Patch level :2.2 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :sistemati path di release dei progetti


git-svn-id: svn://10.65.10.50/trunk@13116 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2005-05-18 08:50:52 +00:00
parent e4c311d974
commit 9366d42d52
14 changed files with 825 additions and 263 deletions

View File

@ -213,6 +213,18 @@ Package=<4>
###############################################################################
Project: "ba_files"=.\ba_files.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ba_masktab"=.\ba_masktab.dsp - Package Owner=<4>
Package=<5>

View File

@ -432,37 +432,6 @@ InputName=ba3a00a
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ba\batbban.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ba\batbban.uml
InputName=batbban
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ba\batbban.uml
InputName=batbban
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"

View File

@ -1145,6 +1145,572 @@ InputName=cetbtmc
!ENDIF
# End Source File
# End Group
# Begin Group "Trr"
# PROP Default_Filter "trr"
# Begin Source File
SOURCE=..\ce\f136.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f136.trr
InputName=f136
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f136.trr
InputName=f136
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f137.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f137.trr
InputName=f137
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f137.trr
InputName=f137
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f138.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f138.trr
InputName=f138
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f138.trr
InputName=f138
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f139.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f139.trr
InputName=f139
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f139.trr
InputName=f139
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f140.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f140.trr
InputName=f140
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f140.trr
InputName=f140
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f141.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f141.trr
InputName=f141
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f141.trr
InputName=f141
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f142.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f142.trr
InputName=f142
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f142.trr
InputName=f142
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f143.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f143.trr
InputName=f143
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f143.trr
InputName=f143
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f145.trr
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f145.trr
InputName=f145
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f145.trr
InputName=f145
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Dir"
# PROP Default_Filter "dir"
# Begin Source File
SOURCE=..\ce\f136.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f136.dir
InputName=f136
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f136.dir
InputName=f136
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f137.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f137.dir
InputName=f137
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f137.dir
InputName=f137
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f138.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f138.dir
InputName=f138
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f138.dir
InputName=f138
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f139.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f139.dir
InputName=f139
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f139.dir
InputName=f139
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f140.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f140.dir
InputName=f140
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f140.dir
InputName=f140
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f141.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f141.dir
InputName=f141
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f141.dir
InputName=f141
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f142.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f142.dir
InputName=f142
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f142.dir
InputName=f142
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f143.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f143.dir
InputName=f143
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f143.dir
InputName=f143
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ce\f145.dir
!IF "$(CFG)" == "ce0 - Win32 Release"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ce\f145.dir
InputName=f145
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
# Begin Custom Build - Compiling dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ce\f145.dir
InputName=f145
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -94,9 +94,6 @@ LINK32=link.exe
# Begin Group "Sources"
# PROP Default_Filter "cpp"
# Begin Group "Extra Sources"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\cg\cg2103.cpp
@ -111,6 +108,22 @@ SOURCE=..\cg\cgpagame.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0300.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0400.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\cilib.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\clifor.cpp
# End Source File
# Begin Source File
@ -166,47 +179,6 @@ SOURCE=..\ve\velib03a.cpp
SOURCE=..\ve\velib05.cpp
# End Source File
# End Group
# Begin Source File
SOURCE=..\cg\cg2103.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cgpagame.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0300.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\ci0400.cpp
# End Source File
# Begin Source File
SOURCE=..\ci\cilib.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib02.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib03a.cpp
# End Source File
# End Group
# Begin Group "Masks"
# PROP Default_Filter "uml"
@ -260,7 +232,7 @@ InputName=ci0400a
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\brugno\R_02_02\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ci\ci0400a.uml
InputName=ci0400a
@ -374,30 +346,9 @@ SOURCE=.\ci0.rc
# End Source File
# End Group
# Begin Group "Ini Files"
# Begin Group "Ini"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\ci\ci0400.ini
!IF "$(CFG)" == "ci0 - Win32 Release"
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\brugno\R_02_02\exed
InputPath=..\ci\ci0400.ini
InputName=ci0400
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ENDIF
# End Source File
# PROP Default_Filter "ini"
# End Group
# End Target
# End Project

View File

@ -414,34 +414,34 @@ InputName=dbtbvar
# PROP Default_Filter "h"
# End Group
# Begin Group "Rpt"
# Begin Group "Trr"
# PROP Default_Filter "rpt"
# PROP Default_Filter "trr"
# Begin Source File
SOURCE=..\db\dbtblav.rpt
SOURCE=..\db\f112.trr
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\db\dbtblav.rpt
InputName=dbtblav
InputPath=..\db\f112.trr
InputName=f112
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\db\dbtblav.rpt
InputName=dbtblav
InputPath=..\db\f112.trr
InputName=f112
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
@ -450,60 +450,85 @@ InputName=dbtblav
# End Source File
# Begin Source File
SOURCE=..\db\dbtbord.rpt
SOURCE=..\db\f113.trr
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\db\dbtbord.rpt
InputName=dbtbord
InputPath=..\db\f113.trr
InputName=f113
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\db\dbtbord.rpt
InputName=dbtbord
InputPath=..\db\f113.trr
InputName=f113
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Dir"
# PROP Default_Filter "dir"
# Begin Source File
SOURCE=..\db\dbtbvar.rpt
SOURCE=..\db\f112.dir
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\db\dbtbvar.rpt
InputName=dbtbvar
InputPath=..\db\f112.dir
InputName=f112
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\db\dbtbvar.rpt
InputName=dbtbvar
!ENDIF
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Source File
# Begin Source File
SOURCE=..\db\f113.dir
!IF "$(CFG)" == "db0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\db\f113.dir
InputName=f113
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\db\f113.dir
InputName=f113
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build

View File

@ -96,6 +96,10 @@ LINK32=link.exe
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=..\ca\calib01.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cg2101.cpp
# End Source File
# Begin Source File
@ -252,6 +256,10 @@ SOURCE=..\ve\velib04e.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib04f.cpp
# End Source File
# Begin Source File
SOURCE=..\ve\velib05.cpp
# End Source File
# Begin Source File
@ -773,41 +781,6 @@ InputName=ribadett
!ENDIF
# End Source File
# End Group
# Begin Group "Rpts"
# PROP Default_Filter "rpt"
# Begin Source File
SOURCE=..\ef\batbbnp.rpt
!IF "$(CFG)" == "ef0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\ef\batbbnp.rpt
InputName=batbbnp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ef\batbbnp.rpt
InputName=batbbnp
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -698,34 +698,34 @@ InputName=in0100b
# End Source File
# End Group
# Begin Group "Rpt"
# Begin Group "Trr"
# PROP Default_Filter "rpt"
# PROP Default_Filter "trr"
# Begin Source File
SOURCE=..\in\batbicc.rpt
SOURCE=..\in\f133.trr
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\batbicc.rpt
InputName=batbicc
InputPath=..\in\f133.trr
InputName=f133
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\batbicc.rpt
InputName=batbicc
InputPath=..\in\f133.trr
InputName=f133
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
@ -734,29 +734,29 @@ InputName=batbicc
# End Source File
# Begin Source File
SOURCE=..\in\batbimt.rpt
SOURCE=..\in\f134.trr
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\batbimt.rpt
InputName=batbimt
InputPath=..\in\f134.trr
InputName=f134
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\batbimt.rpt
InputName=batbimt
InputPath=..\in\f134.trr
InputName=f134
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
@ -765,29 +765,64 @@ InputName=batbimt
# End Source File
# Begin Source File
SOURCE=..\in\batbint.rpt
SOURCE=..\in\f135.trr
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\batbint.rpt
InputName=batbint
InputPath=..\in\f135.trr
InputName=f135
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\batbint.rpt
InputName=batbint
InputPath=..\in\f135.trr
InputName=f135
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Dir"
# PROP Default_Filter "dir"
# Begin Source File
SOURCE=..\in\f133.dir
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\f133.dir
InputName=f133
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\f133.dir
InputName=f133
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
@ -796,29 +831,60 @@ InputName=batbint
# End Source File
# Begin Source File
SOURCE=..\in\batbird.rpt
SOURCE=..\in\f134.dir
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\batbird.rpt
InputName=batbird
InputPath=..\in\f134.dir
InputName=f134
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\batbird.rpt
InputName=batbird
InputPath=..\in\f134.dir
InputName=f134
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\in\f135.dir
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo22
InputPath=..\in\f135.dir
InputName=f135
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\in\f135.dir
InputName=f135
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
# End Custom Build

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/li0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/li0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\li\li0400a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0400a.uml
InputName=li0400a
@ -133,7 +133,7 @@ InputName=li0400a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0400a.uml
InputName=li0400a
@ -152,7 +152,7 @@ SOURCE=..\li\li0500a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0500a.uml
InputName=li0500a
@ -164,7 +164,7 @@ InputName=li0500a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0500a.uml
InputName=li0500a
@ -183,7 +183,7 @@ SOURCE=..\li\li0500b.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0500b.uml
InputName=li0500b
@ -195,7 +195,7 @@ InputName=li0500b
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0500b.uml
InputName=li0500b
@ -214,7 +214,7 @@ SOURCE=..\li\li0600a.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0600a.uml
InputName=li0600a
@ -226,7 +226,7 @@ InputName=li0600a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0600a.uml
InputName=li0600a
@ -245,7 +245,7 @@ SOURCE=..\li\li0600b.uml
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0600b.uml
InputName=li0600b
@ -257,7 +257,7 @@ InputName=li0600b
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0600b.uml
InputName=li0600b
@ -312,7 +312,7 @@ SOURCE=..\li\f154.trr
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\f154.trr
InputName=f154
@ -324,7 +324,7 @@ InputName=f154
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\f154.trr
InputName=f154
@ -347,7 +347,7 @@ SOURCE=..\li\f154.dir
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\f154.dir
InputName=f154
@ -359,7 +359,7 @@ InputName=f154
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\f154.dir
InputName=f154
@ -382,7 +382,7 @@ SOURCE=..\li\li0500a.rep
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0500a.rep
InputName=li0500a
@ -394,7 +394,7 @@ InputName=li0500a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0500a.rep
InputName=li0500a
@ -417,7 +417,7 @@ SOURCE=..\li\li0600a.ini
!IF "$(CFG)" == "li0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\li\li0600a.ini
InputName=li0600a
@ -429,7 +429,7 @@ InputName=li0600a
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\li\li0600a.ini
InputName=li0600a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd1579.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd1579.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\pd1579100a.uml
!IF "$(CFG)" == "pd1579 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\pd1579100a.uml
InputName=pd1579100a
@ -125,7 +125,7 @@ InputName=pd1579100a
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\pd1579100a.uml
InputName=pd1579100a
@ -162,7 +162,7 @@ SOURCE=..\ps\pd1579100a.ini
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
# Begin Custom Build
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\pd1579100a.ini
InputName=pd1579100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd1890.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd1890.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
@ -125,7 +125,7 @@ SOURCE=..\ps\pd1890100a.uml
!IF "$(CFG)" == "pd1890 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\pd1890100a.uml
InputName=pd1890100a
@ -137,7 +137,7 @@ InputName=pd1890100a
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\pd1890100a.uml
InputName=pd1890100a

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd6030.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd6030.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\pd6030100.uml
!IF "$(CFG)" == "pd6030 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\pd6030100.uml
InputName=pd6030100
@ -125,7 +125,7 @@ InputName=pd6030100
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\pd6030100.uml
InputName=pd6030100

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0816.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0816.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
@ -113,7 +113,7 @@ SOURCE=..\ps\ps0816100a.uml
!IF "$(CFG)" == "ps0816 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\ps0816100a.uml
InputName=ps0816100a
@ -125,7 +125,7 @@ InputName=ps0816100a
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0816100a.uml
InputName=ps0816100a
@ -162,7 +162,7 @@ SOURCE=..\ps\ps0816101f.ini
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0816101f.ini
InputName=ps0816101f
@ -183,7 +183,7 @@ SOURCE=..\ps\ps0816101s.ini
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0816101s.ini
InputName=ps0816101s
@ -204,7 +204,7 @@ SOURCE=..\ps\ps0816102f.ini
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0816102f.ini
InputName=ps0816102f
@ -225,7 +225,7 @@ SOURCE=..\ps\ps0816102s.ini
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0816102s.ini
InputName=ps0816102s

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0872.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0872.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
@ -117,7 +117,7 @@ SOURCE=..\ps\ps0872100a.uml
!IF "$(CFG)" == "ps0872 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\ps0872100a.uml
InputName=ps0872100a
@ -129,7 +129,7 @@ InputName=ps0872100a
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0872100a.uml
InputName=ps0872100a
@ -148,7 +148,7 @@ SOURCE=..\ps\ps0872200a.uml
!IF "$(CFG)" == "ps0872 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\ps0872200a.uml
InputName=ps0872200a
@ -160,7 +160,7 @@ InputName=ps0872200a
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0872200a.uml
InputName=ps0872200a

View File

@ -25,7 +25,7 @@ CFG=ps0920 - Win32 Debug
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
@ -52,9 +52,9 @@ RSC=rc.exe
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0920.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0920.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ps0920 - Win32 Debug"
@ -80,7 +80,7 @@ LINK32=xilink6.exe
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ps0920.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
@ -113,7 +113,7 @@ SOURCE=..\ps\ps0920100a.uml
!IF "$(CFG)" == "ps0920 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo22
InputPath=..\ps\ps0920100a.uml
InputName=ps0920100a
@ -125,7 +125,7 @@ InputName=ps0920100a
!ELSEIF "$(CFG)" == "ps0920 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\u\D_02_01\exed
TargetDir=\U\Luca\R_02_02\exed
InputPath=..\ps\ps0920100a.uml
InputName=ps0920100a