diff --git a/projects/gv.sln b/projects/gv.sln new file mode 100755 index 000000000..80458884b --- /dev/null +++ b/projects/gv.sln @@ -0,0 +1,20 @@ + +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual C++ Express 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gv0", "gv0.vcproj", "{9F10033D-A054-43E6-8449-F6EC63813400}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {9F10033D-A054-43E6-8449-F6EC63813400}.Debug|Win32.ActiveCfg = Debug|Win32 + {9F10033D-A054-43E6-8449-F6EC63813400}.Debug|Win32.Build.0 = Debug|Win32 + {9F10033D-A054-43E6-8449-F6EC63813400}.Release|Win32.ActiveCfg = Release|Win32 + {9F10033D-A054-43E6-8449-F6EC63813400}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/projects/gv0.dsp b/projects/gv0.dsp new file mode 100755 index 000000000..f923f4ac0 --- /dev/null +++ b/projects/gv0.dsp @@ -0,0 +1,323 @@ +# Microsoft Developer Studio Project File - Name="gv0" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=gv0 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "gv0.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "gv0.mak" CFG="gv0 - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "gv0 - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "gv0 - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\release" +# PROP Intermediate_Dir "..\release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "NDEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\campo40/gv0.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\debug" +# PROP Intermediate_Dir "..\debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "_DEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\gv0.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ENDIF + +# Begin Target + +# Name "gv0 - Win32 Release" +# Name "gv0 - Win32 Debug" +# Begin Group "Masks" + +# PROP Default_Filter "uml" +# Begin Source File + +SOURCE=..\gv\gv0500a.uml + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\campo40 +InputPath=..\gv\gv0500a.uml +InputName=gv0500a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\gv\gv0500a.uml +InputName=gv0500a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0500b.uml + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\campo40 +InputPath=..\gv\gv0500b.uml +InputName=gv0500b + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\gv\gv0500b.uml +InputName=gv0500b + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0600a.uml + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\campo40 +InputPath=..\gv\gv0600a.uml +InputName=gv0600a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\gv\gv0600a.uml +InputName=gv0600a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Headers" + +# PROP Default_Filter "h" +# Begin Source File + +SOURCE=..\gv\gv0.h +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0500a.h +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0500b.h +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0600a.h +# End Source File +# Begin Source File + +SOURCE=..\gv\gvlib.h +# End Source File +# End Group +# Begin Group "Trr" + +# PROP Default_Filter "trr" +# Begin Source File + +SOURCE=..\gv\f158.trr + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath)... +TargetDir=D:\Release\campo40 +InputPath=..\gv\f158.trr +InputName=f158 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\gv\f158.trr +InputName=f158 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Dir" + +# PROP Default_Filter "dir" +# Begin Source File + +SOURCE=..\gv\f158.dir + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\campo40 +InputPath=..\gv\f158.dir +InputName=f158 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\gv\f158.dir +InputName=f158 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Sources" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=..\gv\gv0.cpp +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0500.cpp +# End Source File +# Begin Source File + +SOURCE=..\gv\gv0600.cpp +# End Source File +# Begin Source File + +SOURCE=..\gv\gvlib.cpp +# End Source File +# End Group +# Begin Source File + +SOURCE=.\gv0.rc + +!IF "$(CFG)" == "gv0 - Win32 Release" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 + +!ELSEIF "$(CFG)" == "gv0 - Win32 Debug" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 /fo"..\Debug/gv0.res" + +!ENDIF + +# End Source File +# End Target +# End Project diff --git a/projects/gv0.rc b/projects/gv0.rc new file mode 100755 index 000000000..41a996650 --- /dev/null +++ b/projects/gv0.rc @@ -0,0 +1,4 @@ +"9012" ICON DISCARDABLE "../exed/res/exe.ico" + +rcinclude ../../wx280/include/wx/msw/wx.rc + diff --git a/projects/gv0.vcproj b/projects/gv0.vcproj new file mode 100755 index 000000000..0890eeeec --- /dev/null +++ b/projects/gv0.vcproj @@ -0,0 +1,516 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/msk32.bat b/projects/msk32.bat index ad4d4ca38..1a86771de 100755 --- a/projects/msk32.bat +++ b/projects/msk32.bat @@ -3,7 +3,7 @@ echo Compiling %1 into %2 copy ..\include\uml.h+%1 %TMP%\tmp.tmp set oldinc=%include -set include=..\include;..\ab;..\aec;..\at;..\ba;..\ca;..\ce;..\ci;..\cg;..\cm;..\crpa;..\db;..\dt;..\dl;..\ef;..\gv;..\in;..\li;..\m770;..\mg;..\mr;..\or;..\pr;..\ps;..\sc;..\si;..\sv;..\tc;..\tp;..\ve;..\xvaga +set include=..\include;..\ab;..\aec;..\at;..\ba;..\ca;..\ce;..\ci;..\cg;..\cm;..\crpa;..\db;..\dt;..\dl;..\ef;..\gv;..\in;..\li;..\m770;..\mg;..\mr;..\or;..\pr;..\ps;..\sc;..\si;..\sv;..\tc;..\tp;..\vd;..\ve;..\xvaga cl /nologo /EP %TMP%\tmp.tmp >%TMP%\tmp.msk set include=%oldinc diff --git a/projects/vd.dsw b/projects/vd.dsw new file mode 100755 index 000000000..732ffe9ad --- /dev/null +++ b/projects/vd.dsw @@ -0,0 +1,77 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "AgaLib"=.\agalib.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "vd0"=.\vd0.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name AgaLib + End Project Dependency + Begin Project Dependency + Project_Dep_Name vedoc + End Project Dependency +}}} + +############################################################################### + +Project: "vd1"=.\vd1.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name AgaLib + End Project Dependency + Begin Project Dependency + Project_Dep_Name vedoc + End Project Dependency +}}} + +############################################################################### + +Project: "vedoc"=.\vedoc.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/projects/vd.sln b/projects/vd.sln new file mode 100755 index 000000000..6eb0c0ac1 --- /dev/null +++ b/projects/vd.sln @@ -0,0 +1,26 @@ + +Microsoft Visual Studio Solution File, Format Version 9.00 +# Visual C++ Express 2005 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vd0", "vd0.vcproj", "{1DEBF44E-1E13-4FAA-A0DA-34DF2221E820}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vd1", "vd1.vcproj", "{D854EE7B-26C4-4F6E-8805-D1847AC9A431}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {1DEBF44E-1E13-4FAA-A0DA-34DF2221E820}.Debug|Win32.ActiveCfg = Debug|Win32 + {1DEBF44E-1E13-4FAA-A0DA-34DF2221E820}.Debug|Win32.Build.0 = Debug|Win32 + {1DEBF44E-1E13-4FAA-A0DA-34DF2221E820}.Release|Win32.ActiveCfg = Release|Win32 + {1DEBF44E-1E13-4FAA-A0DA-34DF2221E820}.Release|Win32.Build.0 = Release|Win32 + {D854EE7B-26C4-4F6E-8805-D1847AC9A431}.Debug|Win32.ActiveCfg = Debug|Win32 + {D854EE7B-26C4-4F6E-8805-D1847AC9A431}.Debug|Win32.Build.0 = Debug|Win32 + {D854EE7B-26C4-4F6E-8805-D1847AC9A431}.Release|Win32.ActiveCfg = Release|Win32 + {D854EE7B-26C4-4F6E-8805-D1847AC9A431}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/projects/vd0.dsp b/projects/vd0.dsp new file mode 100755 index 000000000..aa1af8b78 --- /dev/null +++ b/projects/vd0.dsp @@ -0,0 +1,1222 @@ +# Microsoft Developer Studio Project File - Name="vd0" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=vd0 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vd0.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vd0.mak" CFG="vd0 - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vd0 - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "vd0 - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\release" +# PROP Intermediate_Dir "..\release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "NDEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40\vd0.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\Debug" +# PROP Intermediate_Dir "..\debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "_DEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\vd0.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ENDIF + +# Begin Target + +# Name "vd0 - Win32 Release" +# Name "vd0 - Win32 Debug" +# Begin Group "Sources" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=..\cg\cg2101.cpp +# End Source File +# Begin Source File + +SOURCE=..\cg\cglib02.cpp +# End Source File +# Begin Source File + +SOURCE=..\cg\cgsaldac.cpp +# End Source File +# Begin Source File + +SOURCE=..\ef\ef0101.cpp +# End Source File +# Begin Source File + +SOURCE=..\in\inlib01.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0100.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0200.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0300.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0400.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0500.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0600.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0700.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vdlib.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\ve0100.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04a.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04b.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04c.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04d.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib04e.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib06.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib06a.cpp +# End Source File +# End Group +# Begin Group "Masks" + +# PROP Default_Filter "uml" +# Begin Source File + +SOURCE=..\vd\scontr.msk + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\scontr.msk +InputName=scontr + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir) + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\scontr.msk +InputName=scontr + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir) + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0300a.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd0300a.uml +InputName=vd0300a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd0300a.uml +InputName=vd0300a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0400a.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd0400a.uml +InputName=vd0400a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd0400a.uml +InputName=vd0400a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0700a.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd0700a.uml +InputName=vd0700a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd0700a.uml +InputName=vd0700a + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0700b.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd0700b.uml +InputName=vd0700b + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd0700b.uml +InputName=vd0700b + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdlib01.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdlib01.uml +InputName=vdlib01 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdlib01.uml +InputName=vdlib01 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdlib02.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdlib02.uml +InputName=vdlib02 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdlib02.uml +InputName=vdlib02 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstcas.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstcas.uml +InputName=vdstcas + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstcas.uml +InputName=vdstcas + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstfld.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstfld.uml +InputName=vdstfld + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstfld.uml +InputName=vdstfld + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstopd.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstopd.uml +InputName=vdstopd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstopd.uml +InputName=vdstopd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstrpd.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstrpd.uml +InputName=vdstrpd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstrpd.uml +InputName=vdstrpd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdststg.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdststg.uml +InputName=vdststg + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdststg.uml +InputName=vdststg + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdsttdt.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdsttdt.uml +InputName=vdsttdt + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdsttdt.uml +InputName=vdsttdt + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbcas.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbcas.uml +InputName=vdtbcas + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbcas.uml +InputName=vdtbcas + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbfld.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbfld.uml +InputName=vdtbfld + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbfld.uml +InputName=vdtbfld + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbopd.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbopd.uml +InputName=vdtbopd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbopd.uml +InputName=vdtbopd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbrpd.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbrpd.uml +InputName=vdtbrpd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbrpd.uml +InputName=vdtbrpd + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbstg.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbstg.uml +InputName=vdtbstg + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbstg.uml +InputName=vdtbstg + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbtdt.uml + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdtbtdt.uml +InputName=vdtbtdt + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdtbtdt.uml +InputName=vdtbtdt + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Headers" + +# PROP Default_Filter "h" +# Begin Source File + +SOURCE=..\vd\vd0.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0500a.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0600a.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd0700a.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdconf.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdlib.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdmask.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbcas.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbfld.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbopd.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbrpd.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbstd.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbstg.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vdtbtdt.h +# End Source File +# End Group +# Begin Group "Reports" + +# PROP Default_Filter "rep" +# Begin Source File + +SOURCE=..\vd\vdlib02r.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdlib02r.rep +InputName=vdlib02r + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdlib02r.rep +InputName=vdlib02r + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstcas.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstcas.rep +InputName=vdstcas + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstcas.rep +InputName=vdstcas + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstfld.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstfld.rep +InputName=vdstfld + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstfld.rep +InputName=vdstfld + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstopd.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstopd.rep +InputName=vdstopd + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstopd.rep +InputName=vdstopd + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdstrpd.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdstrpd.rep +InputName=vdstrpd + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdstrpd.rep +InputName=vdstrpd + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdststg.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdststg.rep +InputName=vdststg + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdststg.rep +InputName=vdststg + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vdsttdt.rep + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdsttdt.rep +InputName=vdsttdt + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdsttdt.rep +InputName=vdsttdt + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Menu" + +# PROP Default_Filter "men" +# Begin Source File + +SOURCE=..\vd\vdmenu.men + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying menu $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vdmenu.men +InputName=vdmenu + +"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).men + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying menu $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vdmenu.men +InputName=vdmenu + +"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).men + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Trr" + +# PROP Default_Filter "trr" +# Begin Source File + +SOURCE=..\vd\f157.trr + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying trr $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\f157.trr +InputName=f157 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying trr $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\f157.trr +InputName=f157 + +"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Dir" + +# PROP Default_Filter "dir" +# Begin Source File + +SOURCE=..\vd\f157.dir + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\f157.dir +InputName=f157 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying dir $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\f157.dir +InputName=f157 + +"$(TargetDir)\recdesc\$(InputName).dir" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\recdesc\$(InputName).dir + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Ini" + +# PROP Default_Filter "ini" +# Begin Source File + +SOURCE=..\vd\scontr.ini + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# Begin Custom Build - Copying ini $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\scontr.ini +InputName=scontr + +"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).ini + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# Begin Custom Build - Copying ini $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\scontr.ini +InputName=scontr + +"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).ini + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=.\vd0.rc + +!IF "$(CFG)" == "vd0 - Win32 Release" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 + +!ELSEIF "$(CFG)" == "vd0 - Win32 Debug" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 /fo"..\Debug/vd0.res" + +!ENDIF + +# End Source File +# End Target +# End Project diff --git a/projects/vd0.rc b/projects/vd0.rc new file mode 100755 index 000000000..41a996650 --- /dev/null +++ b/projects/vd0.rc @@ -0,0 +1,4 @@ +"9012" ICON DISCARDABLE "../exed/res/exe.ico" + +rcinclude ../../wx280/include/wx/msw/wx.rc + diff --git a/projects/vd0.vcproj b/projects/vd0.vcproj new file mode 100755 index 000000000..e187ba295 --- /dev/null +++ b/projects/vd0.vcproj @@ -0,0 +1,1593 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/vd1.dsp b/projects/vd1.dsp new file mode 100755 index 000000000..a74884192 --- /dev/null +++ b/projects/vd1.dsp @@ -0,0 +1,459 @@ +# Microsoft Developer Studio Project File - Name="vd1" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Application" 0x0101 + +CFG=vd1 - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "vd1.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "vd1.mak" CFG="vd1 - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "vd1 - Win32 Release" (based on "Win32 (x86) Application") +!MESSAGE "vd1 - Win32 Debug" (based on "Win32 (x86) Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "..\release" +# PROP Intermediate_Dir "..\release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "NDEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40\vd1.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "..\Debug" +# PROP Intermediate_Dir "..\debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c +# SUBTRACT CPP /YX +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 +# ADD BASE RSC /l 0x410 /d "_DEBUG" +# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\vd1.exe" /pdbtype:sept +# SUBTRACT LINK32 /nodefaultlib + +!ENDIF + +# Begin Target + +# Name "vd1 - Win32 Release" +# Name "vd1 - Win32 Debug" +# Begin Group "Sources" + +# PROP Default_Filter "cpp" +# Begin Source File + +SOURCE=..\vd\vd1.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1100.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1200.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1300.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1600.cpp +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1700.cpp +# End Source File +# Begin Source File + +SOURCE=..\ve\velib07.cpp +# End Source File +# End Group +# Begin Group "Masks" + +# PROP Default_Filter "uml" +# Begin Source File + +SOURCE=..\vd\vd1100.uml + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1100.uml +InputName=vd1100 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1100.uml +InputName=vd1100 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1200.uml + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1200.uml +InputName=vd1200 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1200.uml +InputName=vd1200 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1300.uml + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1300.uml +InputName=vd1300 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1300.uml +InputName=vd1300 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1600.uml + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1600.uml +InputName=vd1600 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1600.uml +InputName=vd1600 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1700.uml + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1700.uml +InputName=vd1700 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Compiling mask $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1700.uml +InputName=vd1700 + +"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + msk32 $(InputPath) $(TargetDir)\$(InputName).msk + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Group "Headers" + +# PROP Default_Filter "h" +# Begin Source File + +SOURCE=..\vd\vd1.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1100.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1200.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1300.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1600.h +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1700.h +# End Source File +# End Group +# Begin Group "Reports" + +# PROP Default_Filter "rep" +# Begin Source File + +SOURCE=..\vd\vd1100a.rep + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1100a.rep +InputName=vd1100a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1100a.rep +InputName=vd1100a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1200a.rep + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1200a.rep +InputName=vd1200a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1200a.rep +InputName=vd1200a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1600a.rep + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1600a.rep +InputName=vd1600a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1600a.rep +InputName=vd1600a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\vd\vd1700a.rep + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=D:\Release\Campo40 +InputPath=..\vd\vd1700a.rep +InputName=vd1700a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# Begin Custom Build - Copying rep $(InputPath)... +TargetDir=\U\Luca\R_04_00\exed +InputPath=..\vd\vd1700a.rep +InputName=vd1700a + +"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + copy $(InputPath) $(TargetDir)\$(InputName).rep + +# End Custom Build + +!ENDIF + +# End Source File +# End Group +# Begin Source File + +SOURCE=.\vd1.rc + +!IF "$(CFG)" == "vd1 - Win32 Release" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 + +!ELSEIF "$(CFG)" == "vd1 - Win32 Debug" + +# ADD BASE RSC /l 0x410 +# ADD RSC /l 0x410 /fo"..\Debug/vd1.res" + +!ENDIF + +# End Source File +# End Target +# End Project diff --git a/projects/vd1.rc b/projects/vd1.rc new file mode 100755 index 000000000..41a996650 --- /dev/null +++ b/projects/vd1.rc @@ -0,0 +1,4 @@ +"9012" ICON DISCARDABLE "../exed/res/exe.ico" + +rcinclude ../../wx280/include/wx/msw/wx.rc + diff --git a/projects/vd1.vcproj b/projects/vd1.vcproj new file mode 100755 index 000000000..47c659379 --- /dev/null +++ b/projects/vd1.vcproj @@ -0,0 +1,685 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/ve1.vcproj b/projects/ve1.vcproj index a78d2f859..0668d673c 100755 --- a/projects/ve1.vcproj +++ b/projects/ve1.vcproj @@ -1006,6 +1006,82 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/vedoc.vcproj b/projects/vedoc.vcproj index 958740f2b..967eb5a85 100755 --- a/projects/vedoc.vcproj +++ b/projects/vedoc.vcproj @@ -3,7 +3,7 @@ ProjectType="Visual C++" Version="8,00" Name="vedoc" - ProjectGUID="{2BB8AD01-5DF1-48E1-BB20-F59C0E3B540F}" + ProjectGUID="{B13FF8FA-C535-4D11-8727-81DE0DC831ED}" >