Patch level :2.2 2006 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :aggiornamento progetti versione release 2006 in corso!


git-svn-id: svn://10.65.10.50/trunk@13906 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-04-13 16:09:06 +00:00
parent 9f562e6712
commit 8e7458bdf3
15 changed files with 141 additions and 137 deletions

View File

@ -141,7 +141,7 @@ InputName=770100a
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100a.uml
InputName=770100a
@ -172,7 +172,7 @@ InputName=770100b
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100b.uml
InputName=770100b
@ -203,7 +203,7 @@ InputName=770100c
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100c.uml
InputName=770100c
@ -234,7 +234,7 @@ InputName=770100d
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100d.uml
InputName=770100d
@ -265,7 +265,7 @@ InputName=770100e
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100e.uml
InputName=770100e
@ -296,7 +296,7 @@ InputName=770100f
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100f.uml
InputName=770100f
@ -327,7 +327,7 @@ InputName=770100g
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770100g.uml
InputName=770100g
@ -358,7 +358,7 @@ InputName=770200a
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\770200a.uml
InputName=770200a
@ -389,7 +389,7 @@ InputName=batbca7
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\batbca7.uml
InputName=batbca7
@ -420,7 +420,7 @@ InputName=batbcaf
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\batbcaf.uml
InputName=batbcaf
@ -451,7 +451,7 @@ InputName=batbent
!ELSEIF "$(CFG)" == "770 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\m770\batbent.uml
InputName=batbent

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Authoriz.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Authoriz.exe" /libpath:"..\..\wx263\lib"
!ENDIF
@ -205,16 +205,16 @@ SOURCE=..\server\server.rc
!ELSEIF "$(CFG)" == "Authoriz - Win32 Debug DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ELSEIF "$(CFG)" == "Authoriz - Win32 Release DLL"
# ADD BASE RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# ADD BASE RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\r020200\server"
# SUBTRACT BASE RSC /i "..\server" /i "..\..\wx263\include"
# ADD RSC /l 0x410 /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# ADD RSC /l 0x410 /i "\U\Release\A_02_02\server" /i "\U\Luca\A_02_02\server" /i "\U\Luca\R_02_02\server" /i "\U\Luca\R_02_01\server" /i "\U\Luca\r030200\server" /i "\U\Luca\r020200.aga\server" /i "\U\Luca\wx263\include"
# SUBTRACT RSC /i "..\server" /i "..\..\wx263\include"
!ENDIF

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/BaseServ.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/BaseServ.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Coffee.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Coffee.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/DataBase.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/DataBase.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -149,7 +149,7 @@ InputName=db0500a
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\db0500a.uml
InputName=db0500a
@ -180,7 +180,7 @@ InputName=db0500b
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\db0500b.uml
InputName=db0500b
@ -211,7 +211,7 @@ InputName=db0500c
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\db0500c.uml
InputName=db0500c
@ -242,7 +242,7 @@ InputName=dbstlav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbstlav.uml
InputName=dbstlav
@ -273,7 +273,7 @@ InputName=dbstord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbstord.uml
InputName=dbstord
@ -304,7 +304,7 @@ InputName=dbstvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbstvar.uml
InputName=dbstvar
@ -335,7 +335,7 @@ InputName=dbtblav
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbtblav.uml
InputName=dbtblav
@ -366,7 +366,7 @@ InputName=dbtbord
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbtbord.uml
InputName=dbtbord
@ -397,7 +397,7 @@ InputName=dbtbvar
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\dbtbvar.uml
InputName=dbtbvar
@ -436,7 +436,7 @@ InputName=f112
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\f112.trr
InputName=f112
@ -467,7 +467,7 @@ InputName=f113
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\f113.trr
InputName=f113
@ -523,7 +523,7 @@ InputName=f113
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\db\f113.dir
InputName=f113

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Diction.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Diction.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/in0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/in0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
@ -141,7 +141,7 @@ SOURCE=..\in\basticc.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\basticc.uml
InputName=basticc
@ -153,7 +153,7 @@ InputName=basticc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\basticc.uml
InputName=basticc
@ -172,7 +172,7 @@ SOURCE=..\in\bastimt.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\bastimt.uml
InputName=bastimt
@ -184,7 +184,7 @@ InputName=bastimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\bastimt.uml
InputName=bastimt
@ -203,7 +203,7 @@ SOURCE=..\in\bastint.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\bastint.uml
InputName=bastint
@ -215,7 +215,7 @@ InputName=bastint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\bastint.uml
InputName=bastint
@ -234,7 +234,7 @@ SOURCE=..\in\bastird.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\bastird.uml
InputName=bastird
@ -246,7 +246,7 @@ InputName=bastird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\bastird.uml
InputName=bastird
@ -265,7 +265,7 @@ SOURCE=..\in\batbicc.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbicc.uml
InputName=batbicc
@ -277,7 +277,7 @@ InputName=batbicc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbicc.uml
InputName=batbicc
@ -296,7 +296,7 @@ SOURCE=..\in\batbimt.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbimt.uml
InputName=batbimt
@ -308,7 +308,7 @@ InputName=batbimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbimt.uml
InputName=batbimt
@ -327,7 +327,7 @@ SOURCE=..\in\batbint.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbint.uml
InputName=batbint
@ -339,7 +339,7 @@ InputName=batbint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbint.uml
InputName=batbint
@ -358,7 +358,7 @@ SOURCE=..\in\batbird.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbird.uml
InputName=batbird
@ -370,7 +370,7 @@ InputName=batbird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbird.uml
InputName=batbird
@ -389,7 +389,7 @@ SOURCE=..\in\in0100a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0100a.uml
InputName=in0100a
@ -401,7 +401,7 @@ InputName=in0100a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0100a.uml
InputName=in0100a
@ -420,7 +420,7 @@ SOURCE=..\in\in0200a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0200a.uml
InputName=in0200a
@ -432,7 +432,7 @@ InputName=in0200a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0200a.uml
InputName=in0200a
@ -451,7 +451,7 @@ SOURCE=..\in\in0500a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0500a.uml
InputName=in0500a
@ -463,7 +463,7 @@ InputName=in0500a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0500a.uml
InputName=in0500a
@ -482,7 +482,7 @@ SOURCE=..\in\in0500b.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0500b.uml
InputName=in0500b
@ -494,7 +494,7 @@ InputName=in0500b
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0500b.uml
InputName=in0500b
@ -513,7 +513,7 @@ SOURCE=..\in\in0600a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0600a.uml
InputName=in0600a
@ -525,7 +525,7 @@ InputName=in0600a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0600a.uml
InputName=in0600a
@ -544,7 +544,7 @@ SOURCE=..\in\in0700a.uml
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0700a.uml
InputName=in0700a
@ -556,7 +556,7 @@ InputName=in0700a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0700a.uml
InputName=in0700a
@ -611,7 +611,7 @@ SOURCE=..\in\batbint.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbint.frm
InputName=batbint
@ -623,7 +623,7 @@ InputName=batbint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbint.frm
InputName=batbint
@ -642,7 +642,7 @@ SOURCE=..\in\in0100a.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0100a.frm
InputName=in0100a
@ -654,7 +654,7 @@ InputName=in0100a
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0100a.frm
InputName=in0100a
@ -673,7 +673,7 @@ SOURCE=..\in\in0100b.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0100b.frm
InputName=in0100b
@ -685,7 +685,7 @@ InputName=in0100b
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0100b.frm
InputName=in0100b
@ -704,7 +704,7 @@ SOURCE=..\in\in0100c.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0100c.frm
InputName=in0100c
@ -716,7 +716,7 @@ InputName=in0100c
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0100c.frm
InputName=in0100c
@ -735,7 +735,7 @@ SOURCE=..\in\in0100d.frm
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\in0100d.frm
InputName=in0100d
@ -747,7 +747,7 @@ InputName=in0100d
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\in0100d.frm
InputName=in0100d
@ -770,7 +770,7 @@ SOURCE=..\in\batbicc.rpt
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbicc.rpt
InputName=batbicc
@ -782,7 +782,7 @@ InputName=batbicc
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbicc.rpt
InputName=batbicc
@ -801,7 +801,7 @@ SOURCE=..\in\batbimt.rpt
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbimt.rpt
InputName=batbimt
@ -813,7 +813,7 @@ InputName=batbimt
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbimt.rpt
InputName=batbimt
@ -832,7 +832,7 @@ SOURCE=..\in\batbint.rpt
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbint.rpt
InputName=batbint
@ -844,7 +844,7 @@ InputName=batbint
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbint.rpt
InputName=batbint
@ -863,7 +863,7 @@ SOURCE=..\in\batbird.rpt
!IF "$(CFG)" == "in0 - Win32 Release"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=D:\Release\Campo21
TargetDir=D:\Release\Campo23
InputPath=..\in\batbird.rpt
InputName=batbird
@ -875,7 +875,7 @@ InputName=batbird
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
# Begin Custom Build - Compiling rpt $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\in\batbird.rpt
InputName=batbird

View File

@ -137,7 +137,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw240.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Lerch.exe" /libpath:"..\..\wx263\lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxmsw263.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"D:\Release\Campo23/servers/Lerch.exe" /libpath:"..\..\wx263\lib"
!ENDIF

View File

@ -225,7 +225,7 @@ InputName=pr0500a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\pr0500a.uml
InputName=pr0500a
@ -256,7 +256,7 @@ InputName=pr0600a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\pr0600a.uml
InputName=pr0600a
@ -287,7 +287,7 @@ InputName=pr0700a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\pr0700a.uml
InputName=pr0700a
@ -318,7 +318,7 @@ InputName=pr0700b
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\pr0700b.uml
InputName=pr0700b
@ -349,7 +349,7 @@ InputName=pr0800a
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\pr0800a.uml
InputName=pr0800a
@ -380,7 +380,7 @@ InputName=prtbapr
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\prtbapr.uml
InputName=prtbapr
@ -443,7 +443,7 @@ InputName=f122
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f122.trr
InputName=f122
@ -474,7 +474,7 @@ InputName=f123
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f123.trr
InputName=f123
@ -505,7 +505,7 @@ InputName=f124
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f124.trr
InputName=f124
@ -540,7 +540,7 @@ InputName=f122
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f122.dir
InputName=f122
@ -571,7 +571,7 @@ InputName=f123
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f123.dir
InputName=f123
@ -602,7 +602,7 @@ InputName=f124
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\f124.dir
InputName=f124
@ -637,7 +637,7 @@ InputName=prmenu
!ELSEIF "$(CFG)" == "pr0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\pr\prmenu.men
InputName=prmenu

View File

@ -102,14 +102,14 @@ InputPath=..\ve\bolacq.src
InputName=bolacq
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\bolacq.src
InputName=bolacq
@ -133,14 +133,14 @@ InputPath=..\ve\bollac.src
InputName=bollac
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\bollac.src
InputName=bollac
@ -164,14 +164,14 @@ InputPath=..\ve\bollaf.src
InputName=bollaf
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\bollaf.src
InputName=bollaf
@ -195,14 +195,14 @@ InputPath=..\ve\fatacq.src
InputName=fatacq
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\fatacq.src
InputName=fatacq
@ -226,14 +226,14 @@ InputPath=..\ve\fatturaa.src
InputName=fatturaa
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\fatturaa.src
InputName=fatturaa
@ -257,14 +257,14 @@ InputPath=..\ve\fatturac.src
InputName=fatturac
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\fatturac.src
InputName=fatturac
@ -288,14 +288,14 @@ InputPath=..\ve\ordbon.src
InputName=ordbon
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ordbon.src
InputName=ordbon
@ -319,14 +319,14 @@ InputPath=..\ve\ordinec.src
InputName=ordinec
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ordinec.src
InputName=ordinec
@ -350,14 +350,14 @@ InputPath=..\ve\ordinef.src
InputName=ordinef
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ordinef.src
InputName=ordinef
@ -381,14 +381,14 @@ InputPath=..\ve\ve0300a.src
InputName=ve0300a
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ini32 $(InputPath) $(TargetDir)\$(InputName).ini
ini32r $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "profiles - Win32 Debug"
# Begin Custom Build - Creating ini from $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve0300a.src
InputName=ve0300a

View File

@ -125,7 +125,7 @@ InputName=ps0816100a
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ps\ps0816100a.uml
InputName=ps0816100a
@ -172,7 +172,7 @@ InputName=ps0816101f
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ps\ps0816101f.ini
InputName=ps0816101f
@ -203,7 +203,7 @@ InputName=ps0816101s
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ps\ps0816101s.ini
InputName=ps0816101s
@ -234,7 +234,7 @@ InputName=ps0816102f
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ps\ps0816102f.ini
InputName=ps0816102f
@ -265,7 +265,7 @@ InputName=ps0816102s
!ELSEIF "$(CFG)" == "ps0816 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ps\ps0816102s.ini
InputName=ps0816102s

View File

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\tp0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23\tp0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
@ -115,7 +115,7 @@ SOURCE=..\tp\tp0100a.uml
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Luca\A_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\tp\tp0100a.uml
InputName=tp0100a

View File

@ -161,7 +161,7 @@ InputName=ve1000b
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1000b.uml
InputName=ve1000b
@ -192,7 +192,7 @@ InputName=ve1100a
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1100a.uml
InputName=ve1100a
@ -223,7 +223,7 @@ InputName=ve1100b
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1100b.uml
InputName=ve1100b
@ -254,7 +254,7 @@ InputName=ve1200a
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1200a.uml
InputName=ve1200a
@ -293,7 +293,7 @@ InputName=listadoc
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\listadoc.frm
InputName=listadoc
@ -324,7 +324,7 @@ InputName=scontid
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\scontid.frm
InputName=scontid
@ -355,7 +355,7 @@ InputName=scontii
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\scontii.frm
InputName=scontii
@ -386,7 +386,7 @@ InputName=scontir
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\scontir.frm
InputName=scontir
@ -417,7 +417,7 @@ InputName=ve1200a
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1200a.frm
InputName=ve1200a
@ -448,7 +448,7 @@ InputName=veacc
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\veacc.frm
InputName=veacc
@ -479,7 +479,7 @@ InputName=veaccbmp
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\veaccbmp.frm
InputName=veaccbmp
@ -510,7 +510,7 @@ InputName=vebol
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\vebol.frm
InputName=vebol
@ -541,7 +541,7 @@ InputName=vebolbmp
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\vebolbmp.frm
InputName=vebolbmp
@ -572,7 +572,7 @@ InputName=vefat
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\vefat.frm
InputName=vefat
@ -603,7 +603,7 @@ InputName=vefatbmp
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\vefatbmp.frm
InputName=vefatbmp
@ -638,7 +638,7 @@ InputName=ve1300
!ELSEIF "$(CFG)" == "ve1 - Win32 Debug"
# Begin Custom Build - Copying $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Release\A_02_02\exed
InputPath=..\ve\ve1300.alx
InputName=ve1300
@ -651,6 +651,10 @@ InputName=ve1300
# End Source File
# End Group
# Begin Group "Reps"
# PROP Default_Filter "rep"
# End Group
# Begin Source File
SOURCE=.\ve1.rc

View File

@ -203,7 +203,7 @@ SOURCE=..\..\wx263\lib\wxmsw240d.lib
# End Source File
# Begin Source File
SOURCE=..\..\wx263\lib\wxmsw240.lib
SOURCE=..\..\wx263\lib\wxmsw263.lib
!IF "$(CFG)" == "xvagadll - Win32 Release"