Patch level :2.2 2006 nopatch

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :iniziato a preparare progetti nuova versione


git-svn-id: svn://10.65.10.50/trunk@13887 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-04-12 12:49:52 +00:00
parent a804c40557
commit 41c39eefdd
27 changed files with 936 additions and 674 deletions

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:/Release/Campo22/SQLite.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"D:/Release/Campo23/SQLite.dll"
!ELSEIF "$(CFG)" == "Sqlite - Win32 Debug"
@ -69,7 +69,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SqlITE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SQLITE_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SQLITE_EXPORTS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"

@ -37,13 +37,13 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release\ReleaseLib"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
# ADD BASE AgaLib /nologo
# ADD AgaLib /nologo
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "CB6" /FR /YX /FD /c
# ADD BASE RSC /l 0x410
@ -62,15 +62,15 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\Debug\DebugLib"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugLib"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
# ADD BASE AgaLib /nologo
# ADD AgaLib /nologo
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "_DEBUG" /D "DBG" /D "TRC" /D "WIN32" /D "_WINDOWS" /D "CB6" /FR /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\xvaga" /I "..\xi" /I "..\include" /I "..\gfm" /D "_DEBUG" /D "DBG" /D "TRC" /D "WIN32" /D "_WINDOWS" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410
@ -78,7 +78,7 @@ BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"..\debug/AgaLibD.bsc"
LIB32=link.exe -lib
# ADD LIB32 /out:"..\lib\AgaLibD.lib"
# ADD LIB32 /out:"../lib/AgaLibD.lib"
!ENDIF

@ -24,12 +24,6 @@ Package=<4>
Project_Dep_Name agalib_bagn
End Project Dependency
Begin Project Dependency
Project_Dep_Name xidll
End Project Dependency
Begin Project Dependency
Project_Dep_Name xvagadll
End Project Dependency
Begin Project Dependency
Project_Dep_Name xvapp
End Project Dependency
Begin Project Dependency
@ -38,6 +32,12 @@ Package=<4>
Begin Project Dependency
Project_Dep_Name agalib_alx
End Project Dependency
Begin Project Dependency
Project_Dep_Name xi
End Project Dependency
Begin Project Dependency
Project_Dep_Name xvaga
End Project Dependency
}}}
###############################################################################
@ -114,7 +114,7 @@ Package=<4>
###############################################################################
Project: "xidll"=.\xidll.dsp - Package Owner=<4>
Project: "xi"=.\xi.dsp - Package Owner=<4>
Package=<5>
{{{
@ -123,13 +123,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name xvagadll
Project_Dep_Name xvaga
End Project Dependency
}}}
###############################################################################
Project: "xvagadll"=.\xvagadll.dsp - Package Owner=<4>
Project: "xvaga"=.\xvaga.dsp - Package Owner=<4>
Package=<5>
{{{

@ -65,12 +65,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\exed"
# PROP Intermediate_Dir "..\Debug"
# PROP Output_Dir "../exed"
# PROP Intermediate_Dir "../Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
@ -110,7 +110,7 @@ InputName=alex
!ELSEIF "$(CFG)" == "agalib_alx - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\alex.alx
InputName=alex
@ -141,7 +141,7 @@ InputName=report
!ELSEIF "$(CFG)" == "agalib_alx - Win32 Debug"
# Begin Custom Build - Copying alx $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\report.alx
InputName=report

@ -65,12 +65,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\exed"
# PROP Intermediate_Dir "..\Debug"
# PROP Output_Dir "../exed"
# PROP Intermediate_Dir "../Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
@ -110,7 +110,7 @@ InputName=bagn001a
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn001a.uml
InputName=bagn001a
@ -141,7 +141,7 @@ InputName=bagn002
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn002.uml
InputName=bagn002
@ -172,7 +172,7 @@ InputName=bagn003
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn003.uml
InputName=bagn003
@ -203,7 +203,7 @@ InputName=bagn004
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn004.uml
InputName=bagn004
@ -234,7 +234,7 @@ InputName=bagn005
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn005.uml
InputName=bagn005
@ -265,7 +265,7 @@ InputName=bagn006
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn006.uml
InputName=bagn006
@ -296,7 +296,7 @@ InputName=bagn007
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn007.uml
InputName=bagn007
@ -327,7 +327,7 @@ InputName=bagn008
!ELSEIF "$(CFG)" == "agalib_bagn - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\include\bagn008.uml
InputName=bagn008

@ -3,18 +3,6 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
###############################################################################
Project: "AgaLib"=.\AgaLib.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "ba"=.\ba.dsp - Package Owner=<4>
Package=<5>
@ -74,9 +62,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -101,9 +86,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -116,9 +98,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -131,9 +110,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -146,9 +122,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -161,9 +134,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -176,9 +146,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -191,9 +158,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -204,21 +168,6 @@ Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
Project: "ba_files"=.\ba_files.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
@ -245,9 +194,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################
@ -260,9 +206,6 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name AgaLib
End Project Dependency
}}}
###############################################################################

@ -48,13 +48,13 @@ RSC=rc.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
@ -66,23 +66,23 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\Debug"
# PROP Intermediate_Dir "..\debug"
# PROP Output_Dir "..\Debug23"
# PROP Intermediate_Dir "..\debug23"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR /FD /c
# ADD CPP /nologo /MTd /W3 /Gm /Zi /Od /I "..\include" /I "..\xvaga" /I "..\xi" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /FR"../debug/" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba0.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba0.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -121,7 +121,7 @@ SOURCE=..\ba\ba0100a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -133,7 +133,7 @@ InputName=ba0100a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba0100a.uml
InputName=ba0100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba0200a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -164,7 +164,7 @@ InputName=ba0200a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba0200a.uml
InputName=ba0200a
@ -183,7 +183,7 @@ SOURCE=..\ba\ba0300a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -195,7 +195,7 @@ InputName=ba0300a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba0300a.uml
InputName=ba0300a
@ -214,7 +214,7 @@ SOURCE=..\ba\ba0400a.uml
!IF "$(CFG)" == "ba0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba0400a.uml
InputName=ba0400a
@ -226,7 +226,7 @@ InputName=ba0400a
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba0400a.uml
InputName=ba0400a
@ -258,13 +258,13 @@ SOURCE=.\Ba0.rc
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLib.lib
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba0 - Win32 Release"
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# PROP Intermediate_Dir "..\lib\agalib.lib"
# PROP Intermediate_Dir "..\debug"
# PROP Exclude_From_Build 1
!ENDIF
@ -272,14 +272,17 @@ SOURCE=..\Lib\AgaLib.lib
# End Source File
# Begin Source File
SOURCE=..\Lib\AgaLibD.lib
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba0 - Win32 Release"
# PROP Intermediate_Dir "..\release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba0 - Win32 Debug"
# PROP Intermediate_Dir "..\debug"
!ENDIF
# End Source File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../exed/res/campo.ico"
"9012" ICON DISCARDABLE "../res/campo.ico"
rcinclude ../../wx240/include/wx/msw/wx.rc
rcinclude ../../wx263/include/wx/msw/wx.rc

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo22/ba0close.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/ba0close.exe"
!ELSEIF "$(CFG)" == "ba0close - Win32 Debug"
@ -69,7 +69,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
@ -79,7 +79,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"..\exed/ba0close.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../exed/ba0close.exe" /pdbtype:sept
!ENDIF

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba1.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba1.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba1.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba1.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -157,7 +157,7 @@ SOURCE=..\ba\ba1100a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -169,7 +169,7 @@ InputName=ba1100a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100a.uml
InputName=ba1100a
@ -188,7 +188,7 @@ SOURCE=..\ba\ba1100b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -200,7 +200,7 @@ InputName=ba1100b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100b.uml
InputName=ba1100b
@ -219,7 +219,7 @@ SOURCE=..\ba\ba1100c.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -231,7 +231,7 @@ InputName=ba1100c
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100c.uml
InputName=ba1100c
@ -250,7 +250,7 @@ SOURCE=..\ba\ba1100d.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -262,7 +262,7 @@ InputName=ba1100d
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100d.uml
InputName=ba1100d
@ -281,7 +281,7 @@ SOURCE=..\ba\ba1100e.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -293,7 +293,7 @@ InputName=ba1100e
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100e.uml
InputName=ba1100e
@ -312,7 +312,7 @@ SOURCE=..\ba\ba1100f.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -324,7 +324,7 @@ InputName=ba1100f
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100f.uml
InputName=ba1100f
@ -343,7 +343,7 @@ SOURCE=..\ba\ba1100g.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -355,7 +355,7 @@ InputName=ba1100g
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1100g.uml
InputName=ba1100g
@ -374,7 +374,7 @@ SOURCE=..\ba\ba1400a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -386,7 +386,7 @@ InputName=ba1400a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1400a.uml
InputName=ba1400a
@ -405,7 +405,7 @@ SOURCE=..\ba\ba1500a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -417,7 +417,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1500a.uml
InputName=ba1500a
@ -436,7 +436,7 @@ SOURCE=..\ba\ba1600a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -448,7 +448,7 @@ InputName=ba1600a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1600a.uml
InputName=ba1600a
@ -467,7 +467,7 @@ SOURCE=..\ba\ba1600b.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -479,7 +479,7 @@ InputName=ba1600b
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1600b.uml
InputName=ba1600b
@ -498,7 +498,7 @@ SOURCE=..\ba\ba1800a.uml
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -510,7 +510,7 @@ InputName=ba1800a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1800a.uml
InputName=ba1800a
@ -581,7 +581,7 @@ SOURCE=..\ba\ba1500a.frm
!IF "$(CFG)" == "ba1 - Win32 Release"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -593,7 +593,7 @@ InputName=ba1500a
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# Begin Custom Build - Compiling form $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba1500a.frm
InputName=ba1500a
@ -622,6 +622,32 @@ SOURCE=.\ba1.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba1 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba1 - Win32 Release"
!ELSEIF "$(CFG)" == "ba1 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba2.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba2.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba2.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba2.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -141,7 +141,7 @@ SOURCE=..\ba\ba2100a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -153,7 +153,7 @@ InputName=ba2100a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100a.uml
InputName=ba2100a
@ -172,7 +172,7 @@ SOURCE=..\ba\ba2100b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -184,7 +184,7 @@ InputName=ba2100b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100b.uml
InputName=ba2100b
@ -203,7 +203,7 @@ SOURCE=..\ba\ba2100c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -215,7 +215,7 @@ InputName=ba2100c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100c.uml
InputName=ba2100c
@ -234,7 +234,7 @@ SOURCE=..\ba\ba2100f.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -246,7 +246,7 @@ InputName=ba2100f
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100f.uml
InputName=ba2100f
@ -265,7 +265,7 @@ SOURCE=..\ba\ba2100r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -277,7 +277,7 @@ InputName=ba2100r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100r.uml
InputName=ba2100r
@ -296,7 +296,7 @@ SOURCE=..\ba\ba2100s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -308,7 +308,7 @@ InputName=ba2100s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100s.uml
InputName=ba2100s
@ -327,7 +327,7 @@ SOURCE=..\ba\ba2100u.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -339,7 +339,7 @@ InputName=ba2100u
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2100u.uml
InputName=ba2100u
@ -358,7 +358,7 @@ SOURCE=..\ba\ba21dt.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -370,7 +370,7 @@ InputName=ba21dt
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba21dt.uml
InputName=ba21dt
@ -389,7 +389,7 @@ SOURCE=..\ba\ba21fn.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -401,7 +401,7 @@ InputName=ba21fn
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba21fn.uml
InputName=ba21fn
@ -420,7 +420,7 @@ SOURCE=..\ba\ba21nm.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -432,7 +432,7 @@ InputName=ba21nm
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba21nm.uml
InputName=ba21nm
@ -451,7 +451,7 @@ SOURCE=..\ba\ba2200.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -463,7 +463,7 @@ InputName=ba2200
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2200.uml
InputName=ba2200
@ -482,7 +482,7 @@ SOURCE=..\ba\ba2300a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -494,7 +494,7 @@ InputName=ba2300a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2300a.uml
InputName=ba2300a
@ -513,7 +513,7 @@ SOURCE=..\ba\ba2300b.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -525,7 +525,7 @@ InputName=ba2300b
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2300b.uml
InputName=ba2300b
@ -544,7 +544,7 @@ SOURCE=..\ba\ba2300c.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -556,7 +556,7 @@ InputName=ba2300c
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2300c.uml
InputName=ba2300c
@ -575,7 +575,7 @@ SOURCE=..\ba\ba2300d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -587,7 +587,7 @@ InputName=ba2300d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2300d.uml
InputName=ba2300d
@ -606,7 +606,7 @@ SOURCE=..\ba\ba2500a.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -618,7 +618,7 @@ InputName=ba2500a
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2500a.uml
InputName=ba2500a
@ -637,7 +637,7 @@ SOURCE=..\ba\ba2600d.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -649,7 +649,7 @@ InputName=ba2600d
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600d.uml
InputName=ba2600d
@ -668,7 +668,7 @@ SOURCE=..\ba\ba2600e.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -680,7 +680,7 @@ InputName=ba2600e
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600e.uml
InputName=ba2600e
@ -699,7 +699,7 @@ SOURCE=..\ba\ba2600g.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -711,7 +711,7 @@ InputName=ba2600g
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600g.uml
InputName=ba2600g
@ -730,7 +730,7 @@ SOURCE=..\ba\ba2600k.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -742,7 +742,7 @@ InputName=ba2600k
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600k.uml
InputName=ba2600k
@ -761,7 +761,7 @@ SOURCE=..\ba\ba2600l.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -773,7 +773,7 @@ InputName=ba2600l
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600l.uml
InputName=ba2600l
@ -792,7 +792,7 @@ SOURCE=..\ba\ba2600m.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -804,7 +804,7 @@ InputName=ba2600m
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600m.uml
InputName=ba2600m
@ -823,7 +823,7 @@ SOURCE=..\ba\ba2600n.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -835,7 +835,7 @@ InputName=ba2600n
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600n.uml
InputName=ba2600n
@ -854,7 +854,7 @@ SOURCE=..\ba\ba2600o.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -866,7 +866,7 @@ InputName=ba2600o
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600o.uml
InputName=ba2600o
@ -885,7 +885,7 @@ SOURCE=..\ba\ba2600p.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -897,7 +897,7 @@ InputName=ba2600p
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600p.uml
InputName=ba2600p
@ -916,7 +916,7 @@ SOURCE=..\ba\ba2600r.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -928,7 +928,7 @@ InputName=ba2600r
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600r.uml
InputName=ba2600r
@ -947,7 +947,7 @@ SOURCE=..\ba\ba2600s.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -959,7 +959,7 @@ InputName=ba2600s
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600s.uml
InputName=ba2600s
@ -978,7 +978,7 @@ SOURCE=..\ba\ba2600t.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -990,7 +990,7 @@ InputName=ba2600t
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600t.uml
InputName=ba2600t
@ -1009,7 +1009,7 @@ SOURCE=..\ba\ba2600x.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1021,7 +1021,7 @@ InputName=ba2600x
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600x.uml
InputName=ba2600x
@ -1040,7 +1040,7 @@ SOURCE=..\ba\ba2600y.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1052,7 +1052,7 @@ InputName=ba2600y
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600y.uml
InputName=ba2600y
@ -1071,7 +1071,7 @@ SOURCE=..\ba\ba2600z.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1083,7 +1083,7 @@ InputName=ba2600z
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2600z.uml
InputName=ba2600z
@ -1102,7 +1102,7 @@ SOURCE=..\ba\ba2700.uml
!IF "$(CFG)" == "ba2 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba2700.uml
InputName=ba2700
@ -1114,7 +1114,7 @@ InputName=ba2700
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba2700.uml
InputName=ba2700
@ -1191,6 +1191,32 @@ SOURCE=.\ba2.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba2 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba2 - Win32 Release"
!ELSEIF "$(CFG)" == "ba2 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba3.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba3.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba3.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba3.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -161,7 +161,7 @@ SOURCE=..\ba\ba3200a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -173,7 +173,7 @@ InputName=ba3200a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3200a.uml
InputName=ba3200a
@ -192,7 +192,7 @@ SOURCE=..\ba\ba3300a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -204,7 +204,7 @@ InputName=ba3300a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3300a.uml
InputName=ba3300a
@ -223,7 +223,7 @@ SOURCE=..\ba\ba3500a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -235,7 +235,7 @@ InputName=ba3500a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3500a.uml
InputName=ba3500a
@ -254,7 +254,7 @@ SOURCE=..\ba\ba3600a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -266,7 +266,7 @@ InputName=ba3600a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3600a.uml
InputName=ba3600a
@ -285,7 +285,7 @@ SOURCE=..\ba\ba3601a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -297,7 +297,7 @@ InputName=ba3601a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3601a.uml
InputName=ba3601a
@ -316,7 +316,7 @@ SOURCE=..\ba\ba3700a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -328,7 +328,7 @@ InputName=ba3700a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3700a.uml
InputName=ba3700a
@ -347,7 +347,7 @@ SOURCE=..\ba\ba3800a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -359,7 +359,7 @@ InputName=ba3800a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3800a.uml
InputName=ba3800a
@ -378,7 +378,7 @@ SOURCE=..\ba\ba3800b.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -390,7 +390,7 @@ InputName=ba3800b
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3800b.uml
InputName=ba3800b
@ -409,7 +409,7 @@ SOURCE=..\ba\ba3a00a.uml
!IF "$(CFG)" == "ba3 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a
@ -421,7 +421,7 @@ InputName=ba3a00a
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba3a00a.uml
InputName=ba3a00a
@ -502,6 +502,32 @@ SOURCE=.\ba3.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba3 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba3 - Win32 Release"
!ELSEIF "$(CFG)" == "ba3 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba4.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba4.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba4.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba4.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -133,7 +133,7 @@ SOURCE=..\ba\ba4100a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -145,7 +145,7 @@ InputName=ba4100a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4100a.uml
InputName=ba4100a
@ -164,7 +164,7 @@ SOURCE=..\ba\ba4200b.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -176,7 +176,7 @@ InputName=ba4200b
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4200b.uml
InputName=ba4200b
@ -195,7 +195,7 @@ SOURCE=..\ba\ba4200c.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -207,7 +207,7 @@ InputName=ba4200c
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4200c.uml
InputName=ba4200c
@ -226,7 +226,7 @@ SOURCE=..\ba\ba4300a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -238,7 +238,7 @@ InputName=ba4300a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4300a.uml
InputName=ba4300a
@ -257,7 +257,7 @@ SOURCE=..\ba\ba4400a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -269,7 +269,7 @@ InputName=ba4400a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4400a.uml
InputName=ba4400a
@ -288,7 +288,7 @@ SOURCE=..\ba\ba4500a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -300,7 +300,7 @@ InputName=ba4500a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4500a.uml
InputName=ba4500a
@ -319,7 +319,7 @@ SOURCE=..\ba\ba4600a.uml
!IF "$(CFG)" == "ba4 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba4600a.uml
InputName=ba4600a
@ -331,7 +331,7 @@ InputName=ba4600a
!ELSEIF "$(CFG)" == "ba4 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba4600a.uml
InputName=ba4600a
@ -364,6 +364,15 @@ SOURCE=.\ba4.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
# PROP Exclude_From_Build 1
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba5.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba5.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba5.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba5.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -121,7 +121,7 @@ SOURCE=..\ba\ba5000.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -133,7 +133,7 @@ InputName=ba5000
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba5000.uml
InputName=ba5000
@ -152,7 +152,7 @@ SOURCE=..\ba\ba5200a.uml
!IF "$(CFG)" == "ba5 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba5200a.uml
InputName=ba5200a
@ -164,7 +164,7 @@ InputName=ba5200a
!ELSEIF "$(CFG)" == "ba5 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba5200a.uml
InputName=ba5200a
@ -197,6 +197,15 @@ SOURCE=.\ba5.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
# PROP Exclude_From_Build 1
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba6.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba6.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba6.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba6.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -125,7 +125,7 @@ SOURCE=..\ba\ba6100a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -137,7 +137,7 @@ InputName=ba6100a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba6100a.uml
InputName=ba6100a
@ -156,7 +156,7 @@ SOURCE=..\ba\ba6100b.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -168,7 +168,7 @@ InputName=ba6100b
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba6100b.uml
InputName=ba6100b
@ -187,7 +187,7 @@ SOURCE=..\ba\ba6200a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -199,7 +199,7 @@ InputName=ba6200a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba6200a.uml
InputName=ba6200a
@ -218,7 +218,7 @@ SOURCE=..\ba\ba6300a.uml
!IF "$(CFG)" == "ba6 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba6300a.uml
InputName=ba6300a
@ -230,7 +230,7 @@ InputName=ba6300a
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba6300a.uml
InputName=ba6300a
@ -287,6 +287,32 @@ SOURCE=.\ba6.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba6 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba6 - Win32 Release"
!ELSEIF "$(CFG)" == "ba6 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ba7.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/ba7.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba7.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba7.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -121,7 +121,7 @@ SOURCE=..\ba\ba7100a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -133,7 +133,7 @@ InputName=ba7100a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba7100a.uml
InputName=ba7100a
@ -152,7 +152,7 @@ SOURCE=..\ba\ba7200a.uml
!IF "$(CFG)" == "ba7 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba7200a.uml
InputName=ba7200a
@ -164,7 +164,7 @@ InputName=ba7200a
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba7200a.uml
InputName=ba7200a
@ -197,6 +197,32 @@ SOURCE=.\ba7.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba7 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba7 - Win32 Release"
!ELSEIF "$(CFG)" == "ba7 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo22/ba8.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo23/ba8.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\ba8.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/ba8.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -133,7 +133,7 @@ SOURCE=..\ba\ba8200a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8200a.uml
InputName=ba8200a
@ -145,7 +145,7 @@ InputName=ba8200a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8200a.uml
InputName=ba8200a
@ -164,7 +164,7 @@ SOURCE=..\ba\ba8200b.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8200b.uml
InputName=ba8200b
@ -176,7 +176,7 @@ InputName=ba8200b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8200b.uml
InputName=ba8200b
@ -195,7 +195,7 @@ SOURCE=..\ba\ba8300a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8300a.uml
InputName=ba8300a
@ -207,7 +207,7 @@ InputName=ba8300a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8300a.uml
InputName=ba8300a
@ -226,7 +226,7 @@ SOURCE=..\ba\ba8300b.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8300b.uml
InputName=ba8300b
@ -238,7 +238,7 @@ InputName=ba8300b
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8300b.uml
InputName=ba8300b
@ -257,7 +257,7 @@ SOURCE=..\ba\ba8300c.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8300c.uml
InputName=ba8300c
@ -269,7 +269,7 @@ InputName=ba8300c
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8300c.uml
InputName=ba8300c
@ -288,7 +288,7 @@ SOURCE=..\ba\ba8300d.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8300d.uml
InputName=ba8300d
@ -300,7 +300,7 @@ InputName=ba8300d
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8300d.uml
InputName=ba8300d
@ -319,7 +319,7 @@ SOURCE=..\ba\ba8300e.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8300e.uml
InputName=ba8300e
@ -331,7 +331,7 @@ InputName=ba8300e
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8300e.uml
InputName=ba8300e
@ -350,7 +350,7 @@ SOURCE=..\ba\ba8400a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8400a.uml
InputName=ba8400a
@ -362,7 +362,7 @@ InputName=ba8400a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8400a.uml
InputName=ba8400a
@ -381,7 +381,7 @@ SOURCE=..\ba\ba8500a.uml
!IF "$(CFG)" == "ba8 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\ba8500a.uml
InputName=ba8500a
@ -393,7 +393,7 @@ InputName=ba8500a
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\ba8500a.uml
InputName=ba8500a
@ -450,6 +450,32 @@ SOURCE=.\ba8.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "ba8 - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "ba8 - Win32 Release"
!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

File diff suppressed because it is too large Load Diff

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/bacnv.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/bacnv.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\bacnv.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/bacnv.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -131,6 +131,32 @@ SOURCE=.\bacnv.rc
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "bacnv - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "bacnv - Win32 Release"
!ELSEIF "$(CFG)" == "bacnv - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/bainst.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo23/bainst.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\bainst.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/bainst.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -153,7 +153,7 @@ SOURCE=..\ba\bainst00.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -165,7 +165,7 @@ InputName=bainst00
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst00.uml
InputName=bainst00
@ -184,7 +184,7 @@ SOURCE=..\ba\bainst07.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -196,7 +196,7 @@ InputName=bainst07
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst07.uml
InputName=bainst07
@ -215,7 +215,7 @@ SOURCE=..\ba\bainst11.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -227,7 +227,7 @@ InputName=bainst11
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst11.uml
InputName=bainst11
@ -246,7 +246,7 @@ SOURCE=..\ba\bainst17.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -258,7 +258,7 @@ InputName=bainst17
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst17.uml
InputName=bainst17
@ -277,7 +277,7 @@ SOURCE=..\ba\bainst18.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -289,7 +289,7 @@ InputName=bainst18
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst18.uml
InputName=bainst18
@ -308,7 +308,7 @@ SOURCE=..\ba\bainst31.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -320,7 +320,7 @@ InputName=bainst31
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst31.uml
InputName=bainst31
@ -339,7 +339,7 @@ SOURCE=..\ba\bainst32.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -351,7 +351,7 @@ InputName=bainst32
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst32.uml
InputName=bainst32
@ -370,7 +370,7 @@ SOURCE=..\ba\bainst38.uml
!IF "$(CFG)" == "bainst - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\Campo22
TargetDir=D:\Release\Campo23
InputPath=..\ba\bainst38.uml
InputName=bainst38
@ -382,7 +382,7 @@ InputName=bainst38
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_02_02\exed
TargetDir=\U\Luca\A_02_02\exed
InputPath=..\ba\bainst38.uml
InputName=bainst38
@ -402,6 +402,32 @@ InputName=bainst38
# Begin Source File
SOURCE=.\Bainst.rc
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLibD.lib
!IF "$(CFG)" == "bainst - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\lib\AgaLib.lib
!IF "$(CFG)" == "bainst - Win32 Release"
!ELSEIF "$(CFG)" == "bainst - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -38,7 +38,7 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release\ReleaseCb6"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrt.lib" /out:"D:\Release\Campo22/cb6.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrt.lib" /out:"D:\Release\Campo23/cb6.dll"
!ELSEIF "$(CFG)" == "cb6 - Win32 Debug"
@ -65,12 +65,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\Debug\DebugCb6"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugCb6"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "S4DLL_BUILD" /D "CB6" /FR /FD /c
# ADD CPP /nologo /MTd /W3 /GR /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "S4DLL_BUILD" /D "CB6" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
@ -81,7 +81,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"..\debug/Cb6.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"..\exed\Cb6D.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"../exed/Cb6D.dll" /pdbtype:sept
# SUBTRACT LINK32 /incremental:no
!ENDIF

@ -38,7 +38,7 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release\ReleaseGfm"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"D:\Release\Campo22/gfm.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"D:\Release\Campo23/gfm.dll"
!ELSEIF "$(CFG)" == "gfm - Win32 Debug"
@ -65,12 +65,12 @@ LINK32=link.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\Debug\DebugGfm"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugGfm"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GFM_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\gfm" /D "_DEBUG" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GFM_EXPORTS" /FR /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /ZI /Od /I "..\gfm" /D "_DEBUG" /D "DBG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GFM_EXPORTS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
@ -81,7 +81,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"..\debug/gfm.bsc"
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:"gfm.pdb" /debug /machine:I386 /out:"..\exed\gfmd.dll" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:"gfm.pdb" /debug /machine:I386 /out:"../exed/gfmD.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF

@ -53,7 +53,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo22/installa.exe"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /out:"D:\Release\Campo23/installa.exe"
!ELSEIF "$(CFG)" == "installa - Win32 Debug"
@ -79,7 +79,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"..\exed/installa.exe" /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"../exed/installa.exe" /pdbtype:sept
!ENDIF

@ -37,11 +37,11 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release\ReleaseUno"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /O2 /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "XVT" /D "DOS" /D "CB6" /YX /FD /c
# ADD BASE RSC /l 0x410
@ -62,13 +62,13 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\Debug\DebugUno"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugUno"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MTd /W3 /GX /Zi /Od /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XVT" /D "DOS" /D "CB6" /FR /FD /c
# ADD CPP /nologo /MTd /W3 /GR /Zi /Od /I "..\cb\source" /I "..\include" /I "..\xvaga" /D "_DEBUG" /D "WIN32" /D "DBG" /D "_WINDOWS" /D "XVT" /D "DOS" /D "CB6" /FR /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x410
# ADD RSC /l 0x410
@ -77,7 +77,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo /o"..\debug/Uno.bsc"
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\UnoD.lib"
# ADD LIB32 /nologo /out:"../lib/UnoD.lib"
!ENDIF

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=xi - Win32 Release
CFG=xi - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,11 +13,12 @@ CFG=xi - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "xi.mak" CFG="xi - Win32 Release"
!MESSAGE NMAKE /f "xi.mak" CFG="xi - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "xi - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "xi - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@ -27,6 +28,9 @@ CFG=xi - Win32 Release
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "xi - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "xi___Win32_Release"
@ -35,7 +39,7 @@ RSC=rc.exe
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release23\Releasexi"
# PROP Intermediate_Dir "..\Release\Releasexi"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XIDLL_EXPORTS" /YX /FD /c
@ -51,9 +55,39 @@ BSC32=bscmake.exe
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /pdb:none /machine:I386 /out:"D:/Release/Campo23/xi.dll"
!ELSEIF "$(CFG)" == "xi - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "xi___Win32_Debug"
# PROP BASE Intermediate_Dir "xi___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/Debugxi"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XIDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GR /Zi /Od /I "..\xvaga" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DWSWIN" /D "XI_R4_API" /D XIAGADLL=1 /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../exed/xiD.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "xi - Win32 Release"
# Name "xi - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

@ -4,7 +4,7 @@
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=xvaga - Win32 Release
CFG=xvaga - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@ -13,11 +13,12 @@ CFG=xvaga - Win32 Release
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "xvaga.mak" CFG="xvaga - Win32 Release"
!MESSAGE NMAKE /f "xvaga.mak" CFG="xvaga - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "xvaga - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "xvaga - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
# Begin Project
@ -27,6 +28,9 @@ CFG=xvaga - Win32 Release
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "xvaga - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
@ -35,11 +39,11 @@ RSC=rc.exe
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release23\Releasexvaga"
# PROP Intermediate_Dir "..\Release\ReleaseXvagadll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "xvaga_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /I "..\..\wx262\lib\mswdll" /I "..\..\wx262\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D XVAGADLL=1 /YX /FD /c
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XVAGADLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /I "..\..\wx263\lib\mswdll" /I "..\..\wx263\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D XVAGADLL=1 /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
@ -49,11 +53,41 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib version.lib /nologo /dll /pdb:none /machine:I386 /out:"D:/Release/Campo23/xvaga.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib version.lib /nologo /dll /pdb:none /machine:I386 /out:"D:\Release\Campo23/xvaga.dll"
# SUBTRACT LINK32 /debug
!ELSEIF "$(CFG)" == "xvaga - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugXvagadll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "XVAGADLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\wx263\lib\mswdlld" /I "..\..\wx263\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D XVAGADLL=1 /FR /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib version.lib /nologo /dll /debug /machine:I386 /out:"../exed/xvagaD.dll" /pdbtype:sept
!ENDIF
# Begin Target
# Name "xvaga - Win32 Release"
# Name "xvaga - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@ -160,7 +194,29 @@ SOURCE=..\lib\hlw32_mc.lib
# End Source File
# Begin Source File
SOURCE=..\..\wx262\lib\wxmsw262.lib
SOURCE=..\..\wx263\lib\wxmsw263d.lib
!IF "$(CFG)" == "xvaga - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "xvaga - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\wx263\lib\wxmsw263.lib
!IF "$(CFG)" == "xvaga - Win32 Release"
!ELSEIF "$(CFG)" == "xvaga - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Target
# End Project

@ -37,13 +37,13 @@ RSC=rc.exe
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Output_Dir "..\lib23"
# PROP Intermediate_Dir "..\Release\ReleaseXvapp"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\wx240\lib\mswdll" /I "..\..\wx240\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\wx263\lib\mswdll" /I "..\..\wx263\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
@ -62,13 +62,13 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\Debug\DebugXvapp"
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../Debug/DebugXvapp"
# PROP Target_Dir ""
WxLib32=link.exe -lib
AgaLib=link.exe -lib
WxLib32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /GX /ZI /Od /I "..\..\wx240\lib\mswdlld" /I "..\..\wx240\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\..\wx263\lib\mswdlld" /I "..\..\wx263\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
@ -76,7 +76,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# ADD LIB32 /nologo /out:"../lib/xvappD.lib"
!ENDIF
@ -98,27 +98,27 @@ SOURCE=..\xvaga\xvapp.cpp
# End Group
# Begin Source File
SOURCE=..\..\wx240\lib\wxmsw240.lib
SOURCE=..\..\wx263\lib\wxmsw263d.lib
!IF "$(CFG)" == "xvapp - Win32 Release"
!ELSEIF "$(CFG)" == "xvapp - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "xvapp - Win32 Debug"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\wx240\lib\wxmsw240d.lib
SOURCE=..\..\wx263\lib\wxmsw263.lib
!IF "$(CFG)" == "xvapp - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "xvapp - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File