Patch level :4.0

Files correlati     :
Ricompilazione Demo : [ ]
Commento            :progetti


git-svn-id: svn://10.65.10.50/trunk@14177 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
luca 2006-07-13 07:54:34 +00:00
parent d68b45c9da
commit 33e99f4d22
5 changed files with 418 additions and 62 deletions

View File

@ -3,7 +3,7 @@ echo Compiling %1 into %2
copy ..\include\uml.h+%1 %TMP%\tmp.tmp
set oldinc=%include
set include=..\include;..\ab;..\aec;..\at;..\ba;..\ca;..\ce;..\ci;..\cg;..\cm;..\db;..\dt;..\dl;..\ef;..\in;..\li;..\m770;..\mg;..\mr;..\or;..\pr;..\ps;..\sc;..\si;..\sv;..\ve;..\xvaga
set include=..\include;..\ab;..\aec;..\at;..\ba;..\ca;..\ce;..\ci;..\cg;..\cm;..\db;..\dt;..\dl;..\ef;..\in;..\li;..\m770;..\mg;..\mr;..\or;..\pr;..\ps;..\sc;..\si;..\sv;..\tp;..\ve;..\xvaga
cl /nologo /EP %TMP%\tmp.tmp >%TMP%\tmp.msk
set include=%oldinc

View File

@ -9,6 +9,21 @@ Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name vedoc
End Project Dependency
}}}
###############################################################################
Project: "vedoc"=.\vedoc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}

View File

@ -48,13 +48,13 @@ RSC=rc.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "NDEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo40\tp0.exe"
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\campo40\tp0.exe"
# SUBTRACT LINK32 /map /debug /nodefaultlib
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
@ -76,13 +76,13 @@ LINK32=link.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx263\include" /d "_DEBUG"
# ADD RSC /l 0x410 /i "..\..\wx240\include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"../exed/tp0.exe" /pdbtype:sept
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libc.lib" /out:"..\exed\tp0.exe" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -102,6 +102,18 @@ SOURCE=..\tp\tp0.cpp
SOURCE=..\tp\tp0100.cpp
# End Source File
# Begin Source File
SOURCE=..\tp\tp0101.cpp
# End Source File
# Begin Source File
SOURCE=..\tp\tp0102.cpp
# End Source File
# Begin Source File
SOURCE=..\tp\tp0200.cpp
# End Source File
# End Group
# Begin Group "Masks"
@ -112,10 +124,8 @@ SOURCE=..\tp\tp0100a.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)
TargetDir=\U\Release\A_04_00\exed
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tp0100a.uml
InputName=tp0100a
@ -124,6 +134,204 @@ InputName=tp0100a
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tp0100a.uml
InputName=tp0100a
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpc.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtpc.uml
InputName=tptbtpc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtpc.uml
InputName=tptbtpc
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpi.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtpi.uml
InputName=tptbtpi
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtpi.uml
InputName=tptbtpi
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpm.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtpm.uml
InputName=tptbtpm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtpm.uml
InputName=tptbtpm
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpp.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtpp.uml
InputName=tptbtpp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtpp.uml
InputName=tptbtpp
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtps.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtps.uml
InputName=tptbtps
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtps.uml
InputName=tptbtps
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpz.uml
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tptbtpz.uml
InputName=tptbtpz
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tptbtpz.uml
InputName=tptbtpz
"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
msk32 $(InputPath) $(TargetDir)\$(InputName).msk
# End Custom Build
!ENDIF
# End Source File
@ -137,7 +345,140 @@ SOURCE=..\tp\tp0.h
# End Source File
# Begin Source File
SOURCE=..\tp\tp0100.h
# End Source File
# Begin Source File
SOURCE=..\tp\tp0100a.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpc.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpi.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpm.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpp.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtps.h
# End Source File
# Begin Source File
SOURCE=..\tp\tptbtpz.h
# End Source File
# End Group
# Begin Group "Reports"
# PROP Default_Filter "rep"
# Begin Source File
SOURCE=..\tp\tp0100a.rep
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tp0100a.rep
InputName=tp0100a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Copying report $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tp0100a.rep
InputName=tp0100a
"$(TargetDir)\$(InputName).rep" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).rep
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Menu"
# PROP Default_Filter "men"
# Begin Source File
SOURCE=..\tp\tpmenu.men
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Copying menu $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tpmenu.men
InputName=tpmenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Copying menu $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tpmenu.men
InputName=tpmenu
"$(TargetDir)\$(InputName).men" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).men
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Ini"
# PROP Default_Filter "ini"
# Begin Source File
SOURCE=..\tp\tp0101a.ini
!IF "$(CFG)" == "tp0 - Win32 Release"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=D:\Release\campo40
InputPath=..\tp\tp0101a.ini
InputName=tp0101a
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ELSEIF "$(CFG)" == "tp0 - Win32 Debug"
# Begin Custom Build - Copying ini $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
InputPath=..\tp\tp0101a.ini
InputName=tp0101a
"$(TargetDir)\$(InputName).ini" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) $(TargetDir)\$(InputName).ini
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Source File

View File

@ -1,4 +1,4 @@
"9012" ICON DISCARDABLE "../res/exe.ico"
"9012" ICON DISCARDABLE "../exed/res/exe.ico"
rcinclude ../../wx263/include/wx/msw/wx.rc
rcinclude ../../wx240/include/wx/msw/wx.rc

View File

@ -201,7 +201,7 @@ InputName=ve0100a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100a.uml
InputName=ve0100a
@ -232,7 +232,7 @@ InputName=ve0100b
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100b.uml
InputName=ve0100b
@ -263,7 +263,7 @@ InputName=ve0100c
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100c.uml
InputName=ve0100c
@ -294,7 +294,7 @@ InputName=ve0100o
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0100o.uml
InputName=ve0100o
@ -325,7 +325,7 @@ InputName=ve0200a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200a.uml
InputName=ve0200a
@ -356,7 +356,7 @@ InputName=ve0200b
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200b.uml
InputName=ve0200b
@ -387,7 +387,7 @@ InputName=ve0200c
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200c.uml
InputName=ve0200c
@ -418,7 +418,7 @@ InputName=ve0200d
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200d.uml
InputName=ve0200d
@ -449,7 +449,7 @@ InputName=ve0200e
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200e.uml
InputName=ve0200e
@ -480,7 +480,7 @@ InputName=ve0200f
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200f.uml
InputName=ve0200f
@ -511,7 +511,7 @@ InputName=ve0200g
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0200g.uml
InputName=ve0200g
@ -542,7 +542,7 @@ InputName=ve0500a
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\ve0500a.uml
InputName=ve0500a
@ -573,7 +573,7 @@ InputName=velib04d
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\velib04d.uml
InputName=velib04d
@ -604,7 +604,7 @@ InputName=velib04e
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Compiling mask $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\velib04e.uml
InputName=velib04e
@ -683,7 +683,7 @@ InputName=bolle
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\bolle.trr
InputName=bolle
@ -714,7 +714,7 @@ InputName=f33
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f33.trr
InputName=f33
@ -745,7 +745,7 @@ InputName=f34
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f34.trr
InputName=f34
@ -776,7 +776,7 @@ InputName=f35
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f35.trr
InputName=f35
@ -807,7 +807,7 @@ InputName=f47
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f47.trr
InputName=f47
@ -838,7 +838,7 @@ InputName=f48
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f48.trr
InputName=f48
@ -869,7 +869,7 @@ InputName=f49
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f49.trr
InputName=f49
@ -900,7 +900,7 @@ InputName=f51
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f51.trr
InputName=f51
@ -931,7 +931,7 @@ InputName=f52
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f52.trr
InputName=f52
@ -962,7 +962,7 @@ InputName=f53
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f53.trr
InputName=f53
@ -993,7 +993,7 @@ InputName=f55
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f55.trr
InputName=f55
@ -1017,14 +1017,14 @@ InputPath=..\ve\fatture.trr
InputName=fatture
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\fatture.trr
InputName=fatture
@ -1048,14 +1048,14 @@ InputPath=..\ve\jbi_rdoc.trr
InputName=jbi_rdoc
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\jbi_rdoc.trr
InputName=jbi_rdoc
@ -1079,14 +1079,14 @@ InputPath=..\ve\jbi_tab.trr
InputName=jbi_tab
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\jbi_tab.trr
InputName=jbi_tab
@ -1110,14 +1110,14 @@ InputPath=..\ve\movc.trr
InputName=movc
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\movc.trr
InputName=movc
@ -1141,14 +1141,14 @@ InputPath=..\ve\rbolle.trr
InputName=rbolle
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\rbolle.trr
InputName=rbolle
@ -1172,14 +1172,14 @@ InputPath=..\ve\rfatture.trr
InputName=rfatture
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\rfatture.trr
InputName=rfatture
@ -1203,14 +1203,14 @@ InputPath=..\ve\rmovc.trr
InputName=rmovc
"$(TargetDir)\recdesc\$(InputName).trr" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
opy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
copy $(InputPath) $(TargetDir)\recdesc\$(InputName).trr
# End Custom Build
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying trr $(InputPath)..
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\rmovc.trr
InputName=rmovc
@ -1245,7 +1245,7 @@ InputName=f33
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f33.dir
InputName=f33
@ -1276,7 +1276,7 @@ InputName=f34
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f34.dir
InputName=f34
@ -1307,7 +1307,7 @@ InputName=f35
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f35.dir
InputName=f35
@ -1338,7 +1338,7 @@ InputName=f47
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f47.dir
InputName=f47
@ -1369,7 +1369,7 @@ InputName=f48
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f48.dir
InputName=f48
@ -1400,7 +1400,7 @@ InputName=f49
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f49.dir
InputName=f49
@ -1431,7 +1431,7 @@ InputName=f51
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f51.dir
InputName=f51
@ -1462,7 +1462,7 @@ InputName=f52
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f52.dir
InputName=f52
@ -1493,7 +1493,7 @@ InputName=f53
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f53.dir
InputName=f53
@ -1524,7 +1524,7 @@ InputName=f55
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying dir $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\f55.dir
InputName=f55
@ -1559,7 +1559,7 @@ InputName=vearea
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\vearea.men
InputName=vearea
@ -1590,7 +1590,7 @@ InputName=vemenu
!ELSEIF "$(CFG)" == "ve0 - Win32 Debug"
# Begin Custom Build - Copying men $(InputPath)...
TargetDir=\U\Luca\R_04_00\exed
TargetDir=\U\Release\R_04_00\exed
InputPath=..\ve\vemenu.men
InputName=vemenu