Patch level :2.2
Files correlati : Ricompilazione Demo : [ ] Commento :aggiornati progetti nel main trunk git-svn-id: svn://10.65.10.50/trunk@12838 c028cbd2-c16b-5b4b-a496-9718f37d4682
This commit is contained in:
parent
3df9322ee6
commit
097c2a0b66
@ -54,7 +54,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo21/ba8.exe"
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo22/ba8.exe"
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# SUBTRACT LINK32 /map /debug /nodefaultlib
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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@ -133,7 +133,7 @@ SOURCE=..\ba\ba8200a.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8200a.uml
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InputName=ba8200a
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@ -145,7 +145,7 @@ InputName=ba8200a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8200a.uml
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InputName=ba8200a
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@ -164,7 +164,7 @@ SOURCE=..\ba\ba8200b.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8200b.uml
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InputName=ba8200b
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@ -176,7 +176,7 @@ InputName=ba8200b
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8200b.uml
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InputName=ba8200b
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@ -195,7 +195,7 @@ SOURCE=..\ba\ba8300a.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8300a.uml
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InputName=ba8300a
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@ -207,7 +207,7 @@ InputName=ba8300a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8300a.uml
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InputName=ba8300a
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@ -226,7 +226,7 @@ SOURCE=..\ba\ba8300b.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8300b.uml
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InputName=ba8300b
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@ -238,7 +238,7 @@ InputName=ba8300b
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8300b.uml
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InputName=ba8300b
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@ -257,7 +257,7 @@ SOURCE=..\ba\ba8300c.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8300c.uml
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InputName=ba8300c
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@ -269,7 +269,7 @@ InputName=ba8300c
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8300c.uml
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InputName=ba8300c
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@ -288,7 +288,7 @@ SOURCE=..\ba\ba8300d.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8300d.uml
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InputName=ba8300d
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@ -300,7 +300,7 @@ InputName=ba8300d
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8300d.uml
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InputName=ba8300d
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@ -319,7 +319,7 @@ SOURCE=..\ba\ba8300e.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8300e.uml
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InputName=ba8300e
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@ -331,7 +331,7 @@ InputName=ba8300e
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8300e.uml
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InputName=ba8300e
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@ -350,7 +350,7 @@ SOURCE=..\ba\ba8400a.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8400a.uml
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InputName=ba8400a
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@ -362,7 +362,7 @@ InputName=ba8400a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8400a.uml
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InputName=ba8400a
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@ -381,7 +381,7 @@ SOURCE=..\ba\ba8500a.uml
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!IF "$(CFG)" == "ba8 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ba\ba8500a.uml
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InputName=ba8500a
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@ -393,7 +393,7 @@ InputName=ba8500a
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!ELSEIF "$(CFG)" == "ba8 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ba\ba8500a.uml
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InputName=ba8500a
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@ -54,7 +54,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/ce1.exe"
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# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ce1.exe"
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# SUBTRACT LINK32 /map /debug /nodefaultlib
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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@ -141,7 +141,7 @@ SOURCE=..\ce\ce1101a.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1101a.uml
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InputName=ce1101a
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@ -153,7 +153,7 @@ InputName=ce1101a
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1101a.uml
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InputName=ce1101a
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@ -172,7 +172,7 @@ SOURCE=..\ce\ce1101b.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1101b.uml
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InputName=ce1101b
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@ -184,7 +184,7 @@ InputName=ce1101b
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1101b.uml
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InputName=ce1101b
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@ -203,7 +203,7 @@ SOURCE=..\ce\ce1201a.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1201a.uml
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InputName=ce1201a
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@ -215,7 +215,7 @@ InputName=ce1201a
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1201a.uml
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InputName=ce1201a
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@ -234,7 +234,7 @@ SOURCE=..\ce\ce1201b.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1201b.uml
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InputName=ce1201b
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@ -246,7 +246,7 @@ InputName=ce1201b
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1201b.uml
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InputName=ce1201b
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@ -265,7 +265,7 @@ SOURCE=..\ce\ce1301a.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1301a.uml
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InputName=ce1301a
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@ -277,7 +277,7 @@ InputName=ce1301a
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1301a.uml
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InputName=ce1301a
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@ -296,7 +296,7 @@ SOURCE=..\ce\ce1301b.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1301b.uml
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InputName=ce1301b
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@ -308,7 +308,7 @@ InputName=ce1301b
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1301b.uml
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InputName=ce1301b
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@ -327,7 +327,7 @@ SOURCE=..\ce\ce1301c.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1301c.uml
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InputName=ce1301c
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@ -339,7 +339,7 @@ InputName=ce1301c
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1301c.uml
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InputName=ce1301c
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@ -358,7 +358,7 @@ SOURCE=..\ce\ce1301d.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1301d.uml
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InputName=ce1301d
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@ -370,7 +370,7 @@ InputName=ce1301d
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1301d.uml
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InputName=ce1301d
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@ -389,7 +389,7 @@ SOURCE=..\ce\ce1400a.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1400a.uml
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InputName=ce1400a
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@ -401,7 +401,7 @@ InputName=ce1400a
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1400a.uml
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InputName=ce1400a
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@ -420,7 +420,7 @@ SOURCE=..\ce\ce1400b.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1400b.uml
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InputName=ce1400b
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@ -432,7 +432,7 @@ InputName=ce1400b
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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||||
TargetDir=\U\Luca\R_02_02\exed
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||||
InputPath=..\ce\ce1400b.uml
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InputName=ce1400b
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@ -451,7 +451,7 @@ SOURCE=..\ce\ce1400c.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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||||
InputPath=..\ce\ce1400c.uml
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InputName=ce1400c
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@ -463,7 +463,7 @@ InputName=ce1400c
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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InputPath=..\ce\ce1400c.uml
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InputName=ce1400c
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@ -482,7 +482,7 @@ SOURCE=..\ce\ce1400d.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
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TargetDir=D:\Release\Campo22
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InputPath=..\ce\ce1400d.uml
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InputName=ce1400d
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@ -494,7 +494,7 @@ InputName=ce1400d
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!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=\U\Luca\D_02_01\exed
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TargetDir=\U\Luca\R_02_02\exed
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||||
InputPath=..\ce\ce1400d.uml
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InputName=ce1400d
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@ -513,7 +513,7 @@ SOURCE=..\ce\ce1500a.uml
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!IF "$(CFG)" == "ce1 - Win32 Release"
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# Begin Custom Build - Compiling mask $(InputPath)...
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TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\ce1500a.uml
|
||||
InputName=ce1500a
|
||||
|
||||
@ -525,7 +525,7 @@ InputName=ce1500a
|
||||
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\ce1500a.uml
|
||||
InputName=ce1500a
|
||||
|
||||
@ -544,7 +544,7 @@ SOURCE=..\ce\ce1500b.uml
|
||||
!IF "$(CFG)" == "ce1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\ce\ce1500b.uml
|
||||
InputName=ce1500b
|
||||
|
||||
@ -556,7 +556,7 @@ InputName=ce1500b
|
||||
!ELSEIF "$(CFG)" == "ce1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\ce\ce1500b.uml
|
||||
InputName=ce1500b
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/cg5.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/cg5.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
@ -161,7 +161,7 @@ SOURCE=..\cg\cg5000a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5000a.uml
|
||||
InputName=cg5000a
|
||||
|
||||
@ -173,7 +173,7 @@ InputName=cg5000a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5000a.uml
|
||||
InputName=cg5000a
|
||||
|
||||
@ -192,7 +192,7 @@ SOURCE=..\cg\cg5100a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5100a.uml
|
||||
InputName=cg5100a
|
||||
|
||||
@ -204,7 +204,7 @@ InputName=cg5100a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5100a.uml
|
||||
InputName=cg5100a
|
||||
|
||||
@ -223,7 +223,7 @@ SOURCE=..\cg\cg5200a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5200a.uml
|
||||
InputName=cg5200a
|
||||
|
||||
@ -235,7 +235,7 @@ InputName=cg5200a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5200a.uml
|
||||
InputName=cg5200a
|
||||
|
||||
@ -254,7 +254,7 @@ SOURCE=..\cg\cg5300a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5300a.uml
|
||||
InputName=cg5300a
|
||||
|
||||
@ -266,7 +266,7 @@ InputName=cg5300a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5300a.uml
|
||||
InputName=cg5300a
|
||||
|
||||
@ -285,7 +285,7 @@ SOURCE=..\cg\cg5400a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5400a.uml
|
||||
InputName=cg5400a
|
||||
|
||||
@ -297,7 +297,7 @@ InputName=cg5400a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5400a.uml
|
||||
InputName=cg5400a
|
||||
|
||||
@ -316,7 +316,7 @@ SOURCE=..\cg\cg5400b.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5400b.uml
|
||||
InputName=cg5400b
|
||||
|
||||
@ -328,7 +328,7 @@ InputName=cg5400b
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5400b.uml
|
||||
InputName=cg5400b
|
||||
|
||||
@ -347,7 +347,7 @@ SOURCE=..\cg\cg5500a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5500a.uml
|
||||
InputName=cg5500a
|
||||
|
||||
@ -359,7 +359,7 @@ InputName=cg5500a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5500a.uml
|
||||
InputName=cg5500a
|
||||
|
||||
@ -378,7 +378,7 @@ SOURCE=..\cg\cg5500b.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5500b.uml
|
||||
InputName=cg5500b
|
||||
|
||||
@ -390,7 +390,7 @@ InputName=cg5500b
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5500b.uml
|
||||
InputName=cg5500b
|
||||
|
||||
@ -409,7 +409,7 @@ SOURCE=..\cg\cg5500c.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5500c.uml
|
||||
InputName=cg5500c
|
||||
|
||||
@ -421,7 +421,7 @@ InputName=cg5500c
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5500c.uml
|
||||
InputName=cg5500c
|
||||
|
||||
@ -440,7 +440,7 @@ SOURCE=..\cg\cg5500d.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5500d.uml
|
||||
InputName=cg5500d
|
||||
|
||||
@ -452,7 +452,7 @@ InputName=cg5500d
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5500d.uml
|
||||
InputName=cg5500d
|
||||
|
||||
@ -471,7 +471,7 @@ SOURCE=..\cg\cg5600a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5600a.uml
|
||||
InputName=cg5600a
|
||||
|
||||
@ -483,7 +483,7 @@ InputName=cg5600a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5600a.uml
|
||||
InputName=cg5600a
|
||||
|
||||
@ -502,7 +502,7 @@ SOURCE=..\cg\cg5700a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5700a.uml
|
||||
InputName=cg5700a
|
||||
|
||||
@ -514,7 +514,7 @@ InputName=cg5700a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5700a.uml
|
||||
InputName=cg5700a
|
||||
|
||||
@ -533,7 +533,7 @@ SOURCE=..\cg\cg5700b.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5700b.uml
|
||||
InputName=cg5700b
|
||||
|
||||
@ -545,7 +545,7 @@ InputName=cg5700b
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5700b.uml
|
||||
InputName=cg5700b
|
||||
|
||||
@ -564,7 +564,7 @@ SOURCE=..\cg\cg5800a.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5800a.uml
|
||||
InputName=cg5800a
|
||||
|
||||
@ -576,7 +576,7 @@ InputName=cg5800a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5800a.uml
|
||||
InputName=cg5800a
|
||||
|
||||
@ -595,7 +595,7 @@ SOURCE=..\cg\cg5800b.uml
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5800b.uml
|
||||
InputName=cg5800b
|
||||
|
||||
@ -607,7 +607,7 @@ InputName=cg5800b
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5800b.uml
|
||||
InputName=cg5800b
|
||||
|
||||
@ -678,7 +678,7 @@ SOURCE=..\cg\cg5700a.frm
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5700a.frm
|
||||
InputName=cg5700a
|
||||
|
||||
@ -690,7 +690,7 @@ InputName=cg5700a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5700a.frm
|
||||
InputName=cg5700a
|
||||
|
||||
@ -709,7 +709,7 @@ SOURCE=..\cg\cg5800a.frm
|
||||
!IF "$(CFG)" == "cg5 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\cg\cg5800a.frm
|
||||
InputName=cg5800a
|
||||
|
||||
@ -721,7 +721,7 @@ InputName=cg5800a
|
||||
!ELSEIF "$(CFG)" == "cg5 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\cg\cg5800a.frm
|
||||
InputName=cg5800a
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/db0.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/db0.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
@ -137,7 +137,7 @@ SOURCE=..\db\db0500a.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\db0500a.uml
|
||||
InputName=db0500a
|
||||
|
||||
@ -149,7 +149,7 @@ InputName=db0500a
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\db0500a.uml
|
||||
InputName=db0500a
|
||||
|
||||
@ -168,7 +168,7 @@ SOURCE=..\db\db0500b.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\db0500b.uml
|
||||
InputName=db0500b
|
||||
|
||||
@ -180,7 +180,7 @@ InputName=db0500b
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\db0500b.uml
|
||||
InputName=db0500b
|
||||
|
||||
@ -199,7 +199,7 @@ SOURCE=..\db\db0500c.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\db0500c.uml
|
||||
InputName=db0500c
|
||||
|
||||
@ -211,7 +211,7 @@ InputName=db0500c
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\db0500c.uml
|
||||
InputName=db0500c
|
||||
|
||||
@ -230,7 +230,7 @@ SOURCE=..\db\dbstlav.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbstlav.uml
|
||||
InputName=dbstlav
|
||||
|
||||
@ -242,7 +242,7 @@ InputName=dbstlav
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbstlav.uml
|
||||
InputName=dbstlav
|
||||
|
||||
@ -261,7 +261,7 @@ SOURCE=..\db\dbstord.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbstord.uml
|
||||
InputName=dbstord
|
||||
|
||||
@ -273,7 +273,7 @@ InputName=dbstord
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbstord.uml
|
||||
InputName=dbstord
|
||||
|
||||
@ -292,7 +292,7 @@ SOURCE=..\db\dbstvar.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbstvar.uml
|
||||
InputName=dbstvar
|
||||
|
||||
@ -304,7 +304,7 @@ InputName=dbstvar
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbstvar.uml
|
||||
InputName=dbstvar
|
||||
|
||||
@ -323,7 +323,7 @@ SOURCE=..\db\dbtblav.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtblav.uml
|
||||
InputName=dbtblav
|
||||
|
||||
@ -335,7 +335,7 @@ InputName=dbtblav
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtblav.uml
|
||||
InputName=dbtblav
|
||||
|
||||
@ -354,7 +354,7 @@ SOURCE=..\db\dbtbord.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbord.uml
|
||||
InputName=dbtbord
|
||||
|
||||
@ -366,7 +366,7 @@ InputName=dbtbord
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbord.uml
|
||||
InputName=dbtbord
|
||||
|
||||
@ -385,7 +385,7 @@ SOURCE=..\db\dbtbvar.uml
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbvar.uml
|
||||
InputName=dbtbvar
|
||||
|
||||
@ -397,7 +397,7 @@ InputName=dbtbvar
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbvar.uml
|
||||
InputName=dbtbvar
|
||||
|
||||
@ -424,7 +424,7 @@ SOURCE=..\db\dbtblav.rpt
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtblav.rpt
|
||||
InputName=dbtblav
|
||||
|
||||
@ -436,7 +436,7 @@ InputName=dbtblav
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtblav.rpt
|
||||
InputName=dbtblav
|
||||
|
||||
@ -455,7 +455,7 @@ SOURCE=..\db\dbtbord.rpt
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbord.rpt
|
||||
InputName=dbtbord
|
||||
|
||||
@ -467,7 +467,7 @@ InputName=dbtbord
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbord.rpt
|
||||
InputName=dbtbord
|
||||
|
||||
@ -486,7 +486,7 @@ SOURCE=..\db\dbtbvar.rpt
|
||||
!IF "$(CFG)" == "db0 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\dbtbvar.rpt
|
||||
InputName=dbtbvar
|
||||
|
||||
@ -498,7 +498,7 @@ InputName=dbtbvar
|
||||
!ELSEIF "$(CFG)" == "db0 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling rpt $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\dbtbvar.rpt
|
||||
InputName=dbtbvar
|
||||
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/db2.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/db2.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
|
||||
@ -133,7 +133,7 @@ SOURCE=..\db\db2400a.uml
|
||||
!IF "$(CFG)" == "db2 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\db\db2400a.uml
|
||||
InputName=db2400a
|
||||
|
||||
@ -145,7 +145,7 @@ InputName=db2400a
|
||||
!ELSEIF "$(CFG)" == "db2 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\db\db2400a.uml
|
||||
InputName=db2400a
|
||||
|
||||
|
@ -248,6 +248,10 @@ SOURCE=..\ve\velib04d.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib04e.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\ve\velib05.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
@ -1,29 +0,0 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "mr0"=.\mr0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
@ -54,7 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo21/or1.exe"
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/or1.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
@ -193,7 +193,7 @@ SOURCE=..\or\or1100a.uml
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1100a.uml
|
||||
InputName=or1100a
|
||||
|
||||
@ -205,7 +205,7 @@ InputName=or1100a
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1100a.uml
|
||||
InputName=or1100a
|
||||
|
||||
@ -224,7 +224,7 @@ SOURCE=..\or\or1200a.uml
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1200a.uml
|
||||
InputName=or1200a
|
||||
|
||||
@ -236,7 +236,7 @@ InputName=or1200a
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling mask $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1200a.uml
|
||||
InputName=or1200a
|
||||
|
||||
@ -275,7 +275,7 @@ SOURCE=..\or\or1100a.frm
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1100a.frm
|
||||
InputName=or1100a
|
||||
|
||||
@ -287,7 +287,7 @@ InputName=or1100a
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1100a.frm
|
||||
InputName=or1100a
|
||||
|
||||
@ -306,7 +306,7 @@ SOURCE=..\or\or1100b.frm
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1100b.frm
|
||||
InputName=or1100b
|
||||
|
||||
@ -318,7 +318,7 @@ InputName=or1100b
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1100b.frm
|
||||
InputName=or1100b
|
||||
|
||||
@ -337,7 +337,7 @@ SOURCE=..\or\or1100c.frm
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1100c.frm
|
||||
InputName=or1100c
|
||||
|
||||
@ -349,7 +349,7 @@ InputName=or1100c
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1100c.frm
|
||||
InputName=or1100c
|
||||
|
||||
@ -368,7 +368,7 @@ SOURCE=..\or\or1100d.frm
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1100d.frm
|
||||
InputName=or1100d
|
||||
|
||||
@ -380,7 +380,7 @@ InputName=or1100d
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1100d.frm
|
||||
InputName=or1100d
|
||||
|
||||
@ -399,7 +399,7 @@ SOURCE=..\or\or1200a.frm
|
||||
!IF "$(CFG)" == "or1 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=D:\Release\Campo21
|
||||
TargetDir=D:\Release\Campo22
|
||||
InputPath=..\or\or1200a.frm
|
||||
InputName=or1200a
|
||||
|
||||
@ -411,7 +411,7 @@ InputName=or1200a
|
||||
!ELSEIF "$(CFG)" == "or1 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling form $(InputPath)...
|
||||
TargetDir=\U\Luca\D_02_01\exed
|
||||
TargetDir=\U\Luca\R_02_02\exed
|
||||
InputPath=..\or\or1200a.frm
|
||||
InputName=or1200a
|
||||
|
||||
|
@ -35,9 +35,6 @@ Package=<4>
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name sc3
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name scp0
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
@ -102,21 +99,6 @@ Package=<4>
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "scp0"=.\Scp0.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name AgaLib
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
|
@ -54,8 +54,7 @@ BSC32=bscmake.exe
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:/Release/Campo22/ve7.exe"
|
||||
|
||||
# ADD LINK32 version.lib wsock32.lib kernel32.lib gdi32.lib user32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib comctl32.lib rpcrt4.lib winspool.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /out:"D:\Release\Campo22/ve7.exe"
|
||||
# SUBTRACT LINK32 /map /debug /nodefaultlib
|
||||
|
||||
!ELSEIF "$(CFG)" == "ve7 - Win32 Debug"
|
||||
@ -570,4 +569,4 @@ SOURCE=..\Lib\AgaLibD.lib
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
# End Project
|
||||
|
Loading…
x
Reference in New Issue
Block a user