Patch level :2.2 nopatch
Files correlati : Ricompilazione Demo : [ ] Commento :progetti git-svn-id: svn://10.65.10.50/trunk@12888 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
3511f3cf52
commit
0c673c33a3
174
projects/ca1.dsp
174
projects/ca1.dsp
@ -8,12 +8,12 @@ CFG=ca1 - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "CA1.MAK".
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!MESSAGE NMAKE /f "ca1.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "CA1.MAK" CFG="ca1 - Win32 Debug"
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!MESSAGE NMAKE /f "ca1.mak" CFG="ca1 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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@ -104,6 +104,22 @@ SOURCE=..\ca\ca1100.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1400.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1500.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1600.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1700.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\ca\calib01.cpp
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# End Source File
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# Begin Source File
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@ -114,6 +130,130 @@ SOURCE=..\ca\calib02.cpp
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# Begin Group "Masks"
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# PROP Default_Filter "uml"
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# Begin Source File
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SOURCE=..\ca\ca1400a.uml
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!IF "$(CFG)" == "ca1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ca\ca1400a.uml
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InputName=ca1400a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ca\ca1400a.uml
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InputName=ca1400a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1500a.uml
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!IF "$(CFG)" == "ca1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ca\ca1500a.uml
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InputName=ca1500a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ca\ca1500a.uml
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InputName=ca1500a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1600a.uml
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!IF "$(CFG)" == "ca1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ca\ca1600a.uml
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InputName=ca1600a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ca\ca1600a.uml
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InputName=ca1600a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1700a.uml
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!IF "$(CFG)" == "ca1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ca\ca1700a.uml
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InputName=ca1700a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ca\ca1700a.uml
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InputName=ca1700a
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Headers"
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@ -124,6 +264,22 @@ SOURCE=..\ca\ca1.h
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1400a.h
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1500a.h
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1600a.h
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# End Source File
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# Begin Source File
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SOURCE=..\ca\ca1700a.h
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# End Source File
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# Begin Source File
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SOURCE=..\ca\calib01.h
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# End Source File
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# End Group
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@ -136,10 +292,20 @@ SOURCE=..\ca\ca1100.alx
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!IF "$(CFG)" == "ca1 - Win32 Release"
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# Begin Custom Build - Copying alx $(InputPath)..
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TargetDir=D:\Release\Campo22
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InputPath=..\ca\ca1100.alx
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InputName=ca1100
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"$(TargetDir)\$(InputName).alx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(InputPath) $(TargetDir)\$(InputName).alx
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# End Custom Build
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!ELSEIF "$(CFG)" == "ca1 - Win32 Debug"
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# Begin Custom Build
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TargetDir=\U\guy\R_02_02\exed
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# Begin Custom Build - Copying alx $(InputPath)..
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ca\ca1100.alx
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InputName=ca1100
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@ -623,6 +623,42 @@ InputName=cg2200a
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# Begin Group "Headers"
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# PROP Default_Filter "h"
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# Begin Source File
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SOURCE=..\cg\cg2.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2100.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2100p.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2101.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2102.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2103.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2104a.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg21sld.h
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# End Source File
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# Begin Source File
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SOURCE=..\cg\cg2200.h
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# End Source File
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# End Group
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# Begin Source File
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@ -1458,37 +1458,6 @@ InputName=batbums
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# End Source File
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# Begin Source File
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SOURCE=..\ve\vetbdip.uml
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!IF "$(CFG)" == "ve_masktab - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ve\vetbdip.uml
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InputName=vetbdip
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ve\vetbdip.uml
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InputName=vetbdip
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ve\vetbpci.uml
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!IF "$(CFG)" == "ve_masktab - Win32 Release"
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@ -1517,6 +1486,37 @@ InputName=vetbpci
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\ve\vetbrss.uml
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!IF "$(CFG)" == "ve_masktab - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo22
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InputPath=..\ve\vetbrss.uml
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InputName=vetbrss
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ELSEIF "$(CFG)" == "ve_masktab - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ve\vetbrss.uml
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InputName=vetbrss
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"$(TargetDir)\$(InputName).msk" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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msk32 $(InputPath) $(TargetDir)\$(InputName).msk
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# Begin Group "Rpt"
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