Patch level :2.2 2006 399
Files correlati : Ricompilazione Demo : [ ] Commento :progetti migliorati git-svn-id: svn://10.65.10.50/trunk@13929 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
b14b545501
commit
aab0ba427b
138
projects/in0.dsp
138
projects/in0.dsp
@ -153,7 +153,7 @@ InputName=basticc
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\basticc.uml
|
InputPath=..\in\basticc.uml
|
||||||
InputName=basticc
|
InputName=basticc
|
||||||
|
|
||||||
@ -184,7 +184,7 @@ InputName=bastimt
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\bastimt.uml
|
InputPath=..\in\bastimt.uml
|
||||||
InputName=bastimt
|
InputName=bastimt
|
||||||
|
|
||||||
@ -215,7 +215,7 @@ InputName=bastint
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\bastint.uml
|
InputPath=..\in\bastint.uml
|
||||||
InputName=bastint
|
InputName=bastint
|
||||||
|
|
||||||
@ -246,7 +246,7 @@ InputName=bastird
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\bastird.uml
|
InputPath=..\in\bastird.uml
|
||||||
InputName=bastird
|
InputName=bastird
|
||||||
|
|
||||||
@ -277,7 +277,7 @@ InputName=batbicc
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbicc.uml
|
InputPath=..\in\batbicc.uml
|
||||||
InputName=batbicc
|
InputName=batbicc
|
||||||
|
|
||||||
@ -308,7 +308,7 @@ InputName=batbimt
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbimt.uml
|
InputPath=..\in\batbimt.uml
|
||||||
InputName=batbimt
|
InputName=batbimt
|
||||||
|
|
||||||
@ -339,7 +339,7 @@ InputName=batbint
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbint.uml
|
InputPath=..\in\batbint.uml
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -370,7 +370,7 @@ InputName=batbird
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbird.uml
|
InputPath=..\in\batbird.uml
|
||||||
InputName=batbird
|
InputName=batbird
|
||||||
|
|
||||||
@ -401,7 +401,7 @@ InputName=in0100a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0100a.uml
|
InputPath=..\in\in0100a.uml
|
||||||
InputName=in0100a
|
InputName=in0100a
|
||||||
|
|
||||||
@ -432,7 +432,7 @@ InputName=in0200a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0200a.uml
|
InputPath=..\in\in0200a.uml
|
||||||
InputName=in0200a
|
InputName=in0200a
|
||||||
|
|
||||||
@ -463,7 +463,7 @@ InputName=in0500a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0500a.uml
|
InputPath=..\in\in0500a.uml
|
||||||
InputName=in0500a
|
InputName=in0500a
|
||||||
|
|
||||||
@ -494,7 +494,7 @@ InputName=in0500b
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0500b.uml
|
InputPath=..\in\in0500b.uml
|
||||||
InputName=in0500b
|
InputName=in0500b
|
||||||
|
|
||||||
@ -525,7 +525,7 @@ InputName=in0600a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0600a.uml
|
InputPath=..\in\in0600a.uml
|
||||||
InputName=in0600a
|
InputName=in0600a
|
||||||
|
|
||||||
@ -556,7 +556,7 @@ InputName=in0700a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0700a.uml
|
InputPath=..\in\in0700a.uml
|
||||||
InputName=in0700a
|
InputName=in0700a
|
||||||
|
|
||||||
@ -623,7 +623,7 @@ InputName=batbint
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbint.frm
|
InputPath=..\in\batbint.frm
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -654,7 +654,7 @@ InputName=in0100a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0100a.frm
|
InputPath=..\in\in0100a.frm
|
||||||
InputName=in0100a
|
InputName=in0100a
|
||||||
|
|
||||||
@ -685,7 +685,7 @@ InputName=in0100b
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0100b.frm
|
InputPath=..\in\in0100b.frm
|
||||||
InputName=in0100b
|
InputName=in0100b
|
||||||
|
|
||||||
@ -716,7 +716,7 @@ InputName=in0100c
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0100c.frm
|
InputPath=..\in\in0100c.frm
|
||||||
InputName=in0100c
|
InputName=in0100c
|
||||||
|
|
||||||
@ -747,7 +747,7 @@ InputName=in0100d
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\in0100d.frm
|
InputPath=..\in\in0100d.frm
|
||||||
InputName=in0100d
|
InputName=in0100d
|
||||||
|
|
||||||
@ -760,34 +760,34 @@ InputName=in0100d
|
|||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
# Begin Group "Rpt"
|
# Begin Group "Reports"
|
||||||
|
|
||||||
# PROP Default_Filter "rpt"
|
# PROP Default_Filter "rep"
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\in\batbicc.rpt
|
SOURCE=..\in\basticc.rep
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=D:\Release\Campo23
|
TargetDir=D:\Release\Campo23
|
||||||
InputPath=..\in\batbicc.rpt
|
InputPath=..\in\basticc.rep
|
||||||
InputName=batbicc
|
InputName=basticc
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbicc.rpt
|
InputPath=..\in\basticc.rep
|
||||||
InputName=batbicc
|
InputName=basticc
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
@ -796,29 +796,29 @@ InputName=batbicc
|
|||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\in\batbimt.rpt
|
SOURCE=..\in\bastimt.rep
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=D:\Release\Campo23
|
TargetDir=D:\Release\Campo23
|
||||||
InputPath=..\in\batbimt.rpt
|
InputPath=..\in\bastimt.rep
|
||||||
InputName=batbimt
|
InputName=bastimt
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbimt.rpt
|
InputPath=..\in\bastimt.rep
|
||||||
InputName=batbimt
|
InputName=bastimt
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
@ -827,29 +827,29 @@ InputName=batbimt
|
|||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\in\batbint.rpt
|
SOURCE=..\in\bastint.rep
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=D:\Release\Campo23
|
TargetDir=D:\Release\Campo23
|
||||||
InputPath=..\in\batbint.rpt
|
InputPath=..\in\bastint.rep
|
||||||
InputName=batbint
|
InputName=bastint
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbint.rpt
|
InputPath=..\in\bastint.rep
|
||||||
InputName=batbint
|
InputName=bastint
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
@ -858,29 +858,29 @@ InputName=batbint
|
|||||||
# End Source File
|
# End Source File
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=..\in\batbird.rpt
|
SOURCE=..\in\bastird.rep
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=D:\Release\Campo23
|
TargetDir=D:\Release\Campo23
|
||||||
InputPath=..\in\batbird.rpt
|
InputPath=..\in\bastird.rep
|
||||||
InputName=batbird
|
InputName=bastird
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Copying rep $(InputPath)...
|
||||||
TargetDir=\U\Release\A_02_02\exed
|
TargetDir=\U\Luca\A_02_02\exed
|
||||||
InputPath=..\in\batbird.rpt
|
InputPath=..\in\bastird.rep
|
||||||
InputName=batbird
|
InputName=bastird
|
||||||
|
|
||||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
copy $(InputPath) $(TargetDir)\$(InputName).rep
|
||||||
|
|
||||||
# End Custom Build
|
# End Custom Build
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user