Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :aggiunto progetto della stampa proiezione ammortamenti


git-svn-id: svn://10.65.10.50/trunk@14003 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-05-22 15:26:00 +00:00
parent 680e0926df
commit ac4ce80261
2 changed files with 89 additions and 64 deletions

View File

@ -110,6 +110,21 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
Begin Project Dependency
Project_Dep_Name vedoc
End Project Dependency
}}}
###############################################################################
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################

View File

@ -108,74 +108,14 @@ SOURCE=..\ce\ce4200.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\ce4300.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\celib.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg2103.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cgpagame.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\clifor.cpp
# End Source File
# Begin Source File
SOURCE=..\db\dblib.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib02.cpp
# End Source File
# Begin Source File
SOURCE=..\mg\mglib02a.cpp
# End Source File
# Begin Source File
SOURCE=..\pr\prlib01.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\sconti.cpp
# End Source File
# Begin Source File
SOURCE=..\sv\svlib01.cpp
# End Source File
# Begin Source File
SOURCE=..\sv\svlib09.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib01.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib02.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03a.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib04.cpp
# End Source File
# Begin Source File
@ -247,6 +187,37 @@ InputName=ce4200a
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\ce4300.uml
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ce\ce4300.uml
InputName=ce4300
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ce\ce4300.uml
InputName=ce4300
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
@ -268,6 +239,10 @@ SOURCE=..\ce\ce4200.h
SOURCE=..\ce\ce4200a.h
# End Source File
# Begin Source File
SOURCE=..\ce\ce4300.h
# End Source File
# End Group
# Begin Group "Forms"
@ -337,6 +312,41 @@ InputName=ce4200a
!ENDIF
# End Source File
# End Group
# Begin Group "Reports"
# PROP Default_Filter "rep"
# Begin Source File
SOURCE=..\ce\ce4300a.rep
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=D:\Release\Campo23
InputPath=..\ce\ce4300a.rep
InputName=ce4300a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Copying rep $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ce\ce4300a.rep
InputName=ce4300a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File