Patch level :2.2 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento :sistemati path di release dei progetti git-svn-id: svn://10.65.10.50/trunk@13116 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
e4c311d974
commit
9366d42d52
@ -213,6 +213,18 @@ Package=<4>
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###############################################################################
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Project: "ba_files"=.\ba_files.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "ba_masktab"=.\ba_masktab.dsp - Package Owner=<4>
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Package=<5>
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@ -432,37 +432,6 @@ InputName=ba3a00a
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ba\batbban.uml
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!IF "$(CFG)" == "ba3 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\batbban.uml
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InputName=batbban
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\batbban.uml
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InputName=batbban
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Headers"
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566
projects/ce0.dsp
566
projects/ce0.dsp
@ -1145,6 +1145,572 @@ InputName=cetbtmc
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Trr"
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# PROP Default_Filter "trr"
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# Begin Source File
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SOURCE=..\ce\f136.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f136.trr
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InputName=f136
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f136.trr
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InputName=f136
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f137.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f137.trr
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InputName=f137
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f137.trr
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InputName=f137
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f138.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f138.trr
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InputName=f138
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f138.trr
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InputName=f138
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f139.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f139.trr
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InputName=f139
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f139.trr
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InputName=f139
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f140.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f140.trr
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InputName=f140
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f140.trr
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InputName=f140
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f141.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f141.trr
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InputName=f141
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f141.trr
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InputName=f141
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f142.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f142.trr
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InputName=f142
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f142.trr
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InputName=f142
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f143.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f143.trr
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InputName=f143
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f143.trr
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InputName=f143
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f145.trr
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f145.trr
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InputName=f145
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling trr $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f145.trr
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InputName=f145
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"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Dir"
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# PROP Default_Filter "dir"
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# Begin Source File
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SOURCE=..\ce\f136.dir
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling dir $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f136.dir
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InputName=f136
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"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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# End Custom Build
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|
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!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f136.dir
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InputName=f136
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"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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# End Custom Build
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|
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f137.dir
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling dir $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f137.dir
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InputName=f137
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"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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||||
|
||||
# End Custom Build
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||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
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# Begin Custom Build - Compiling dir $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\f137.dir
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InputName=f137
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"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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# End Custom Build
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|
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ce\f138.dir
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!IF "$(CFG)" == "ce0 - Win32 Release"
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# Begin Custom Build - Compiling dir $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\f138.dir
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InputName=f138
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"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
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||||
InputPath=..\ce\f138.dir
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||||
InputName=f138
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||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f139.dir
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||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
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||||
InputPath=..\ce\f139.dir
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||||
InputName=f139
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||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f139.dir
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||||
InputName=f139
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f140.dir
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||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
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||||
InputPath=..\ce\f140.dir
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||||
InputName=f140
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||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f140.dir
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||||
InputName=f140
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
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||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
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||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f141.dir
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||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\f141.dir
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||||
InputName=f141
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||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f141.dir
|
||||
InputName=f141
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f142.dir
|
||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\f142.dir
|
||||
InputName=f142
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f142.dir
|
||||
InputName=f142
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f143.dir
|
||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\f143.dir
|
||||
InputName=f143
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f143.dir
|
||||
InputName=f143
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ce\f145.dir
|
||||
|
||||
!IF "$(CFG)" == "ce0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\f145.dir
|
||||
InputName=f145
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ce0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\f145.dir
|
||||
InputName=f145
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
@ -94,9 +94,6 @@ LINK32=link.exe
|
||||
# Begin Group "Sources"
|
||||
|
||||
# PROP Default_Filter "cpp"
|
||||
# Begin Group "Extra Sources"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2103.cpp
|
||||
@ -111,6 +108,22 @@ SOURCE=..\cg\cgpagame.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0300.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0400.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\cilib.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\clifor.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -166,47 +179,6 @@ SOURCE=..\ve\velib03a.cpp
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2103.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cglib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cgpagame.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0300.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0400.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\cilib.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib02.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib03a.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Masks"
|
||||
|
||||
# PROP Default_Filter "uml"
|
||||
@ -260,7 +232,7 @@ InputName=ci0400a
|
||||
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\brugno\R_02_02\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ci\ci0400a.uml
|
||||
InputName=ci0400a
|
||||
|
||||
@ -374,30 +346,9 @@ SOURCE=.\ci0.rc
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Ini Files"
|
||||
# Begin Group "Ini"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ci\ci0400.ini
|
||||
|
||||
!IF "$(CFG)" == "ci0 - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "ci0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\brugno\R_02_02\exed
|
||||
InputPath=..\ci\ci0400.ini
|
||||
InputName=ci0400
|
||||
|
||||
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\$(InputName).ini
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# PROP Default_Filter "ini"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
|
@ -414,34 +414,34 @@ InputName=dbtbvar
|
||||
|
||||
# PROP Default_Filter "h"
|
||||
# End Group
|
||||
# Begin Group "Rpt"
|
||||
# Begin Group "Trr"
|
||||
|
||||
# PROP Default_Filter "rpt"
|
||||
# PROP Default_Filter "trr"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dbtblav.rpt
|
||||
SOURCE=..\db\f112.trr
|
||||
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtblav.rpt
|
||||
InputName=dbtblav
|
||||
InputPath=..\db\f112.trr
|
||||
InputName=f112
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtblav.rpt
|
||||
InputName=dbtblav
|
||||
InputPath=..\db\f112.trr
|
||||
InputName=f112
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
@ -450,60 +450,85 @@ InputName=dbtblav
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dbtbord.rpt
|
||||
SOURCE=..\db\f113.trr
|
||||
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbord.rpt
|
||||
InputName=dbtbord
|
||||
InputPath=..\db\f113.trr
|
||||
InputName=f113
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbord.rpt
|
||||
InputName=dbtbord
|
||||
InputPath=..\db\f113.trr
|
||||
InputName=f113
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Dir"
|
||||
|
||||
# PROP Default_Filter "dir"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\dbtbvar.rpt
|
||||
SOURCE=..\db\f112.dir
|
||||
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbvar.rpt
|
||||
InputName=dbtbvar
|
||||
InputPath=..\db\f112.dir
|
||||
InputName=f112
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbvar.rpt
|
||||
InputName=dbtbvar
|
||||
!ENDIF
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\db\f113.dir
|
||||
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\f113.dir
|
||||
InputName=f113
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\f113.dir
|
||||
InputName=f113
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
|
@ -96,6 +96,10 @@ LINK32=link.exe
|
||||
# PROP Default_Filter "cpp"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ca\calib01.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\cg\cg2101.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -252,6 +256,10 @@ SOURCE=..\ve\velib04e.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib04f.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@ -773,41 +781,6 @@ InputName=ribadett
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Rpts"
|
||||
|
||||
# PROP Default_Filter "rpt"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ef\batbbnp.rpt
|
||||
|
||||
!IF "$(CFG)" == "ef0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ef\batbbnp.rpt
|
||||
InputName=batbbnp
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "ef0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ef\batbbnp.rpt
|
||||
InputName=batbbnp
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
158
projects/in0.dsp
158
projects/in0.dsp
@ -698,34 +698,34 @@ InputName=in0100b
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Rpt"
|
||||
# Begin Group "Trr"
|
||||
|
||||
# PROP Default_Filter "rpt"
|
||||
# PROP Default_Filter "trr"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\batbicc.rpt
|
||||
SOURCE=..\in\f133.trr
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\batbicc.rpt
|
||||
InputName=batbicc
|
||||
InputPath=..\in\f133.trr
|
||||
InputName=f133
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\batbicc.rpt
|
||||
InputName=batbicc
|
||||
InputPath=..\in\f133.trr
|
||||
InputName=f133
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
@ -734,29 +734,29 @@ InputName=batbicc
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\batbimt.rpt
|
||||
SOURCE=..\in\f134.trr
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\batbimt.rpt
|
||||
InputName=batbimt
|
||||
InputPath=..\in\f134.trr
|
||||
InputName=f134
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\batbimt.rpt
|
||||
InputName=batbimt
|
||||
InputPath=..\in\f134.trr
|
||||
InputName=f134
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
@ -765,29 +765,64 @@ InputName=batbimt
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\batbint.rpt
|
||||
SOURCE=..\in\f135.trr
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\batbint.rpt
|
||||
InputName=batbint
|
||||
InputPath=..\in\f135.trr
|
||||
InputName=f135
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\batbint.rpt
|
||||
InputName=batbint
|
||||
InputPath=..\in\f135.trr
|
||||
InputName=f135
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Dir"
|
||||
|
||||
# PROP Default_Filter "dir"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\f133.dir
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\f133.dir
|
||||
InputName=f133
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\f133.dir
|
||||
InputName=f133
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
@ -796,29 +831,60 @@ InputName=batbint
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\batbird.rpt
|
||||
SOURCE=..\in\f134.dir
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\batbird.rpt
|
||||
InputName=batbird
|
||||
InputPath=..\in\f134.dir
|
||||
InputName=f134
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\batbird.rpt
|
||||
InputName=batbird
|
||||
InputPath=..\in\f134.dir
|
||||
InputName=f134
|
||||
|
||||
"$(TargetDir)\$(InputName).rpt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
rpt32 $(InputPath) $(TargetDir)\$(InputName).rpt
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\in\f135.dir
|
||||
|
||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\in\f135.dir
|
||||
InputName=f135
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\in\f135.dir
|
||||
InputName=f135
|
||||
|
||||
"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir
|
||||
|
||||
# End Custom Build
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/li0.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/li0.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
@ -121,7 +121,7 @@ SOURCE=..\li\li0400a.uml
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0400a.uml
|
||||
InputName=li0400a
|
||||
|
||||
@ -133,7 +133,7 @@ InputName=li0400a
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0400a.uml
|
||||
InputName=li0400a
|
||||
|
||||
@ -152,7 +152,7 @@ SOURCE=..\li\li0500a.uml
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0500a.uml
|
||||
InputName=li0500a
|
||||
|
||||
@ -164,7 +164,7 @@ InputName=li0500a
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0500a.uml
|
||||
InputName=li0500a
|
||||
|
||||
@ -183,7 +183,7 @@ SOURCE=..\li\li0500b.uml
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0500b.uml
|
||||
InputName=li0500b
|
||||
|
||||
@ -195,7 +195,7 @@ InputName=li0500b
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0500b.uml
|
||||
InputName=li0500b
|
||||
|
||||
@ -214,7 +214,7 @@ SOURCE=..\li\li0600a.uml
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0600a.uml
|
||||
InputName=li0600a
|
||||
|
||||
@ -226,7 +226,7 @@ InputName=li0600a
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0600a.uml
|
||||
InputName=li0600a
|
||||
|
||||
@ -245,7 +245,7 @@ SOURCE=..\li\li0600b.uml
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0600b.uml
|
||||
InputName=li0600b
|
||||
|
||||
@ -257,7 +257,7 @@ InputName=li0600b
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0600b.uml
|
||||
InputName=li0600b
|
||||
|
||||
@ -312,7 +312,7 @@ SOURCE=..\li\f154.trr
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\f154.trr
|
||||
InputName=f154
|
||||
|
||||
@ -324,7 +324,7 @@ InputName=f154
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying trr $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\f154.trr
|
||||
InputName=f154
|
||||
|
||||
@ -347,7 +347,7 @@ SOURCE=..\li\f154.dir
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\f154.dir
|
||||
InputName=f154
|
||||
|
||||
@ -359,7 +359,7 @@ InputName=f154
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying dir $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\f154.dir
|
||||
InputName=f154
|
||||
|
||||
@ -382,7 +382,7 @@ SOURCE=..\li\li0500a.rep
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying report $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0500a.rep
|
||||
InputName=li0500a
|
||||
|
||||
@ -394,7 +394,7 @@ InputName=li0500a
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying report $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0500a.rep
|
||||
InputName=li0500a
|
||||
|
||||
@ -417,7 +417,7 @@ SOURCE=..\li\li0600a.ini
|
||||
!IF "$(CFG)" == "li0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Copying ini $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\li\li0600a.ini
|
||||
InputName=li0600a
|
||||
|
||||
@ -429,7 +429,7 @@ InputName=li0600a
|
||||
!ELSEIF "$(CFG)" == "li0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Copying ini $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\li\li0600a.ini
|
||||
InputName=li0600a
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd1579.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd1579.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
|
||||
@ -113,7 +113,7 @@ SOURCE=..\ps\pd1579100a.uml
|
||||
!IF "$(CFG)" == "pd1579 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\pd1579100a.uml
|
||||
InputName=pd1579100a
|
||||
|
||||
@ -125,7 +125,7 @@ InputName=pd1579100a
|
||||
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\pd1579100a.uml
|
||||
InputName=pd1579100a
|
||||
|
||||
@ -162,7 +162,7 @@ SOURCE=..\ps\pd1579100a.ini
|
||||
!ELSEIF "$(CFG)" == "pd1579 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\pd1579100a.ini
|
||||
InputName=pd1579100a
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd1890.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd1890.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
|
||||
@ -125,7 +125,7 @@ SOURCE=..\ps\pd1890100a.uml
|
||||
!IF "$(CFG)" == "pd1890 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\pd1890100a.uml
|
||||
InputName=pd1890100a
|
||||
|
||||
@ -137,7 +137,7 @@ InputName=pd1890100a
|
||||
!ELSEIF "$(CFG)" == "pd1890 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\pd1890100a.uml
|
||||
InputName=pd1890100a
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/pd6030.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/pd6030.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
|
||||
@ -113,7 +113,7 @@ SOURCE=..\ps\pd6030100.uml
|
||||
!IF "$(CFG)" == "pd6030 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\pd6030100.uml
|
||||
InputName=pd6030100
|
||||
|
||||
@ -125,7 +125,7 @@ InputName=pd6030100
|
||||
!ELSEIF "$(CFG)" == "pd6030 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\pd6030100.uml
|
||||
InputName=pd6030100
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0816.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0816.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
@ -113,7 +113,7 @@ SOURCE=..\ps\ps0816100a.uml
|
||||
!IF "$(CFG)" == "ps0816 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\ps0816100a.uml
|
||||
InputName=ps0816100a
|
||||
|
||||
@ -125,7 +125,7 @@ InputName=ps0816100a
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0816100a.uml
|
||||
InputName=ps0816100a
|
||||
|
||||
@ -162,7 +162,7 @@ SOURCE=..\ps\ps0816101f.ini
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0816101f.ini
|
||||
InputName=ps0816101f
|
||||
|
||||
@ -183,7 +183,7 @@ SOURCE=..\ps\ps0816101s.ini
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0816101s.ini
|
||||
InputName=ps0816101s
|
||||
|
||||
@ -204,7 +204,7 @@ SOURCE=..\ps\ps0816102f.ini
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0816102f.ini
|
||||
InputName=ps0816102f
|
||||
|
||||
@ -225,7 +225,7 @@ SOURCE=..\ps\ps0816102s.ini
|
||||
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0816102s.ini
|
||||
InputName=ps0816102s
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0872.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0872.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
|
||||
@ -117,7 +117,7 @@ SOURCE=..\ps\ps0872100a.uml
|
||||
!IF "$(CFG)" == "ps0872 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\ps0872100a.uml
|
||||
InputName=ps0872100a
|
||||
|
||||
@ -129,7 +129,7 @@ InputName=ps0872100a
|
||||
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0872100a.uml
|
||||
InputName=ps0872100a
|
||||
|
||||
@ -148,7 +148,7 @@ SOURCE=..\ps\ps0872200a.uml
|
||||
!IF "$(CFG)" == "ps0872 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\ps0872200a.uml
|
||||
InputName=ps0872200a
|
||||
|
||||
@ -160,7 +160,7 @@ InputName=ps0872200a
|
||||
!ELSEIF "$(CFG)" == "ps0872 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0872200a.uml
|
||||
InputName=ps0872200a
|
||||
|
||||
|
@ -25,7 +25,7 @@ CFG=ps0920 - Win32 Debug
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=xicl6.exe
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
@ -52,9 +52,9 @@ RSC=rc.exe
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=xilink6.exe
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ps0920.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ps0920.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ps0920 - Win32 Debug"
|
||||
@ -80,7 +80,7 @@ LINK32=xilink6.exe
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=xilink6.exe
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ps0920.exe" /pdbtype:sept
|
||||
# SUBTRACT LINK32 /nodefaultlib
|
||||
@ -113,7 +113,7 @@ SOURCE=..\ps\ps0920100a.uml
|
||||
!IF "$(CFG)" == "ps0920 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ps\ps0920100a.uml
|
||||
InputName=ps0920100a
|
||||
|
||||
@ -125,7 +125,7 @@ InputName=ps0920100a
|
||||
!ELSEIF "$(CFG)" == "ps0920 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\u\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ps\ps0920100a.uml
|
||||
InputName=ps0920100a
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user