Patch level :4.0 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento :progetti git-svn-id: svn://10.65.10.50/trunk@14197 c028cbd2-c16b-5b4b-a496-9718f37d4682
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@ -145,7 +145,7 @@ InputName=ba8200a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8200a.uml
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InputPath=..\ba\ba8200a.uml
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InputName=ba8200a
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InputName=ba8200a
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@ -176,7 +176,7 @@ InputName=ba8200b
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8200b.uml
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InputPath=..\ba\ba8200b.uml
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InputName=ba8200b
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InputName=ba8200b
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@ -207,7 +207,7 @@ InputName=ba8300a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8300a.uml
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InputPath=..\ba\ba8300a.uml
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InputName=ba8300a
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InputName=ba8300a
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@ -238,7 +238,7 @@ InputName=ba8300b
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8300b.uml
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InputPath=..\ba\ba8300b.uml
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InputName=ba8300b
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InputName=ba8300b
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@ -269,7 +269,7 @@ InputName=ba8300c
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8300c.uml
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InputPath=..\ba\ba8300c.uml
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InputName=ba8300c
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InputName=ba8300c
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@ -300,7 +300,7 @@ InputName=ba8300d
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8300d.uml
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InputPath=..\ba\ba8300d.uml
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InputName=ba8300d
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InputName=ba8300d
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@ -331,7 +331,7 @@ InputName=ba8300e
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8300e.uml
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InputPath=..\ba\ba8300e.uml
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InputName=ba8300e
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InputName=ba8300e
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@ -362,7 +362,7 @@ InputName=ba8400a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8400a.uml
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InputPath=..\ba\ba8400a.uml
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InputName=ba8400a
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InputName=ba8400a
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@ -393,7 +393,7 @@ InputName=ba8500a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Release\A_04_00\exed
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TargetDir=\U\Luca\R_04_00\exed
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InputPath=..\ba\ba8500a.uml
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InputPath=..\ba\ba8500a.uml
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InputName=ba8500a
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InputName=ba8500a
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@ -433,6 +433,10 @@ SOURCE=..\ba\ba8301.h
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SOURCE=..\ba\ba8400.h
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SOURCE=..\ba\ba8400.h
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# End Source File
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# End Source File
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# Begin Source File
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SOURCE=..\ba\ba8500.h
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# End Source File
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# End Group
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# End Group
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# Begin Source File
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# Begin Source File
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