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/*
This is a very simplistic example of how to load and make a call into the
dll. This has been compiled and tested for a 32 bit console version, but
not under 16 bit windows. However, the #ifdef's have been left in for the
16 bit code, simply as an example.
*/
#define WIN32
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>
#include <string.h>
#include "example.h"
#include "unzver.h"
#ifdef WIN32
#include <winver.h>
#else
#include <ver.h>
#endif
#ifdef WIN32
#define UNZ_DLL_NAME "UNZIP32.DLL\0"
#else
#define UNZ_DLL_NAME "UNZIP16.DLL\0"
#endif
#define DLL_WARNING "Cannot find %s."\
" The Dll must be in the application directory, the path, "\
"the Windows directory or the Windows System directory."
#define DLL_VERSION_WARNING "%s has the wrong version number."\
" Insure that you have the correct dll's installed, and that "\
"an older dll is not in your path or Windows System directory."
int hFile; /* file handle */
LPUSERFUNCTIONS lpUserFunctions;
HANDLE hUF = (HANDLE)NULL;
LPDCL lpDCL = NULL;
HANDLE hDCL = (HANDLE)NULL;
HINSTANCE hUnzipDll;
HANDLE hZCL = (HANDLE)NULL;
#ifdef WIN32
DWORD dwPlatformId = 0xFFFFFFFF;
#endif
/* Forward References */
int WINAPI DisplayBuf(char far *, unsigned long);
int WINAPI GetReplaceDlgRetVal(char *);
int WINAPI password(char *, int, const char *, const char *);
void WINAPI ReceiveDllMessage(unsigned long,unsigned long,
ush, ush, ush, ush, ush, ush, char, char *, char *, unsigned long, char);
_DLL_UNZIP windll_unzip;
_USER_FUNCTIONS UzInit;
void FreeUpMemory(void);
#ifdef WIN32
BOOL IsNT(VOID);
#endif
int main(int argc, char *argv[])
{
DWORD dwVerInfoSize;
DWORD dwVerHnd;
char szFullPath[PATH_MAX];
int retcode;
#ifdef WIN32
char *ptr;
#else
HFILE hfile;
OFSTRUCT ofs;
#endif
HANDLE hMem; /* handle to mem alloc'ed */
if (argc != 2) /* We must have an archive to unzip */
return 0;
hDCL = GlobalAlloc( GPTR, (DWORD)sizeof(DCL));
if (!hDCL)
{
return 0;
}
lpDCL = (LPDCL)GlobalLock(hDCL);
if (!lpDCL)
{
GlobalFree(hDCL);
return 0;
}
hUF = GlobalAlloc( GPTR, (DWORD)sizeof(USERFUNCTIONS));
if (!hUF)
{
GlobalUnlock(hDCL);
GlobalFree(hDCL);
return 0;
}
lpUserFunctions = (LPUSERFUNCTIONS)GlobalLock(hUF);
if (!lpUserFunctions)
{
GlobalUnlock(hDCL);
GlobalFree(hDCL);
GlobalFree(hUF);
return 0;
}
lpUserFunctions->password = password;
lpUserFunctions->print = DisplayBuf;
lpUserFunctions->sound = NULL;
lpUserFunctions->replace = GetReplaceDlgRetVal;
lpUserFunctions->SendApplicationMessage = ReceiveDllMessage;
/* First we go look for the unzip dll */
#ifdef WIN32
if (SearchPath(
NULL, /* address of search path */
UNZ_DLL_NAME, /* address of filename */
NULL, /* address of extension */
PATH_MAX, /* size, in characters, of buffer */
szFullPath, /* address of buffer for found filename */
&ptr /* address of pointer to file component */
) == 0)
#else
hfile = OpenFile(UNZ_DLL_NAME, &ofs, OF_SEARCH);
if (hfile == HFILE_ERROR)
#endif
{
char str[256];
wsprintf (str, DLL_WARNING, UNZ_DLL_NAME);
printf("%s\n", str);
FreeUpMemory();
return 0;
}
#ifndef WIN32
else
lstrcpy(szFullPath, ofs.szPathName);
_lclose(hfile);
#endif
/* Now we'll check the unzip dll version information. Note that this is
not the same information as is returned from a call to UzpVersion()
*/
dwVerInfoSize =
GetFileVersionInfoSize(szFullPath, &dwVerHnd);
if (dwVerInfoSize)
{
BOOL fRet, fRetName;
char str[256];
LPSTR lpstrVffInfo; /* Pointer to block to hold info */
LPSTR lszVer = NULL;
LPSTR lszVerName = NULL;
UINT cchVer = 0;
/* Get a block big enough to hold the version information */
hMem = GlobalAlloc(GMEM_MOVEABLE, dwVerInfoSize);
lpstrVffInfo = GlobalLock(hMem);
/* Get the version information */
if (GetFileVersionInfo(szFullPath, 0L, dwVerInfoSize, lpstrVffInfo))
{
fRet = VerQueryValue(lpstrVffInfo,
TEXT("\\StringFileInfo\\040904E4\\FileVersion"),
(LPVOID)&lszVer,
&cchVer);
fRetName = VerQueryValue(lpstrVffInfo,
TEXT("\\StringFileInfo\\040904E4\\CompanyName"),
(LPVOID)&lszVerName,
&cchVer);
if (!fRet || !fRetName ||
(lstrcmpi(lszVer, UNZ_DLL_VERSION) != 0) ||
(lstrcmpi(lszVerName, COMPANY_NAME) != 0))
{
wsprintf (str, DLL_VERSION_WARNING, UNZ_DLL_NAME);
printf("%s\n", str);
FreeUpMemory();
GlobalUnlock(hMem);
GlobalFree(hMem);
return 0;
}
}
/* free memory */
GlobalUnlock(hMem);
GlobalFree(hMem);
}
else
{
char str[256];
wsprintf (str, DLL_VERSION_WARNING, UNZ_DLL_NAME);
printf("%s\n", str);
FreeUpMemory();
return 0;
}
/* Okay, now we know that the dll exists, and has the proper version
* information in it. We can go ahead and load it.
*/
hUnzipDll = LoadLibrary(UNZ_DLL_NAME);
#ifndef WIN32
if (hUnzipDll > HINSTANCE_ERROR)
#else
if (hUnzipDll != NULL)
#endif
{
(_DLL_UNZIP)windll_unzip = (_DLL_UNZIP)GetProcAddress(hUnzipDll, "windll_unzip");
}
else
{
char str[256];
wsprintf (str, "Could not load %s", UNZ_DLL_NAME);
printf("%s\n", str);
FreeUpMemory();
return 0;
}
/*
Here is where the actual extraction process begins. First we set up the
flags to be passed into the dll.
*/
lpDCL->ncflag = 0; /* Write to stdout if true */
lpDCL->fQuiet = 0; /* We want all messages.
1 = fewer messages,
2 = no messages */
lpDCL->ntflag = 0; /* test zip file if true */
lpDCL->nvflag = 0; /* give a verbose listing if true */
lpDCL->nUflag = 0; /* Do not extract only newer */
lpDCL->nzflag = 0; /* display a zip file comment if true */
lpDCL->ndflag = 1; /* Recreate directories if true */
lpDCL->noflag = 1; /* Over-write all files if true */
lpDCL->naflag = 0; /* Do not convert CR to CRLF */
lpDCL->lpszZipFN = argv[1]; /* The archive name */
/* We want to extract all files, so the first two parameters (argc and argv)
are set to 0 and NULL respectively.
*/
retcode = (*windll_unzip)(0, NULL, lpDCL, lpUserFunctions);
if (retcode != 0)
printf("Error unzipping...\n");
FreeUpMemory();
FreeLibrary(hUnzipDll);
return 1;
}
int WINAPI GetReplaceDlgRetVal(char *filename)
{
/* This is where you will decide if you want to replace, rename etc existing
files.
*/
return 1;
}
void FreeUpMemory(void)
{
if (hDCL)
{
GlobalUnlock(hDCL);
GlobalFree(hDCL);
}
if (hUF)
{
GlobalUnlock(hUF);
GlobalFree(hUF);
}
}
/* This simply determines if we are running on NT or Windows 95 */
#ifdef WIN32
BOOL IsNT(VOID)
{
if(dwPlatformId != 0xFFFFFFFF)
return dwPlatformId;
else
/* note: GetVersionEx() doesn't exist on WinNT 3.1 */
{
if(GetVersion() < 0x80000000)
{
(BOOL)dwPlatformId = TRUE;
}
else
{
(BOOL)dwPlatformId = FALSE;
}
}
return dwPlatformId;
}
#endif
/* This is a very stripped down version of what is done in WiZ. Essentially
what this function is for is to do a listing of an archive contents. It
is actually never called in this example, but a dummy procedure had to
be put in, so this was used.
*/
void WINAPI ReceiveDllMessage(unsigned long ucsize,unsigned long csiz,
ush cfactor, ush mo, ush dy, ush yr, ush hh, ush mm,
char c, char *filename, char *methbuf, unsigned long crc, char fCrypt)
{
char psLBEntry[PATH_MAX];
char LongHdrStats[] =
"%7lu %7lu %4s %02u-%02u-%02u %02u:%02u %c%s";
char CompFactorStr[] = "%c%d%%";
char CompFactor100[] = "100%%";
char szCompFactor[10];
char sgn;
if (csiz > ucsize)
sgn = '-';
else
sgn = ' ';
if (cfactor == 100)
lstrcpy(szCompFactor, CompFactor100);
else
sprintf(szCompFactor, CompFactorStr, sgn, cfactor);
wsprintf(psLBEntry, LongHdrStats,
ucsize, csiz, szCompFactor, mo, dy, yr, hh, mm, c, filename);
printf("%s\n", psLBEntry);
}
/* Password entry routine - see password.c in the wiz directory for how
this is actually implemented in WiZ. If you have an encrypted file,
this will probably give you great pain.
*/
int WINAPI password(char *p, int n, const char *m, const char * name)
{
return 1;
}
/* Dummy "print" routine that simply outputs what is sent from the dll */
int WINAPI DisplayBuf(char far *buf, unsigned long size)
{
printf("%s", buf);
return (unsigned int) size;
}