Patch level : 2.0 486
Files correlati : Ricompilazione Demo : [ ] Commento : Aggiunta traduzione all intra git-svn-id: svn://10.65.10.50/trunk@11205 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
d39b1114a5
commit
6750ac76bb
63
projects/in.dsp
Executable file
63
projects/in.dsp
Executable file
@ -0,0 +1,63 @@
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# Microsoft Developer Studio Project File - Name="in" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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||||||
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# ** DO NOT EDIT **
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||||||
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# TARGTYPE "Win32 (x86) Generic Project" 0x010a
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CFG=in - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||||
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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||||||
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!MESSAGE NMAKE /f "in.mak".
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||||||
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!MESSAGE
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||||||
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!MESSAGE You can specify a configuration when running NMAKE
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||||||
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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||||||
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!MESSAGE NMAKE /f "in.mak" CFG="in - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||||
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!MESSAGE
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||||||
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!MESSAGE "in - Win32 Release" (based on "Win32 (x86) Generic Project")
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||||||
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!MESSAGE "in - Win32 Debug" (based on "Win32 (x86) Generic Project")
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!MESSAGE
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# Begin Project
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||||||
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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MTL=midl.exe
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||||||
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!IF "$(CFG)" == "in - Win32 Release"
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||||||
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||||||
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# PROP BASE Use_MFC 0
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||||||
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# PROP BASE Use_Debug_Libraries 0
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||||||
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# PROP BASE Output_Dir "Release"
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||||||
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# PROP BASE Intermediate_Dir "Release"
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||||||
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# PROP BASE Target_Dir ""
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||||||
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# PROP Use_MFC 0
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||||||
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# PROP Use_Debug_Libraries 0
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||||||
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# PROP Output_Dir "Release"
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||||||
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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||||||
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|
||||||
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!ELSEIF "$(CFG)" == "in - Win32 Debug"
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||||||
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# PROP BASE Use_MFC 0
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||||||
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# PROP BASE Use_Debug_Libraries 1
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||||||
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# PROP BASE Output_Dir "Debug"
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||||||
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# PROP BASE Intermediate_Dir "Debug"
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||||||
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# PROP BASE Target_Dir ""
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||||||
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# PROP Use_MFC 0
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||||||
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# PROP Use_Debug_Libraries 1
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||||||
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# PROP Output_Dir "Debug"
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||||||
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# PROP Intermediate_Dir "Debug"
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||||||
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# PROP Target_Dir ""
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||||||
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||||||
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!ENDIF
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||||||
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||||||
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# Begin Target
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||||||
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||||||
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# Name "in - Win32 Release"
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# Name "in - Win32 Debug"
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||||||
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# End Target
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||||||
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# End Project
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@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
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||||||
###############################################################################
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###############################################################################
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Project: "in0"=.\In0.dsp - Package Owner=<4>
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Project: "AgaLib"=.\agalib.dsp - Package Owner=<4>
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Package=<5>
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Package=<5>
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{{{
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{{{
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@ -15,3 +15,45 @@ Package=<4>
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###############################################################################
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###############################################################################
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Project: "in"=.\in.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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||||||
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Begin Project Dependency
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Project_Dep_Name in0
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End Project Dependency
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||||||
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}}}
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||||||
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###############################################################################
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Project: "in0"=.\In0.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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||||||
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Begin Project Dependency
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||||||
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Project_Dep_Name AgaLib
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End Project Dependency
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||||||
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}}}
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||||||
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||||||
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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||||||
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###############################################################################
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115
projects/in0.dsp
115
projects/in0.dsp
@ -66,8 +66,8 @@ LINK32=link.exe
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# PROP BASE Target_Dir ""
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# PROP BASE Target_Dir ""
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||||||
# PROP Use_MFC 0
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# PROP Use_MFC 0
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||||||
# PROP Use_Debug_Libraries 1
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# PROP Use_Debug_Libraries 1
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||||||
# PROP Output_Dir "..\debug"
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# PROP Output_Dir "..\debug\in"
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||||||
# PROP Intermediate_Dir "..\debug"
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# PROP Intermediate_Dir "..\debug\in"
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||||||
# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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||||||
# PROP Target_Dir ""
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# PROP Target_Dir ""
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||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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@ -141,7 +141,7 @@ SOURCE=..\in\basticc.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\basticc.uml
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InputPath=..\in\basticc.uml
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InputName=basticc
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InputName=basticc
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@ -153,7 +153,7 @@ InputName=basticc
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\basticc.uml
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InputPath=..\in\basticc.uml
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InputName=basticc
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InputName=basticc
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@ -172,7 +172,7 @@ SOURCE=..\in\bastimt.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\bastimt.uml
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InputPath=..\in\bastimt.uml
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InputName=bastimt
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InputName=bastimt
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@ -184,7 +184,7 @@ InputName=bastimt
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\bastimt.uml
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InputPath=..\in\bastimt.uml
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InputName=bastimt
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InputName=bastimt
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@ -203,7 +203,7 @@ SOURCE=..\in\bastint.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\bastint.uml
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InputPath=..\in\bastint.uml
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InputName=bastint
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InputName=bastint
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@ -215,7 +215,7 @@ InputName=bastint
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\bastint.uml
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InputPath=..\in\bastint.uml
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InputName=bastint
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InputName=bastint
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@ -234,7 +234,7 @@ SOURCE=..\in\bastird.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\bastird.uml
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InputPath=..\in\bastird.uml
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InputName=bastird
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InputName=bastird
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@ -246,7 +246,7 @@ InputName=bastird
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\bastird.uml
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InputPath=..\in\bastird.uml
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InputName=bastird
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InputName=bastird
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@ -265,7 +265,7 @@ SOURCE=..\in\batbicc.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\batbicc.uml
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InputPath=..\in\batbicc.uml
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InputName=batbicc
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InputName=batbicc
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@ -277,7 +277,7 @@ InputName=batbicc
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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||||||
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\batbicc.uml
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InputPath=..\in\batbicc.uml
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InputName=batbicc
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InputName=batbicc
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@ -296,7 +296,7 @@ SOURCE=..\in\batbimt.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\batbimt.uml
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InputPath=..\in\batbimt.uml
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InputName=batbimt
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InputName=batbimt
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@ -308,7 +308,7 @@ InputName=batbimt
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\batbimt.uml
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InputPath=..\in\batbimt.uml
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InputName=batbimt
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InputName=batbimt
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@ -327,7 +327,7 @@ SOURCE=..\in\batbint.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\batbint.uml
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InputPath=..\in\batbint.uml
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InputName=batbint
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InputName=batbint
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@ -339,7 +339,7 @@ InputName=batbint
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\batbint.uml
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InputPath=..\in\batbint.uml
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InputName=batbint
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InputName=batbint
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@ -358,7 +358,7 @@ SOURCE=..\in\batbird.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\batbird.uml
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InputPath=..\in\batbird.uml
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InputName=batbird
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InputName=batbird
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@ -370,7 +370,7 @@ InputName=batbird
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\batbird.uml
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InputPath=..\in\batbird.uml
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InputName=batbird
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InputName=batbird
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@ -389,7 +389,7 @@ SOURCE=..\in\in0100a.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\in0100a.uml
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InputPath=..\in\in0100a.uml
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InputName=in0100a
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InputName=in0100a
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@ -401,7 +401,7 @@ InputName=in0100a
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\in0100a.uml
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InputPath=..\in\in0100a.uml
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InputName=in0100a
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InputName=in0100a
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@ -420,7 +420,7 @@ SOURCE=..\in\in0200a.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\in0200a.uml
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InputPath=..\in\in0200a.uml
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InputName=in0200a
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InputName=in0200a
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@ -432,7 +432,7 @@ InputName=in0200a
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\in0200a.uml
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InputPath=..\in\in0200a.uml
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InputName=in0200a
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InputName=in0200a
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@ -451,7 +451,7 @@ SOURCE=..\in\in0500a.uml
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!IF "$(CFG)" == "in0 - Win32 Release"
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!IF "$(CFG)" == "in0 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exe
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TargetDir=\P.32\P_02_00\exe
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InputPath=..\in\in0500a.uml
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InputPath=..\in\in0500a.uml
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InputName=in0500a
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InputName=in0500a
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@ -463,7 +463,7 @@ InputName=in0500a
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\r020200.aga\exed
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TargetDir=\P.32\P_02_00\exed
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InputPath=..\in\in0500a.uml
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InputPath=..\in\in0500a.uml
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InputName=in0500a
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InputName=in0500a
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|
||||||
@ -482,7 +482,7 @@ SOURCE=..\in\in0500b.uml
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\in0500b.uml
|
InputPath=..\in\in0500b.uml
|
||||||
InputName=in0500b
|
InputName=in0500b
|
||||||
|
|
||||||
@ -494,7 +494,7 @@ InputName=in0500b
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\in0500b.uml
|
InputPath=..\in\in0500b.uml
|
||||||
InputName=in0500b
|
InputName=in0500b
|
||||||
|
|
||||||
@ -513,7 +513,7 @@ SOURCE=..\in\in0600a.uml
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\in0600a.uml
|
InputPath=..\in\in0600a.uml
|
||||||
InputName=in0600a
|
InputName=in0600a
|
||||||
|
|
||||||
@ -525,7 +525,7 @@ InputName=in0600a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\in0600a.uml
|
InputPath=..\in\in0600a.uml
|
||||||
InputName=in0600a
|
InputName=in0600a
|
||||||
|
|
||||||
@ -544,7 +544,7 @@ SOURCE=..\in\in0700a.uml
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\in0700a.uml
|
InputPath=..\in\in0700a.uml
|
||||||
InputName=in0700a
|
InputName=in0700a
|
||||||
|
|
||||||
@ -556,7 +556,7 @@ InputName=in0700a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\in0700a.uml
|
InputPath=..\in\in0700a.uml
|
||||||
InputName=in0700a
|
InputName=in0700a
|
||||||
|
|
||||||
@ -583,7 +583,7 @@ SOURCE=..\in\batbint.frm
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\batbint.frm
|
InputPath=..\in\batbint.frm
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -595,7 +595,7 @@ InputName=batbint
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\batbint.frm
|
InputPath=..\in\batbint.frm
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -614,7 +614,7 @@ SOURCE=..\in\in0100a.frm
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\in0100a.frm
|
InputPath=..\in\in0100a.frm
|
||||||
InputName=in0100a
|
InputName=in0100a
|
||||||
|
|
||||||
@ -626,7 +626,7 @@ InputName=in0100a
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\in0100a.frm
|
InputPath=..\in\in0100a.frm
|
||||||
InputName=in0100a
|
InputName=in0100a
|
||||||
|
|
||||||
@ -645,7 +645,7 @@ SOURCE=..\in\in0100b.frm
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\in0100b.frm
|
InputPath=..\in\in0100b.frm
|
||||||
InputName=in0100b
|
InputName=in0100b
|
||||||
|
|
||||||
@ -657,7 +657,7 @@ InputName=in0100b
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling form $(InputPath)...
|
# Begin Custom Build - Compiling form $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\in0100b.frm
|
InputPath=..\in\in0100b.frm
|
||||||
InputName=in0100b
|
InputName=in0100b
|
||||||
|
|
||||||
@ -680,7 +680,7 @@ SOURCE=..\in\batbicc.rpt
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\batbicc.rpt
|
InputPath=..\in\batbicc.rpt
|
||||||
InputName=batbicc
|
InputName=batbicc
|
||||||
|
|
||||||
@ -692,7 +692,7 @@ InputName=batbicc
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\batbicc.rpt
|
InputPath=..\in\batbicc.rpt
|
||||||
InputName=batbicc
|
InputName=batbicc
|
||||||
|
|
||||||
@ -711,7 +711,7 @@ SOURCE=..\in\batbimt.rpt
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\batbimt.rpt
|
InputPath=..\in\batbimt.rpt
|
||||||
InputName=batbimt
|
InputName=batbimt
|
||||||
|
|
||||||
@ -723,7 +723,7 @@ InputName=batbimt
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\batbimt.rpt
|
InputPath=..\in\batbimt.rpt
|
||||||
InputName=batbimt
|
InputName=batbimt
|
||||||
|
|
||||||
@ -742,7 +742,7 @@ SOURCE=..\in\batbint.rpt
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\batbint.rpt
|
InputPath=..\in\batbint.rpt
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -754,7 +754,7 @@ InputName=batbint
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\batbint.rpt
|
InputPath=..\in\batbint.rpt
|
||||||
InputName=batbint
|
InputName=batbint
|
||||||
|
|
||||||
@ -773,7 +773,7 @@ SOURCE=..\in\batbird.rpt
|
|||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
!IF "$(CFG)" == "in0 - Win32 Release"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exe
|
TargetDir=\P.32\P_02_00\exe
|
||||||
InputPath=..\in\batbird.rpt
|
InputPath=..\in\batbird.rpt
|
||||||
InputName=batbird
|
InputName=batbird
|
||||||
|
|
||||||
@ -785,7 +785,7 @@ InputName=batbird
|
|||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
||||||
|
|
||||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||||
TargetDir=\U\Luca\r020200.aga\exed
|
TargetDir=\P.32\P_02_00\exed
|
||||||
InputPath=..\in\batbird.rpt
|
InputPath=..\in\batbird.rpt
|
||||||
InputName=batbird
|
InputName=batbird
|
||||||
|
|
||||||
@ -811,33 +811,6 @@ SOURCE=.\in0.rc
|
|||||||
|
|
||||||
!ENDIF
|
!ENDIF
|
||||||
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\Lib\AgaLib.lib
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
|
||||||
|
|
||||||
# PROP Intermediate_Dir "..\lib\agalib.lib"
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
|
||||||
# Begin Source File
|
|
||||||
|
|
||||||
SOURCE=..\Lib\AgaLibD.lib
|
|
||||||
|
|
||||||
!IF "$(CFG)" == "in0 - Win32 Release"
|
|
||||||
|
|
||||||
# PROP Exclude_From_Build 1
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "in0 - Win32 Debug"
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Target
|
# End Target
|
||||||
# End Project
|
# End Project
|
||||||
|
Loading…
x
Reference in New Issue
Block a user