diff --git a/projects/ba0.dsp b/projects/ba0.dsp index d07e62554..43b8a55de 100755 --- a/projects/ba0.dsp +++ b/projects/ba0.dsp @@ -44,7 +44,7 @@ RSC=rc.exe # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c -# SUBTRACT CPP /YX +# SUBTRACT CPP /Z /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "NDEBUG" @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba0.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba0.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba0 - Win32 Debug" diff --git a/projects/ba1.dsp b/projects/ba1.dsp index 519bfde4f..c6d3f3432 100755 --- a/projects/ba1.dsp +++ b/projects/ba1.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba1.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba1.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" @@ -72,7 +72,7 @@ LINK32=link.exe # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XI_R4" /FR /FD /c -# SUBTRACT CPP /YX +# SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" @@ -157,7 +157,7 @@ SOURCE=..\ba\ba1100a.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100a.uml InputName=ba1100a @@ -169,7 +169,7 @@ InputName=ba1100a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100a.uml InputName=ba1100a @@ -188,7 +188,7 @@ SOURCE=..\ba\ba1100b.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100b.uml InputName=ba1100b @@ -200,7 +200,7 @@ InputName=ba1100b !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100b.uml InputName=ba1100b @@ -219,7 +219,7 @@ SOURCE=..\ba\ba1100c.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100c.uml InputName=ba1100c @@ -231,7 +231,7 @@ InputName=ba1100c !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100c.uml InputName=ba1100c @@ -250,7 +250,7 @@ SOURCE=..\ba\ba1100d.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100d.uml InputName=ba1100d @@ -262,7 +262,7 @@ InputName=ba1100d !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100d.uml InputName=ba1100d @@ -281,7 +281,7 @@ SOURCE=..\ba\ba1100e.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100e.uml InputName=ba1100e @@ -293,7 +293,7 @@ InputName=ba1100e !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100e.uml InputName=ba1100e @@ -312,7 +312,7 @@ SOURCE=..\ba\ba1100f.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100f.uml InputName=ba1100f @@ -324,7 +324,7 @@ InputName=ba1100f !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100f.uml InputName=ba1100f @@ -343,7 +343,7 @@ SOURCE=..\ba\ba1100g.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1100g.uml InputName=ba1100g @@ -355,7 +355,7 @@ InputName=ba1100g !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1100g.uml InputName=ba1100g @@ -374,7 +374,7 @@ SOURCE=..\ba\ba1400a.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1400a.uml InputName=ba1400a @@ -386,7 +386,7 @@ InputName=ba1400a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1400a.uml InputName=ba1400a @@ -405,7 +405,7 @@ SOURCE=..\ba\ba1500a.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1500a.uml InputName=ba1500a @@ -417,7 +417,7 @@ InputName=ba1500a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1500a.uml InputName=ba1500a @@ -436,7 +436,7 @@ SOURCE=..\ba\ba1600a.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1600a.uml InputName=ba1600a @@ -448,7 +448,7 @@ InputName=ba1600a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1600a.uml InputName=ba1600a @@ -467,7 +467,7 @@ SOURCE=..\ba\ba1600b.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1600b.uml InputName=ba1600b @@ -479,7 +479,7 @@ InputName=ba1600b !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1600b.uml InputName=ba1600b @@ -498,7 +498,7 @@ SOURCE=..\ba\ba1800a.uml !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1800a.uml InputName=ba1800a @@ -510,7 +510,7 @@ InputName=ba1800a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1800a.uml InputName=ba1800a @@ -537,7 +537,7 @@ SOURCE=..\ba\ba1500a.frm !IF "$(CFG)" == "ba1 - Win32 Release" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba1500a.frm InputName=ba1500a @@ -549,7 +549,7 @@ InputName=ba1500a !ELSEIF "$(CFG)" == "ba1 - Win32 Debug" # Begin Custom Build - Compiling form $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba1500a.frm InputName=ba1500a diff --git a/projects/ba2.dsp b/projects/ba2.dsp index 7c3146011..93f95a447 100755 --- a/projects/ba2.dsp +++ b/projects/ba2.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba2.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba2.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" @@ -137,7 +137,7 @@ SOURCE=..\ba\ba2100a.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100a.uml InputName=ba2100a @@ -149,7 +149,7 @@ InputName=ba2100a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100a.uml InputName=ba2100a @@ -168,7 +168,7 @@ SOURCE=..\ba\ba2100b.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100b.uml InputName=ba2100b @@ -180,7 +180,7 @@ InputName=ba2100b !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100b.uml InputName=ba2100b @@ -199,7 +199,7 @@ SOURCE=..\ba\ba2100c.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100c.uml InputName=ba2100c @@ -211,7 +211,7 @@ InputName=ba2100c !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100c.uml InputName=ba2100c @@ -230,7 +230,7 @@ SOURCE=..\ba\ba2100f.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100f.uml InputName=ba2100f @@ -242,7 +242,7 @@ InputName=ba2100f !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100f.uml InputName=ba2100f @@ -261,7 +261,7 @@ SOURCE=..\ba\ba2100r.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100r.uml InputName=ba2100r @@ -273,7 +273,7 @@ InputName=ba2100r !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100r.uml InputName=ba2100r @@ -292,7 +292,7 @@ SOURCE=..\ba\ba2100s.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100s.uml InputName=ba2100s @@ -304,7 +304,7 @@ InputName=ba2100s !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100s.uml InputName=ba2100s @@ -323,7 +323,7 @@ SOURCE=..\ba\ba2100u.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2100u.uml InputName=ba2100u @@ -335,7 +335,7 @@ InputName=ba2100u !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2100u.uml InputName=ba2100u @@ -354,7 +354,7 @@ SOURCE=..\ba\ba21dt.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba21dt.uml InputName=ba21dt @@ -366,7 +366,7 @@ InputName=ba21dt !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba21dt.uml InputName=ba21dt @@ -385,7 +385,7 @@ SOURCE=..\ba\ba21fn.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba21fn.uml InputName=ba21fn @@ -397,7 +397,7 @@ InputName=ba21fn !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba21fn.uml InputName=ba21fn @@ -416,7 +416,7 @@ SOURCE=..\ba\ba21nm.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba21nm.uml InputName=ba21nm @@ -428,7 +428,7 @@ InputName=ba21nm !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba21nm.uml InputName=ba21nm @@ -447,7 +447,7 @@ SOURCE=..\ba\ba2200.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2200.uml InputName=ba2200 @@ -459,7 +459,7 @@ InputName=ba2200 !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2200.uml InputName=ba2200 @@ -478,7 +478,7 @@ SOURCE=..\ba\ba2300a.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2300a.uml InputName=ba2300a @@ -490,7 +490,7 @@ InputName=ba2300a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2300a.uml InputName=ba2300a @@ -509,7 +509,7 @@ SOURCE=..\ba\ba2300b.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2300b.uml InputName=ba2300b @@ -521,7 +521,7 @@ InputName=ba2300b !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2300b.uml InputName=ba2300b @@ -540,7 +540,7 @@ SOURCE=..\ba\ba2300c.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2300c.uml InputName=ba2300c @@ -552,7 +552,7 @@ InputName=ba2300c !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2300c.uml InputName=ba2300c @@ -571,7 +571,7 @@ SOURCE=..\ba\ba2300d.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2300d.uml InputName=ba2300d @@ -583,7 +583,7 @@ InputName=ba2300d !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2300d.uml InputName=ba2300d @@ -602,7 +602,7 @@ SOURCE=..\ba\ba2500a.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2500a.uml InputName=ba2500a @@ -614,7 +614,7 @@ InputName=ba2500a !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2500a.uml InputName=ba2500a @@ -633,7 +633,7 @@ SOURCE=..\ba\ba2600d.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600d.uml InputName=ba2600d @@ -645,7 +645,7 @@ InputName=ba2600d !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600d.uml InputName=ba2600d @@ -664,7 +664,7 @@ SOURCE=..\ba\ba2600e.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600e.uml InputName=ba2600e @@ -676,7 +676,7 @@ InputName=ba2600e !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600e.uml InputName=ba2600e @@ -695,7 +695,7 @@ SOURCE=..\ba\ba2600g.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600g.uml InputName=ba2600g @@ -707,7 +707,7 @@ InputName=ba2600g !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600g.uml InputName=ba2600g @@ -726,7 +726,7 @@ SOURCE=..\ba\ba2600k.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600k.uml InputName=ba2600k @@ -738,7 +738,7 @@ InputName=ba2600k !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600k.uml InputName=ba2600k @@ -757,7 +757,7 @@ SOURCE=..\ba\ba2600l.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600l.uml InputName=ba2600l @@ -769,7 +769,7 @@ InputName=ba2600l !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600l.uml InputName=ba2600l @@ -788,7 +788,7 @@ SOURCE=..\ba\ba2600m.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600m.uml InputName=ba2600m @@ -800,7 +800,7 @@ InputName=ba2600m !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600m.uml InputName=ba2600m @@ -819,7 +819,7 @@ SOURCE=..\ba\ba2600n.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600n.uml InputName=ba2600n @@ -831,7 +831,7 @@ InputName=ba2600n !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600n.uml InputName=ba2600n @@ -850,7 +850,7 @@ SOURCE=..\ba\ba2600o.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600o.uml InputName=ba2600o @@ -862,7 +862,7 @@ InputName=ba2600o !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600o.uml InputName=ba2600o @@ -881,7 +881,7 @@ SOURCE=..\ba\ba2600p.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600p.uml InputName=ba2600p @@ -893,7 +893,7 @@ InputName=ba2600p !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600p.uml InputName=ba2600p @@ -912,7 +912,7 @@ SOURCE=..\ba\ba2600r.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600r.uml InputName=ba2600r @@ -924,7 +924,7 @@ InputName=ba2600r !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600r.uml InputName=ba2600r @@ -943,7 +943,7 @@ SOURCE=..\ba\ba2600s.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600s.uml InputName=ba2600s @@ -955,7 +955,7 @@ InputName=ba2600s !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600s.uml InputName=ba2600s @@ -974,7 +974,7 @@ SOURCE=..\ba\ba2600t.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600t.uml InputName=ba2600t @@ -986,7 +986,7 @@ InputName=ba2600t !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600t.uml InputName=ba2600t @@ -1005,7 +1005,7 @@ SOURCE=..\ba\ba2600x.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600x.uml InputName=ba2600x @@ -1017,7 +1017,7 @@ InputName=ba2600x !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600x.uml InputName=ba2600x @@ -1036,7 +1036,7 @@ SOURCE=..\ba\ba2600y.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600y.uml InputName=ba2600y @@ -1048,7 +1048,7 @@ InputName=ba2600y !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600y.uml InputName=ba2600y @@ -1067,7 +1067,7 @@ SOURCE=..\ba\ba2600z.uml !IF "$(CFG)" == "ba2 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba2600z.uml InputName=ba2600z @@ -1079,7 +1079,7 @@ InputName=ba2600z !ELSEIF "$(CFG)" == "ba2 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba2600z.uml InputName=ba2600z diff --git a/projects/ba3.dsp b/projects/ba3.dsp index 720f56036..7a668d6eb 100755 --- a/projects/ba3.dsp +++ b/projects/ba3.dsp @@ -43,8 +43,8 @@ RSC=rc.exe # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c -# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /I "..\xi" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /FD /c -# SUBTRACT CPP /YX +# ADD CPP /nologo /MT /W3 /O2 /I "..\include" /I "..\xvaga" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /FD /c +# SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "NDEBUG" @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba3.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba3.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" @@ -72,7 +72,7 @@ LINK32=link.exe # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XI_R4" /FR /FD /c -# SUBTRACT CPP /YX +# SUBTRACT CPP /YX /Yc /Yu # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x410 /d "_DEBUG" @@ -161,7 +161,7 @@ SOURCE=..\ba\ba3200a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3200a.uml InputName=ba3200a @@ -173,7 +173,7 @@ InputName=ba3200a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3200a.uml InputName=ba3200a @@ -192,7 +192,7 @@ SOURCE=..\ba\ba3300a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3300a.uml InputName=ba3300a @@ -204,7 +204,7 @@ InputName=ba3300a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3300a.uml InputName=ba3300a @@ -223,7 +223,7 @@ SOURCE=..\ba\ba3500a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3500a.uml InputName=ba3500a @@ -235,7 +235,7 @@ InputName=ba3500a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3500a.uml InputName=ba3500a @@ -254,7 +254,7 @@ SOURCE=..\ba\ba3600a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3600a.uml InputName=ba3600a @@ -266,7 +266,7 @@ InputName=ba3600a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3600a.uml InputName=ba3600a @@ -285,7 +285,7 @@ SOURCE=..\ba\ba3601a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3601a.uml InputName=ba3601a @@ -297,7 +297,7 @@ InputName=ba3601a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3601a.uml InputName=ba3601a @@ -316,7 +316,7 @@ SOURCE=..\ba\ba3700a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3700a.uml InputName=ba3700a @@ -328,7 +328,7 @@ InputName=ba3700a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3700a.uml InputName=ba3700a @@ -347,7 +347,7 @@ SOURCE=..\ba\ba3800a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3800a.uml InputName=ba3800a @@ -359,7 +359,7 @@ InputName=ba3800a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3800a.uml InputName=ba3800a @@ -378,7 +378,7 @@ SOURCE=..\ba\ba3800b.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3800b.uml InputName=ba3800b @@ -390,7 +390,7 @@ InputName=ba3800b !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3800b.uml InputName=ba3800b @@ -409,7 +409,7 @@ SOURCE=..\ba\ba3a00a.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba3a00a.uml InputName=ba3a00a @@ -421,7 +421,7 @@ InputName=ba3a00a !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba3a00a.uml InputName=ba3a00a @@ -440,7 +440,7 @@ SOURCE=..\ba\batbban.uml !IF "$(CFG)" == "ba3 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\batbban.uml InputName=batbban @@ -452,7 +452,7 @@ InputName=batbban !ELSEIF "$(CFG)" == "ba3 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\batbban.uml InputName=batbban diff --git a/projects/ba4.dsp b/projects/ba4.dsp index e8a896609..e3eb3361f 100755 --- a/projects/ba4.dsp +++ b/projects/ba4.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba4.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba4.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" @@ -133,7 +133,7 @@ SOURCE=..\ba\ba4100a.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4100a.uml InputName=ba4100a @@ -145,7 +145,7 @@ InputName=ba4100a !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4100a.uml InputName=ba4100a @@ -164,7 +164,7 @@ SOURCE=..\ba\ba4200b.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4200b.uml InputName=ba4200b @@ -176,7 +176,7 @@ InputName=ba4200b !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4200b.uml InputName=ba4200b @@ -195,7 +195,7 @@ SOURCE=..\ba\ba4200c.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4200c.uml InputName=ba4200c @@ -207,7 +207,7 @@ InputName=ba4200c !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4200c.uml InputName=ba4200c @@ -226,7 +226,7 @@ SOURCE=..\ba\ba4300a.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4300a.uml InputName=ba4300a @@ -238,7 +238,7 @@ InputName=ba4300a !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4300a.uml InputName=ba4300a @@ -257,7 +257,7 @@ SOURCE=..\ba\ba4400a.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4400a.uml InputName=ba4400a @@ -269,7 +269,7 @@ InputName=ba4400a !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4400a.uml InputName=ba4400a @@ -288,7 +288,7 @@ SOURCE=..\ba\ba4500a.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4500a.uml InputName=ba4500a @@ -300,7 +300,7 @@ InputName=ba4500a !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4500a.uml InputName=ba4500a @@ -319,7 +319,7 @@ SOURCE=..\ba\ba4600a.uml !IF "$(CFG)" == "ba4 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba4600a.uml InputName=ba4600a @@ -331,7 +331,7 @@ InputName=ba4600a !ELSEIF "$(CFG)" == "ba4 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba4600a.uml InputName=ba4600a diff --git a/projects/ba5.dsp b/projects/ba5.dsp index 6558f4afa..3931d2af8 100755 --- a/projects/ba5.dsp +++ b/projects/ba5.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba5.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba5.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba5 - Win32 Debug" @@ -121,7 +121,7 @@ SOURCE=..\ba\ba5000.uml !IF "$(CFG)" == "ba5 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba5000.uml InputName=ba5000 @@ -133,7 +133,7 @@ InputName=ba5000 !ELSEIF "$(CFG)" == "ba5 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba5000.uml InputName=ba5000 @@ -152,7 +152,7 @@ SOURCE=..\ba\ba5200a.uml !IF "$(CFG)" == "ba5 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba5200a.uml InputName=ba5200a @@ -164,7 +164,7 @@ InputName=ba5200a !ELSEIF "$(CFG)" == "ba5 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba5200a.uml InputName=ba5200a diff --git a/projects/ba6.dsp b/projects/ba6.dsp index b24cef110..c884cfe5c 100755 --- a/projects/ba6.dsp +++ b/projects/ba6.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba6.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba6.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba6 - Win32 Debug" @@ -121,7 +121,7 @@ SOURCE=..\ba\ba6100a.uml !IF "$(CFG)" == "ba6 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba6100a.uml InputName=ba6100a @@ -133,7 +133,7 @@ InputName=ba6100a !ELSEIF "$(CFG)" == "ba6 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba6100a.uml InputName=ba6100a @@ -152,7 +152,7 @@ SOURCE=..\ba\ba6100b.uml !IF "$(CFG)" == "ba6 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba6100b.uml InputName=ba6100b @@ -164,7 +164,7 @@ InputName=ba6100b !ELSEIF "$(CFG)" == "ba6 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba6100b.uml InputName=ba6100b @@ -183,7 +183,7 @@ SOURCE=..\ba\ba6200a.uml !IF "$(CFG)" == "ba6 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba6200a.uml InputName=ba6200a @@ -195,7 +195,7 @@ InputName=ba6200a !ELSEIF "$(CFG)" == "ba6 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba6200a.uml InputName=ba6200a diff --git a/projects/ba7.dsp b/projects/ba7.dsp index 129f4e7c5..3fc05f854 100755 --- a/projects/ba7.dsp +++ b/projects/ba7.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba7.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba7.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba7 - Win32 Debug" @@ -121,7 +121,7 @@ SOURCE=..\ba\ba7100a.uml !IF "$(CFG)" == "ba7 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba7100a.uml InputName=ba7100a @@ -133,7 +133,7 @@ InputName=ba7100a !ELSEIF "$(CFG)" == "ba7 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba7100a.uml InputName=ba7100a @@ -152,7 +152,7 @@ SOURCE=..\ba\ba7200a.uml !IF "$(CFG)" == "ba7 - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\ba7200a.uml InputName=ba7200a @@ -164,7 +164,7 @@ InputName=ba7200a !ELSEIF "$(CFG)" == "ba7 - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\ba7200a.uml InputName=ba7200a diff --git a/projects/ba8.dsp b/projects/ba8.dsp index 29ac77fb0..ec099589c 100755 --- a/projects/ba8.dsp +++ b/projects/ba8.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba8.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\ba8.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "ba8 - Win32 Debug" diff --git a/projects/bacnv.dsp b/projects/bacnv.dsp index 3a443c6ec..678a4e9fd 100755 --- a/projects/bacnv.dsp +++ b/projects/bacnv.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\bacnv.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\bacnv.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "bacnv - Win32 Debug" diff --git a/projects/bainst.dsp b/projects/bainst.dsp index a2e8508de..63e8ba8d1 100755 --- a/projects/bainst.dsp +++ b/projects/bainst.dsp @@ -54,8 +54,8 @@ BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 -# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\bainst.exe" -# SUBTRACT LINK32 /map /nodefaultlib +# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exe\bainst.exe" +# SUBTRACT LINK32 /map /debug /nodefaultlib !ELSEIF "$(CFG)" == "bainst - Win32 Debug" @@ -153,7 +153,7 @@ SOURCE=..\ba\bainst00.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst00.uml InputName=bainst00 @@ -165,7 +165,7 @@ InputName=bainst00 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst00.uml InputName=bainst00 @@ -184,7 +184,7 @@ SOURCE=..\ba\bainst07.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst07.uml InputName=bainst07 @@ -196,7 +196,7 @@ InputName=bainst07 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst07.uml InputName=bainst07 @@ -215,7 +215,7 @@ SOURCE=..\ba\bainst11.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst11.uml InputName=bainst11 @@ -227,7 +227,7 @@ InputName=bainst11 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst11.uml InputName=bainst11 @@ -246,7 +246,7 @@ SOURCE=..\ba\bainst17.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst17.uml InputName=bainst17 @@ -258,7 +258,7 @@ InputName=bainst17 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst17.uml InputName=bainst17 @@ -277,7 +277,7 @@ SOURCE=..\ba\bainst18.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst18.uml InputName=bainst18 @@ -289,7 +289,7 @@ InputName=bainst18 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst18.uml InputName=bainst18 @@ -308,7 +308,7 @@ SOURCE=..\ba\bainst31.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst31.uml InputName=bainst31 @@ -320,7 +320,7 @@ InputName=bainst31 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst31.uml InputName=bainst31 @@ -339,7 +339,7 @@ SOURCE=..\ba\bainst32.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst32.uml InputName=bainst32 @@ -351,7 +351,7 @@ InputName=bainst32 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst32.uml InputName=bainst32 @@ -370,7 +370,7 @@ SOURCE=..\ba\bainst38.uml !IF "$(CFG)" == "bainst - Win32 Release" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exe +TargetDir=\U\Luca\r020200.aga\exe InputPath=..\ba\bainst38.uml InputName=bainst38 @@ -382,7 +382,7 @@ InputName=bainst38 !ELSEIF "$(CFG)" == "bainst - Win32 Debug" # Begin Custom Build - Compiling mask $(InputPath)... -TargetDir=\P.32\P_02_00\exed +TargetDir=\U\Luca\r020200.aga\exed InputPath=..\ba\bainst38.uml InputName=bainst38