Patch level :2.2 2006 399
Files correlati : Ricompilazione Demo : [ ] Commento :raffinamento progetti 2.2 2006 git-svn-id: svn://10.65.10.50/trunk@13917 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
de68d6d342
commit
b6e9cd473c
@ -5,7 +5,7 @@ copy ..\include\uml.h+%1 %TMP%\tmp.uml
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set oldinc=%include
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set include=..\include;..\xvaga;..\ve
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cl /nologo /EP %TMP%\tmp.uml >%TMP%\tmp.tmp
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patchdef <%TMP%\tmp.tmp >%TMP%\tmp.msk
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type %TMP%\tmp.tmp|patchdef >%TMP%\tmp.msk
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copy ..\include\uml.h+%TMP%\tmp.msk %TMP%\tmp.uml
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cl /nologo /EP %TMP%\tmp.uml >%TMP%\tmp.msk
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set include=%oldinc
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@ -201,7 +201,7 @@ InputName=ve0100a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0100a.uml
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InputName=ve0100a
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@ -232,7 +232,7 @@ InputName=ve0100b
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0100b.uml
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InputName=ve0100b
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@ -263,7 +263,7 @@ InputName=ve0100c
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0100c.uml
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InputName=ve0100c
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@ -294,7 +294,7 @@ InputName=ve0100o
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0100o.uml
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InputName=ve0100o
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@ -325,7 +325,7 @@ InputName=ve0200a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200a.uml
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InputName=ve0200a
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@ -356,7 +356,7 @@ InputName=ve0200b
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200b.uml
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InputName=ve0200b
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@ -387,7 +387,7 @@ InputName=ve0200c
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200c.uml
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InputName=ve0200c
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@ -418,7 +418,7 @@ InputName=ve0200d
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200d.uml
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InputName=ve0200d
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@ -449,7 +449,7 @@ InputName=ve0200e
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200e.uml
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InputName=ve0200e
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@ -480,7 +480,7 @@ InputName=ve0200f
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200f.uml
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InputName=ve0200f
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@ -511,7 +511,7 @@ InputName=ve0200g
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0200g.uml
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InputName=ve0200g
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@ -542,7 +542,7 @@ InputName=ve0500a
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\ve0500a.uml
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InputName=ve0500a
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@ -573,7 +573,7 @@ InputName=velib04d
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\velib04d.uml
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InputName=velib04d
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@ -604,7 +604,7 @@ InputName=velib04e
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\velib04e.uml
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InputName=velib04e
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@ -650,6 +650,10 @@ SOURCE=..\ve\velib.h
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# End Source File
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# Begin Source File
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SOURCE=..\ve\velib04.h
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# End Source File
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# Begin Source File
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SOURCE=..\ve\velib04d.h
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# End Source File
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# Begin Source File
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@ -679,7 +683,7 @@ InputName=bolle
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\bolle.trr
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InputName=bolle
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@ -710,7 +714,7 @@ InputName=f33
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f33.trr
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InputName=f33
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@ -741,7 +745,7 @@ InputName=f34
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f34.trr
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InputName=f34
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@ -772,7 +776,7 @@ InputName=f35
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f35.trr
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InputName=f35
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@ -803,7 +807,7 @@ InputName=f47
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f47.trr
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InputName=f47
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@ -834,7 +838,7 @@ InputName=f48
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f48.trr
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InputName=f48
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@ -865,7 +869,7 @@ InputName=f49
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f49.trr
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InputName=f49
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@ -896,7 +900,7 @@ InputName=f51
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f51.trr
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InputName=f51
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@ -927,7 +931,7 @@ InputName=f52
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f52.trr
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InputName=f52
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@ -958,7 +962,7 @@ InputName=f53
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f53.trr
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InputName=f53
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@ -989,7 +993,7 @@ InputName=f55
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying trr $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f55.trr
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InputName=f55
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@ -1024,7 +1028,7 @@ InputName=f33
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f33.dir
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InputName=f33
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@ -1055,7 +1059,7 @@ InputName=f34
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f34.dir
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InputName=f34
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@ -1086,7 +1090,7 @@ InputName=f35
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f35.dir
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InputName=f35
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@ -1117,7 +1121,7 @@ InputName=f47
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f47.dir
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InputName=f47
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@ -1148,7 +1152,7 @@ InputName=f48
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f48.dir
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InputName=f48
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@ -1179,7 +1183,7 @@ InputName=f49
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f49.dir
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InputName=f49
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@ -1210,7 +1214,7 @@ InputName=f51
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f51.dir
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InputName=f51
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@ -1241,7 +1245,7 @@ InputName=f52
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f52.dir
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InputName=f52
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@ -1272,7 +1276,7 @@ InputName=f53
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f53.dir
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InputName=f53
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@ -1303,7 +1307,7 @@ InputName=f55
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!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
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# Begin Custom Build - Copying dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\f55.dir
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InputName=f55
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@ -113,7 +113,7 @@ InputName=verig00
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig00.uml
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InputName=verig00
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@ -144,7 +144,7 @@ InputName=verig01
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig01.uml
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InputName=verig01
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@ -175,7 +175,7 @@ InputName=verig02
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig02.uml
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InputName=verig02
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@ -206,7 +206,7 @@ InputName=verig03
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig03.uml
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InputName=verig03
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@ -237,7 +237,7 @@ InputName=verig04
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig04.uml
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InputName=verig04
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@ -268,7 +268,7 @@ InputName=verig05
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig05.uml
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InputName=verig05
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@ -299,7 +299,7 @@ InputName=verig06
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig06.uml
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InputName=verig06
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@ -330,7 +330,7 @@ InputName=verig07
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig07.uml
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InputName=verig07
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@ -361,7 +361,7 @@ InputName=verig08
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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TargetDir=\U\Luca\A_02_02\exed
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InputPath=..\ve\verig08.uml
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InputName=verig08
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@ -392,7 +392,7 @@ InputName=verig09
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!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
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# Begin Custom Build - Compiling line mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig09.uml
|
||||
InputName=verig09
|
||||
|
||||
@ -423,7 +423,7 @@ InputName=verig10
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig10.uml
|
||||
InputName=verig10
|
||||
|
||||
@ -454,7 +454,7 @@ InputName=verig11
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig11.uml
|
||||
InputName=verig11
|
||||
|
||||
@ -485,7 +485,7 @@ InputName=verig13
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig13.uml
|
||||
InputName=verig13
|
||||
|
||||
@ -516,7 +516,7 @@ InputName=verig14
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig14.uml
|
||||
InputName=verig14
|
||||
|
||||
@ -547,7 +547,7 @@ InputName=verig15
|
||||
!ELSEIF "$(CFG)" == "ve_maskrighe - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling line mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\verig15.uml
|
||||
InputName=verig15
|
||||
|
||||
|
@ -109,7 +109,7 @@ InputName=vestabe
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestabe.uml
|
||||
InputName=vestabe
|
||||
|
||||
@ -140,7 +140,7 @@ InputName=vestatr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestatr.uml
|
||||
InputName=vestatr
|
||||
|
||||
@ -171,7 +171,7 @@ InputName=vestcaa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestcaa.uml
|
||||
InputName=vestcaa
|
||||
|
||||
@ -202,7 +202,7 @@ InputName=vestcra
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestcra.uml
|
||||
InputName=vestcra
|
||||
|
||||
@ -233,7 +233,7 @@ InputName=vesteld
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesteld.uml
|
||||
InputName=vesteld
|
||||
|
||||
@ -264,7 +264,7 @@ InputName=vestfrd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrd.uml
|
||||
InputName=vestfrd
|
||||
|
||||
@ -295,7 +295,7 @@ InputName=vestfrm
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrm.uml
|
||||
InputName=vestfrm
|
||||
|
||||
@ -326,7 +326,7 @@ InputName=vestfrr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrr.uml
|
||||
InputName=vestfrr
|
||||
|
||||
@ -357,7 +357,7 @@ InputName=vestgmc
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestgmc.uml
|
||||
InputName=vestgmc
|
||||
|
||||
@ -388,7 +388,7 @@ InputName=vestimb
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestimb.uml
|
||||
InputName=vestimb
|
||||
|
||||
@ -419,7 +419,7 @@ InputName=vestnum
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestnum.uml
|
||||
InputName=vestnum
|
||||
|
||||
@ -450,7 +450,7 @@ InputName=vestprs
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestprs.uml
|
||||
InputName=vestprs
|
||||
|
||||
@ -481,7 +481,7 @@ InputName=vestrfa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestrfa.uml
|
||||
InputName=vestrfa
|
||||
|
||||
@ -512,7 +512,7 @@ InputName=vestrss
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestrss.uml
|
||||
InputName=vestrss
|
||||
|
||||
@ -543,7 +543,7 @@ InputName=vestspp
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestspp.uml
|
||||
InputName=vestspp
|
||||
|
||||
@ -574,7 +574,7 @@ InputName=veststd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\veststd.uml
|
||||
InputName=veststd
|
||||
|
||||
@ -605,7 +605,7 @@ InputName=vesttag
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttag.uml
|
||||
InputName=vesttag
|
||||
|
||||
@ -636,7 +636,7 @@ InputName=vesttip
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttip.uml
|
||||
InputName=vesttip
|
||||
|
||||
@ -667,7 +667,7 @@ InputName=vesttri
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttri.uml
|
||||
InputName=vesttri
|
||||
|
||||
@ -698,7 +698,7 @@ InputName=vestums
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestums.uml
|
||||
InputName=vestums
|
||||
|
||||
@ -729,7 +729,7 @@ InputName=vetbabe
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbabe.uml
|
||||
InputName=vetbabe
|
||||
|
||||
@ -760,7 +760,7 @@ InputName=vetbatr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbatr.uml
|
||||
InputName=vetbatr
|
||||
|
||||
@ -791,7 +791,7 @@ InputName=vetbcaa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbcaa.uml
|
||||
InputName=vetbcaa
|
||||
|
||||
@ -822,7 +822,7 @@ InputName=vetbcra
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbcra.uml
|
||||
InputName=vetbcra
|
||||
|
||||
@ -853,7 +853,7 @@ InputName=vetbeld
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbeld.uml
|
||||
InputName=vetbeld
|
||||
|
||||
@ -884,7 +884,7 @@ InputName=vetbfrd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbfrd.uml
|
||||
InputName=vetbfrd
|
||||
|
||||
@ -915,7 +915,7 @@ InputName=vetbfrm
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbfrm.uml
|
||||
InputName=vetbfrm
|
||||
|
||||
@ -946,7 +946,7 @@ InputName=vetbfrr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbfrr.uml
|
||||
InputName=vetbfrr
|
||||
|
||||
@ -977,7 +977,7 @@ InputName=vetbgmc
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbgmc.uml
|
||||
InputName=vetbgmc
|
||||
|
||||
@ -1008,7 +1008,7 @@ InputName=vetbimb
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbimb.uml
|
||||
InputName=vetbimb
|
||||
|
||||
@ -1039,7 +1039,7 @@ InputName=vetbmre
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbmre.uml
|
||||
InputName=vetbmre
|
||||
|
||||
@ -1070,7 +1070,7 @@ InputName=vetbnum
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbnum.uml
|
||||
InputName=vetbnum
|
||||
|
||||
@ -1101,7 +1101,7 @@ InputName=vetbprs
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbprs.uml
|
||||
InputName=vetbprs
|
||||
|
||||
@ -1132,7 +1132,7 @@ InputName=vetbprv
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbprv.uml
|
||||
InputName=vetbprv
|
||||
|
||||
@ -1163,7 +1163,7 @@ InputName=vetbrfa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbrfa.uml
|
||||
InputName=vetbrfa
|
||||
|
||||
@ -1194,7 +1194,7 @@ InputName=vetbrss
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbrss.uml
|
||||
InputName=vetbrss
|
||||
|
||||
@ -1225,7 +1225,7 @@ InputName=vetbspp
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbspp.uml
|
||||
InputName=vetbspp
|
||||
|
||||
@ -1256,7 +1256,7 @@ InputName=vetbstd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbstd.uml
|
||||
InputName=vetbstd
|
||||
|
||||
@ -1287,7 +1287,7 @@ InputName=vetbtag
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbtag.uml
|
||||
InputName=vetbtag
|
||||
|
||||
@ -1318,7 +1318,7 @@ InputName=vetbtip
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbtip.uml
|
||||
InputName=vetbtip
|
||||
|
||||
@ -1349,7 +1349,7 @@ InputName=vetbtri
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbtri.uml
|
||||
InputName=vetbtri
|
||||
|
||||
@ -1380,7 +1380,7 @@ InputName=vetbums
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vetbums.uml
|
||||
InputName=vetbums
|
||||
|
||||
@ -1415,7 +1415,7 @@ InputName=vestabe
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestabe.rep
|
||||
InputName=vestabe
|
||||
|
||||
@ -1446,7 +1446,7 @@ InputName=vestatr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestatr.rep
|
||||
InputName=vestatr
|
||||
|
||||
@ -1477,7 +1477,7 @@ InputName=vestcaa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestcaa.rep
|
||||
InputName=vestcaa
|
||||
|
||||
@ -1508,7 +1508,7 @@ InputName=vestcra
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestcra.rep
|
||||
InputName=vestcra
|
||||
|
||||
@ -1539,7 +1539,7 @@ InputName=vesteld
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesteld.rep
|
||||
InputName=vesteld
|
||||
|
||||
@ -1570,7 +1570,7 @@ InputName=vestfrd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrd.rep
|
||||
InputName=vestfrd
|
||||
|
||||
@ -1601,7 +1601,7 @@ InputName=vestfrm
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrm.rep
|
||||
InputName=vestfrm
|
||||
|
||||
@ -1632,7 +1632,7 @@ InputName=vestfrr
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestfrr.rep
|
||||
InputName=vestfrr
|
||||
|
||||
@ -1663,7 +1663,7 @@ InputName=vestgmc
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestgmc.rep
|
||||
InputName=vestgmc
|
||||
|
||||
@ -1694,7 +1694,7 @@ InputName=vestimb
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestimb.rep
|
||||
InputName=vestimb
|
||||
|
||||
@ -1725,7 +1725,7 @@ InputName=vestnum
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestnum.rep
|
||||
InputName=vestnum
|
||||
|
||||
@ -1756,7 +1756,7 @@ InputName=vestprs
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestprs.rep
|
||||
InputName=vestprs
|
||||
|
||||
@ -1787,7 +1787,7 @@ InputName=vestrfa
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestrfa.rep
|
||||
InputName=vestrfa
|
||||
|
||||
@ -1818,7 +1818,7 @@ InputName=vestrss
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestrss.rep
|
||||
InputName=vestrss
|
||||
|
||||
@ -1849,7 +1849,7 @@ InputName=vestspp
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestspp.rep
|
||||
InputName=vestspp
|
||||
|
||||
@ -1880,7 +1880,7 @@ InputName=veststd
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\veststd.rep
|
||||
InputName=veststd
|
||||
|
||||
@ -1911,7 +1911,7 @@ InputName=vesttag
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttag.rep
|
||||
InputName=vesttag
|
||||
|
||||
@ -1942,7 +1942,7 @@ InputName=vesttip
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttip.rep
|
||||
InputName=vesttip
|
||||
|
||||
@ -1973,7 +1973,7 @@ InputName=vesttri
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vesttri.rep
|
||||
InputName=vesttri
|
||||
|
||||
@ -2004,7 +2004,7 @@ InputName=vestums
|
||||
!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying rep $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
TargetDir=\U\Luca\A_02_02\exed
|
||||
InputPath=..\ve\vestums.rep
|
||||
InputName=vestums
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user