From 9ff032c964f542dcbb727276aba7e2665546141e Mon Sep 17 00:00:00 2001 From: luca Date: Fri, 8 Sep 2006 15:25:54 +0000 Subject: [PATCH] Patch level :4.0 nopatch Files correlati : Ricompilazione Demo : [ ] Commento :nuova maschera nel progetto ba2 git-svn-id: svn://10.65.10.50/trunk@14306 c028cbd2-c16b-5b4b-a496-9718f37d4682 --- projects/ba2.dsp | 95 ++++++++++++++++++++++++++++++++---------------- 1 file changed, 63 insertions(+), 32 deletions(-) diff --git a/projects/ba2.dsp b/projects/ba2.dsp index 9130636f7..e3385fa5d 100755 --- a/projects/ba2.dsp +++ b/projects/ba2.dsp @@ -153,7 +153,7 @@ InputName=ba2100a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100a.uml InputName=ba2100a @@ -184,7 +184,7 @@ InputName=ba2100b !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100b.uml InputName=ba2100b @@ -215,7 +215,7 @@ InputName=ba2100c !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100c.uml InputName=ba2100c @@ -246,7 +246,7 @@ InputName=ba2100f !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100f.uml InputName=ba2100f @@ -277,7 +277,7 @@ InputName=ba2100r !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100r.uml InputName=ba2100r @@ -308,7 +308,7 @@ InputName=ba2100s !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100s.uml InputName=ba2100s @@ -339,7 +339,7 @@ InputName=ba2100u !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2100u.uml InputName=ba2100u @@ -370,7 +370,7 @@ InputName=ba21dt !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba21dt.uml InputName=ba21dt @@ -401,7 +401,7 @@ InputName=ba21fn !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba21fn.uml InputName=ba21fn @@ -432,7 +432,7 @@ InputName=ba21nm !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba21nm.uml InputName=ba21nm @@ -463,7 +463,7 @@ InputName=ba2200 !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2200.uml InputName=ba2200 @@ -494,7 +494,7 @@ InputName=ba2300a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2300a.uml InputName=ba2300a @@ -525,7 +525,7 @@ InputName=ba2300b !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2300b.uml InputName=ba2300b @@ -556,7 +556,7 @@ InputName=ba2300c !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2300c.uml InputName=ba2300c @@ -587,7 +587,7 @@ InputName=ba2300d !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2300d.uml InputName=ba2300d @@ -618,7 +618,7 @@ InputName=ba2500a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2500a.uml InputName=ba2500a @@ -649,7 +649,7 @@ InputName=ba2600d !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600d.uml InputName=ba2600d @@ -680,7 +680,7 @@ InputName=ba2600e !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600e.uml InputName=ba2600e @@ -711,7 +711,7 @@ InputName=ba2600g !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600g.uml InputName=ba2600g @@ -742,7 +742,7 @@ InputName=ba2600k !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600k.uml InputName=ba2600k @@ -773,7 +773,7 @@ InputName=ba2600l !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600l.uml InputName=ba2600l @@ -804,7 +804,7 @@ InputName=ba2600m !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600m.uml InputName=ba2600m @@ -835,7 +835,7 @@ InputName=ba2600n !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600n.uml InputName=ba2600n @@ -866,7 +866,7 @@ InputName=ba2600o !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600o.uml InputName=ba2600o @@ -897,7 +897,7 @@ InputName=ba2600p !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600p.uml InputName=ba2600p @@ -928,7 +928,7 @@ InputName=ba2600r !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600r.uml InputName=ba2600r @@ -959,7 +959,7 @@ InputName=ba2600s !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600s.uml InputName=ba2600s @@ -990,7 +990,7 @@ InputName=ba2600t !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600t.uml InputName=ba2600t @@ -1021,7 +1021,7 @@ InputName=ba2600x !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600x.uml InputName=ba2600x @@ -1052,7 +1052,7 @@ InputName=ba2600y !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600y.uml InputName=ba2600y @@ -1083,7 +1083,7 @@ InputName=ba2600z !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2600z.uml InputName=ba2600z @@ -1114,7 +1114,7 @@ InputName=ba2700 !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\U\Release\A_04_00\exed +TargetDir=\U\Release\R_04_00\exed InputPath=..\ba\ba2700.uml InputName=ba2700 @@ -1125,6 +1125,37 @@ InputName=ba2700 !ENDIF +# End Source File +# Begin Source File + +SOURCE=..\ba\ba2700a.uml + +!IF "$(CFG)" == "ba2 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\ba\ba2700a.uml +InputName=ba2700a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "ba2 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Release\R_04_00\exed +InputPath=..\ba\ba2700a.uml +InputName=ba2700a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + # End Source File # End Group # Begin Group "Headers"