg\cg6804c.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
@ -528,6 +638,16 @@ InputName=cg6804c
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804c.uml
InputName=cg6804c
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -538,7 +658,7 @@ SOURCE=..\cg\cg6804d.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
@ -549,6 +669,16 @@ InputName=cg6804d
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804d.uml
InputName=cg6804d
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -559,7 +689,7 @@ SOURCE=..\cg\cg6804e.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
@ -570,6 +700,16 @@ InputName=cg6804e
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804e.uml
InputName=cg6804e
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -580,7 +720,7 @@ SOURCE=..\cg\cg6804f.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
@ -591,6 +731,16 @@ InputName=cg6804f
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804f.uml
InputName=cg6804f
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -601,7 +751,7 @@ SOURCE=..\cg\cg6804g.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
@ -612,6 +762,16 @@ InputName=cg6804g
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6804g.uml
InputName=cg6804g
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -622,7 +782,7 @@ SOURCE=..\cg\cg6900a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
@ -633,6 +793,16 @@ InputName=cg6900a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6900a.uml
InputName=cg6900a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -643,7 +813,7 @@ SOURCE=..\cg\cg6900b.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
@ -654,6 +824,16 @@ InputName=cg6900b
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6900b.uml
InputName=cg6900b
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -664,7 +844,7 @@ SOURCE=..\cg\cg6903a.uml
!IF "$(CFG)" == "cg6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\cg\cg6903a.uml
InputName=cg6903a
@ -675,6 +855,16 @@ InputName=cg6903a
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# Begin Custom Build
TargetDir=\P.32\P_02_00\exed
InputPath=..\cg\cg6903a.uml
InputName=cg6903a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -699,33 +889,6 @@ SOURCE=.\cg6.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "cg6 - Win32 Release"
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "cg6 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "cg6 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -81,7 +81,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"..\debug/gfm.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:"gfm.pdb" /debug /machine:I386 /out:"..\exed\gfm.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:"gfm.pdb" /debug /machine:I386 /out:"..\exed\gfmd.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF

View File

@ -3,6 +3,36 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "AgaLib"=.\AgaLib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "pr"=.\pr.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name pr0
End Project Dependency
Begin Project Dependency
Project_Dep_Name pr1
End Project Dependency
}}}
###############################################################################
Project: "pr0"=.\pr0.dsp - Package Owner=<4>
Package=<5>
@ -11,6 +41,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -22,6 +55,21 @@ Package=<5>
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}

View File

@ -209,7 +209,7 @@ SOURCE=..\pr\pr0500a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr0500a.uml
InputName=pr0500a
@ -221,7 +221,7 @@ InputName=pr0500a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr0500a.uml
InputName=pr0500a
@ -240,7 +240,7 @@ SOURCE=..\pr\pr0600a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr0600a.uml
InputName=pr0600a
@ -252,7 +252,7 @@ InputName=pr0600a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr0600a.uml
InputName=pr0600a
@ -271,7 +271,7 @@ SOURCE=..\pr\pr0700a.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr0700a.uml
InputName=pr0700a
@ -283,7 +283,7 @@ InputName=pr0700a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr0700a.uml
InputName=pr0700a
@ -302,7 +302,7 @@ SOURCE=..\pr\pr0700b.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr0700b.uml
InputName=pr0700b
@ -314,7 +314,7 @@ InputName=pr0700b
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr0700b.uml
InputName=pr0700b
@ -333,7 +333,7 @@ SOURCE=..\pr\prtbapr.uml
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\prtbapr.uml
InputName=prtbapr
@ -345,7 +345,7 @@ InputName=prtbapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\prtbapr.uml
InputName=prtbapr
@ -376,7 +376,7 @@ SOURCE=..\pr\prtbapr.rpt
!IF "$(CFG)" == "pr0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\prtbapr.rpt
InputName=prtbapr
@ -388,7 +388,7 @@ InputName=prtbapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\prtbapr.rpt
InputName=prtbapr
@ -417,33 +417,6 @@ SOURCE=.\pr0.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "pr0 - Win32 Release"
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "pr0 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -201,7 +201,7 @@ SOURCE=..\pr\pr1100.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1100.uml
InputName=pr1100
@ -213,7 +213,7 @@ InputName=pr1100
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1100.uml
InputName=pr1100
@ -232,7 +232,7 @@ SOURCE=..\pr\pr1200a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1200a.uml
InputName=pr1200a
@ -244,7 +244,7 @@ InputName=pr1200a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1200a.uml
InputName=pr1200a
@ -263,7 +263,7 @@ SOURCE=..\pr\pr1300a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1300a.uml
InputName=pr1300a
@ -275,7 +275,7 @@ InputName=pr1300a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1300a.uml
InputName=pr1300a
@ -294,7 +294,7 @@ SOURCE=..\pr\pr1400.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1400.uml
InputName=pr1400
@ -306,7 +306,7 @@ InputName=pr1400
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1400.uml
InputName=pr1400
@ -325,7 +325,7 @@ SOURCE=..\pr\pr1500a.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1500a.uml
InputName=pr1500a
@ -337,7 +337,7 @@ InputName=pr1500a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1500a.uml
InputName=pr1500a
@ -356,7 +356,7 @@ SOURCE=..\pr\prstapr.uml
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -368,7 +368,7 @@ InputName=prstapr
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\prstapr.uml
InputName=prstapr
@ -399,7 +399,7 @@ SOURCE=..\pr\pr1100a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1100a.frm
InputName=pr1100a
@ -411,7 +411,7 @@ InputName=pr1100a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1100a.frm
InputName=pr1100a
@ -430,7 +430,7 @@ SOURCE=..\pr\pr1200a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1200a.frm
InputName=pr1200a
@ -442,7 +442,7 @@ InputName=pr1200a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1200a.frm
InputName=pr1200a
@ -461,7 +461,7 @@ SOURCE=..\pr\pr1300a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1300a.frm
InputName=pr1300a
@ -473,7 +473,7 @@ InputName=pr1300a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1300a.frm
InputName=pr1300a
@ -492,7 +492,7 @@ SOURCE=..\pr\pr1400a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1400a.frm
InputName=pr1400a
@ -504,7 +504,7 @@ InputName=pr1400a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1400a.frm
InputName=pr1400a
@ -523,7 +523,7 @@ SOURCE=..\pr\pr1500a.frm
!IF "$(CFG)" == "pr1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\pr\pr1500a.frm
InputName=pr1500a
@ -535,7 +535,7 @@ InputName=pr1500a
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\pr\pr1500a.frm
InputName=pr1500a
@ -564,33 +564,6 @@ SOURCE=.\pr1.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "pr1 - Win32 Release"
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "pr1 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "pr1 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

63
projects/sc.dsp Executable file
View File

@ -0,0 +1,63 @@
# Microsoft Developer Studio Project File - Name="sc" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Generic Project" 0x010a
CFG=sc - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "sc.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "sc.mak" CFG="sc - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "sc - Win32 Release" (based on "Win32 (x86) Generic Project")
!MESSAGE "sc - Win32 Debug" (based on "Win32 (x86) Generic Project")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
MTL=midl.exe
!IF "$(CFG)" == "sc - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
!ELSEIF "$(CFG)" == "sc - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "sc___Win32_Debug"
# PROP BASE Intermediate_Dir "sc___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "sc___Win32_Debug"
# PROP Intermediate_Dir "sc___Win32_Debug"
# PROP Target_Dir ""
!ENDIF
# Begin Target
# Name "sc - Win32 Release"
# Name "sc - Win32 Debug"
# End Target
# End Project

View File

@ -3,6 +3,42 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "AgaLib"=.\AgaLib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "sc"=.\sc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name sc0
End Project Dependency
Begin Project Dependency
Project_Dep_Name sc1
End Project Dependency
Begin Project Dependency
Project_Dep_Name sc2
End Project Dependency
Begin Project Dependency
Project_Dep_Name sc3
End Project Dependency
}}}
###############################################################################
Project: "sc0"=.\Sc0.dsp - Package Owner=<4>
Package=<5>
@ -11,6 +47,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -23,6 +62,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -35,6 +77,9 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -46,6 +91,21 @@ Package=<5>
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}

View File

@ -129,7 +129,7 @@ SOURCE=..\sc\sc0100a.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc0100a.uml
InputName=sc0100a
@ -141,7 +141,7 @@ InputName=sc0100a
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc0100a.uml
InputName=sc0100a
@ -160,7 +160,7 @@ SOURCE=..\sc\sc0100b.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc0100b.uml
InputName=sc0100b
@ -172,7 +172,7 @@ InputName=sc0100b
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc0100b.uml
InputName=sc0100b
@ -191,7 +191,7 @@ SOURCE=..\sc\sc0100c.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc0100c.uml
InputName=sc0100c
@ -203,7 +203,7 @@ InputName=sc0100c
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling masl $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc0100c.uml
InputName=sc0100c
@ -222,7 +222,7 @@ SOURCE=..\sc\sc0100p.uml
!IF "$(CFG)" == "sc0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc0100p.uml
InputName=sc0100p
@ -234,7 +234,7 @@ InputName=sc0100p
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc0100p.uml
InputName=sc0100p
@ -267,33 +267,6 @@ SOURCE=.\sc0.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "sc0 - Win32 Release"
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "sc0 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "sc0 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -133,7 +133,7 @@ SOURCE=..\sc\sc1100a.uml
!IF "$(CFG)" == "sc1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc1100a.uml
InputName=sc1100a
@ -145,7 +145,7 @@ InputName=sc1100a
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc1100a.uml
InputName=sc1100a
@ -164,7 +164,7 @@ SOURCE=..\sc\sc1200a.uml
!IF "$(CFG)" == "sc1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc1200a.uml
InputName=sc1200a
@ -176,7 +176,7 @@ InputName=sc1200a
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc1200a.uml
InputName=sc1200a
@ -209,33 +209,6 @@ SOURCE=.\sc1.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "sc1 - Win32 Release"
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "sc1 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "sc1 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -165,7 +165,7 @@ SOURCE=..\sc\sc2100a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc2100a.uml
InputName=sc2100a
@ -177,7 +177,7 @@ InputName=sc2100a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc2100a.uml
InputName=sc2100a
@ -196,7 +196,7 @@ SOURCE=..\sc\sc2200a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc2200a.uml
InputName=sc2200a
@ -208,7 +208,7 @@ InputName=sc2200a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc2200a.uml
InputName=sc2200a
@ -227,7 +227,7 @@ SOURCE=..\sc\sc2300a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc2300a.uml
InputName=sc2300a
@ -239,7 +239,7 @@ InputName=sc2300a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc2300a.uml
InputName=sc2300a
@ -258,7 +258,7 @@ SOURCE=..\sc\sc2400a.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc2400a.uml
InputName=sc2400a
@ -270,7 +270,7 @@ InputName=sc2400a
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc2400a.uml
InputName=sc2400a
@ -289,7 +289,7 @@ SOURCE=..\sc\sc2500.uml
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc2500.uml
InputName=sc2500
@ -301,7 +301,7 @@ InputName=sc2500
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc2500.uml
InputName=sc2500
@ -328,7 +328,7 @@ SOURCE=..\sc\pec.frm
!IF "$(CFG)" == "sc2 - Win32 Release"
# Begin Custom Build - Copying form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\pec.frm
InputName=pec
@ -340,7 +340,7 @@ InputName=pec
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# Begin Custom Build - Copying form $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\pec.frm
InputName=pec
@ -369,33 +369,6 @@ SOURCE=.\sc2.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "sc2 - Win32 Release"
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "sc2 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "sc2 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project

View File

@ -117,7 +117,7 @@ SOURCE=..\sc\sc3100a.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc3100a.uml
InputName=sc3100a
@ -129,7 +129,7 @@ InputName=sc3100a
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc3100a.uml
InputName=sc3100a
@ -148,7 +148,7 @@ SOURCE=..\sc\sc3100b.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc3100b.uml
InputName=sc3100b
@ -160,7 +160,7 @@ InputName=sc3100b
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc3100b.uml
InputName=sc3100b
@ -179,7 +179,7 @@ SOURCE=..\sc\sc3100c.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc3100c.uml
InputName=sc3100c
@ -191,7 +191,7 @@ InputName=sc3100c
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling masl $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc3100c.uml
InputName=sc3100c
@ -210,7 +210,7 @@ SOURCE=..\sc\sc3100s.uml
!IF "$(CFG)" == "sc3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=\P.32\P_02_00\exe
InputPath=..\sc\sc3100s.uml
InputName=sc3100s
@ -222,7 +222,7 @@ InputName=sc3100s
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\P.32\P_02_00\exed
InputPath=..\sc\sc3100s.uml
InputName=sc3100s
@ -251,33 +251,6 @@ SOURCE=.\sc3.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
!IF "$(CFG)" == "sc3 - Win32 Release"
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
!IF "$(CFG)" == "sc3 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "sc3 - Win32 Debug"
!ENDIF
# End Source File
# End Target
# End Project