Patch level :4.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :menu vendite


git-svn-id: svn://10.65.10.50/trunk@14088 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-06-15 10:27:18 +00:00
parent 026e64da6d
commit 7b28af07a8

View File

@ -201,7 +201,7 @@ InputName=ve0100a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100a.uml InputPath=..\ve\ve0100a.uml
InputName=ve0100a InputName=ve0100a
@ -232,7 +232,7 @@ InputName=ve0100b
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100b.uml InputPath=..\ve\ve0100b.uml
InputName=ve0100b InputName=ve0100b
@ -263,7 +263,7 @@ InputName=ve0100c
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100c.uml InputPath=..\ve\ve0100c.uml
InputName=ve0100c InputName=ve0100c
@ -294,7 +294,7 @@ InputName=ve0100o
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100o.uml InputPath=..\ve\ve0100o.uml
InputName=ve0100o InputName=ve0100o
@ -325,7 +325,7 @@ InputName=ve0200a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200a.uml InputPath=..\ve\ve0200a.uml
InputName=ve0200a InputName=ve0200a
@ -356,7 +356,7 @@ InputName=ve0200b
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200b.uml InputPath=..\ve\ve0200b.uml
InputName=ve0200b InputName=ve0200b
@ -387,7 +387,7 @@ InputName=ve0200c
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200c.uml InputPath=..\ve\ve0200c.uml
InputName=ve0200c InputName=ve0200c
@ -418,7 +418,7 @@ InputName=ve0200d
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200d.uml InputPath=..\ve\ve0200d.uml
InputName=ve0200d InputName=ve0200d
@ -449,7 +449,7 @@ InputName=ve0200e
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200e.uml InputPath=..\ve\ve0200e.uml
InputName=ve0200e InputName=ve0200e
@ -480,7 +480,7 @@ InputName=ve0200f
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200f.uml InputPath=..\ve\ve0200f.uml
InputName=ve0200f InputName=ve0200f
@ -511,7 +511,7 @@ InputName=ve0200g
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200g.uml InputPath=..\ve\ve0200g.uml
InputName=ve0200g InputName=ve0200g
@ -542,7 +542,7 @@ InputName=ve0500a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0500a.uml InputPath=..\ve\ve0500a.uml
InputName=ve0500a InputName=ve0500a
@ -573,7 +573,7 @@ InputName=velib04d
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\velib04d.uml InputPath=..\ve\velib04d.uml
InputName=velib04d InputName=velib04d
@ -604,7 +604,7 @@ InputName=velib04e
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)... # Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\velib04e.uml InputPath=..\ve\velib04e.uml
InputName=velib04e InputName=velib04e
@ -683,7 +683,7 @@ InputName=bolle
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\bolle.trr InputPath=..\ve\bolle.trr
InputName=bolle InputName=bolle
@ -714,7 +714,7 @@ InputName=f33
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f33.trr InputPath=..\ve\f33.trr
InputName=f33 InputName=f33
@ -745,7 +745,7 @@ InputName=f34
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f34.trr InputPath=..\ve\f34.trr
InputName=f34 InputName=f34
@ -776,7 +776,7 @@ InputName=f35
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f35.trr InputPath=..\ve\f35.trr
InputName=f35 InputName=f35
@ -807,7 +807,7 @@ InputName=f47
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f47.trr InputPath=..\ve\f47.trr
InputName=f47 InputName=f47
@ -838,7 +838,7 @@ InputName=f48
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f48.trr InputPath=..\ve\f48.trr
InputName=f48 InputName=f48
@ -869,7 +869,7 @@ InputName=f49
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f49.trr InputPath=..\ve\f49.trr
InputName=f49 InputName=f49
@ -900,7 +900,7 @@ InputName=f51
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f51.trr InputPath=..\ve\f51.trr
InputName=f51 InputName=f51
@ -931,7 +931,7 @@ InputName=f52
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f52.trr InputPath=..\ve\f52.trr
InputName=f52 InputName=f52
@ -962,7 +962,7 @@ InputName=f53
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f53.trr InputPath=..\ve\f53.trr
InputName=f53 InputName=f53
@ -993,7 +993,7 @@ InputName=f55
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath).. # Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f55.trr InputPath=..\ve\f55.trr
InputName=f55 InputName=f55
@ -1028,7 +1028,7 @@ InputName=f33
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f33.dir InputPath=..\ve\f33.dir
InputName=f33 InputName=f33
@ -1059,7 +1059,7 @@ InputName=f34
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f34.dir InputPath=..\ve\f34.dir
InputName=f34 InputName=f34
@ -1090,7 +1090,7 @@ InputName=f35
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f35.dir InputPath=..\ve\f35.dir
InputName=f35 InputName=f35
@ -1121,7 +1121,7 @@ InputName=f47
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f47.dir InputPath=..\ve\f47.dir
InputName=f47 InputName=f47
@ -1152,7 +1152,7 @@ InputName=f48
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f48.dir InputPath=..\ve\f48.dir
InputName=f48 InputName=f48
@ -1183,7 +1183,7 @@ InputName=f49
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f49.dir InputPath=..\ve\f49.dir
InputName=f49 InputName=f49
@ -1214,7 +1214,7 @@ InputName=f51
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f51.dir InputPath=..\ve\f51.dir
InputName=f51 InputName=f51
@ -1245,7 +1245,7 @@ InputName=f52
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f52.dir InputPath=..\ve\f52.dir
InputName=f52 InputName=f52
@ -1276,7 +1276,7 @@ InputName=f53
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f53.dir InputPath=..\ve\f53.dir
InputName=f53 InputName=f53
@ -1307,7 +1307,7 @@ InputName=f55
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug" !ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)... # Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Release\A_04_00\exed TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f55.dir InputPath=..\ve\f55.dir
InputName=f55 InputName=f55
@ -1318,6 +1318,72 @@ InputName=f55
!ENDIF !ENDIF
# End Source File
# End Group
# Begin Group "Menu"
# PROP Default_Filter "men"
# Begin Source File
SOURCE=..\ve\vearea.men
!IF "$(CFG)" == "ve0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vearea.men
InputName=vearea
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\vearea.men
InputName=vearea
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\ve\vemenu.men
!IF "$(CFG)" == "ve0 - Win32 Release"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=D:\Release\Campo40
InputPath=..\ve\vemenu.men
InputName=vemenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\vemenu.men
InputName=vemenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File # End Source File
# End Group # End Group
# Begin Source File # Begin Source File