Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :progetti


git-svn-id: svn://10.65.10.50/trunk@14296 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-09-08 09:10:21 +00:00
parent 7249538ed5
commit 7e81bb64e2

View File

@ -153,7 +153,7 @@ InputName=ca0300a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0300a.uml
InputName=ca0300a
@ -184,7 +184,7 @@ InputName=ca0400a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0400a.uml
InputName=ca0400a
@ -215,7 +215,7 @@ InputName=ca0500a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0500a.uml
InputName=ca0500a
@ -246,7 +246,7 @@ InputName=ca0600a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0600a.uml
InputName=ca0600a
@ -277,7 +277,7 @@ InputName=ca0700a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0700a.uml
InputName=ca0700a
@ -308,7 +308,7 @@ InputName=ca0800a
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\ca0800a.uml
InputName=ca0800a
@ -339,7 +339,7 @@ InputName=catbrsp
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\catbrsp.uml
InputName=catbrsp
@ -370,7 +370,7 @@ InputName=catbtpc
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\catbtpc.uml
InputName=catbtpc
@ -401,7 +401,7 @@ InputName=catbtpl
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\catbtpl.uml
InputName=catbtpl
@ -488,7 +488,7 @@ InputName=f106
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f106.trr
InputName=f106
@ -519,7 +519,7 @@ InputName=f107
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f107.trr
InputName=f107
@ -550,7 +550,7 @@ InputName=f108
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f108.trr
InputName=f108
@ -581,7 +581,7 @@ InputName=f146
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f146.trr
InputName=f146
@ -612,7 +612,7 @@ InputName=f147
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f147.trr
InputName=f147
@ -643,7 +643,7 @@ InputName=f148
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f148.trr
InputName=f148
@ -674,7 +674,7 @@ InputName=f149
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f149.trr
InputName=f149
@ -705,7 +705,7 @@ InputName=f150
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f150.trr
InputName=f150
@ -736,7 +736,7 @@ InputName=f151
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f151.trr
InputName=f151
@ -767,7 +767,7 @@ InputName=f155
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f155.trr
InputName=f155
@ -802,7 +802,7 @@ InputName=f106
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f106.dir
InputName=f106
@ -833,7 +833,7 @@ InputName=f107
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f107.dir
InputName=f107
@ -864,7 +864,7 @@ InputName=f108
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f108.dir
InputName=f108
@ -895,7 +895,7 @@ InputName=f146
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f146.dir
InputName=f146
@ -926,7 +926,7 @@ InputName=f147
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f147.dir
InputName=f147
@ -957,7 +957,7 @@ InputName=f148
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f148.dir
InputName=f148
@ -988,7 +988,7 @@ InputName=f149
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f149.dir
InputName=f149
@ -1019,7 +1019,7 @@ InputName=f150
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f150.dir
InputName=f150
@ -1050,7 +1050,7 @@ InputName=f151
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f151.dir
InputName=f151
@ -1081,7 +1081,7 @@ InputName=f155
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\f155.dir
InputName=f155
@ -1092,6 +1092,41 @@ InputName=f155
!ENDIF
# End Source File
# End Group
# Begin Group "Menus"
# PROP Default_Filter "men"
# Begin Source File
SOURCE=..\ca\camenu.men
!IF "$(CFG)" == "ca0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ca\camenu.men
InputName=camenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "ca0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ca\camenu.men
InputName=camenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File