Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :progetti


git-svn-id: svn://10.65.10.50/trunk@14197 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-07-18 14:23:37 +00:00
parent 0e3f54c895
commit a49a01a3c0

View File

@ -145,7 +145,7 @@ InputName=ba8200a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8200a.uml
InputName=ba8200a
@ -176,7 +176,7 @@ InputName=ba8200b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8200b.uml
InputName=ba8200b
@ -207,7 +207,7 @@ InputName=ba8300a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8300a.uml
InputName=ba8300a
@ -238,7 +238,7 @@ InputName=ba8300b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8300b.uml
InputName=ba8300b
@ -269,7 +269,7 @@ InputName=ba8300c
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8300c.uml
InputName=ba8300c
@ -300,7 +300,7 @@ InputName=ba8300d
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8300d.uml
InputName=ba8300d
@ -331,7 +331,7 @@ InputName=ba8300e
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8300e.uml
InputName=ba8300e
@ -362,7 +362,7 @@ InputName=ba8400a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8400a.uml
InputName=ba8400a
@ -393,7 +393,7 @@ InputName=ba8500a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\ba\ba8500a.uml
InputName=ba8500a
@ -433,6 +433,10 @@ SOURCE=..\ba\ba8301.h
SOURCE=..\ba\ba8400.h
# End Source File
# Begin Source File
SOURCE=..\ba\ba8500.h
# End Source File
# End Group
# Begin Source File