Patch level :2.0 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :aggiunto progetto ce4


git-svn-id: svn://10.65.10.50/trunk@11590 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2003-11-11 15:33:52 +00:00
parent 951ee6247d
commit 5fa6859a8b
4 changed files with 198 additions and 11 deletions

View File

@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c
# SUBTRACT CPP /Z<none> /YX
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ba0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
@ -121,7 +121,7 @@ SOURCE=..\ba\ba0100a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -133,7 +133,7 @@ InputName=ba0100a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba0200a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -164,7 +164,7 @@ InputName=ba0200a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -183,7 +183,7 @@ SOURCE=..\ba\ba0300a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -195,7 +195,7 @@ InputName=ba0300a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -214,7 +214,7 @@ SOURCE=..\ba\ba0400a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exe
TargetDir=D:\Release\Campo32
InputPath=..\ba\ba0400a.uml
InputName=ba0400a
@ -226,7 +226,7 @@ InputName=ba0400a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r020200.aga\exed
TargetDir=\U\Luca\r030200\exed
InputPath=..\ba\ba0400a.uml
InputName=ba0400a

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exe/res/campo.ico"
"9012" ICON DISCARDABLE "../exed/res/partners.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc

183
projects/ce4.dsp Executable file
View File

@ -0,0 +1,183 @@
# Microsoft Developer Studio Project File - Name="ce4" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=ce4 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ce4.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ce4.mak" CFG="ce4 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ce4 - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "ce4 - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "ce4 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\release"
# PROP Intermediate_Dir "..\release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo32\ce4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\debug"
# PROP Intermediate_Dir "..\debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XI_R4" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ce4.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
# Begin Target
# Name "ce4 - Win32 Release"
# Name "ce4 - Win32 Debug"
# Begin Group "Sources"
# PROP Default_Filter "cpp"
# Begin Source File
SOURCE=..\ce\ce4.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\ce4100.cpp
# End Source File
# Begin Source File
SOURCE=..\ce\celib.cpp
# End Source File
# Begin Source File
SOURCE=..\cg\cglib01.cpp
# End Source File
# End Group
# Begin Group "Masks"
# PROP Default_Filter "uml"
# Begin Source File
SOURCE=..\ce\ce4100a.uml
!IF "$(CFG)" == "ce4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo32
InputPath=..\ce\ce4100a.uml
InputName=ce4100a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\r030200\exed
InputPath=..\ce\ce4100a.uml
InputName=ce4100a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Headers"
# PROP Default_Filter "h"
# Begin Source File
SOURCE=..\ce\ce4.h
# End Source File
# Begin Source File
SOURCE=..\ce\ce4100a.h
# End Source File
# End Group
# Begin Group "Forms"
# PROP Default_Filter "frm"
# End Group
# Begin Source File
SOURCE=.\ce4.rc
!IF "$(CFG)" == "ce4 - Win32 Release"
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410
!ELSEIF "$(CFG)" == "ce4 - Win32 Debug"
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410 /fo"..\Debug/ce4.res"
!ENDIF
# End Source File
# End Target
# End Project

4
projects/ce4.rc Executable file
View File

@ -0,0 +1,4 @@
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc