267 lines
7.2 KiB
Plaintext
267 lines
7.2 KiB
Plaintext
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//
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// ARCLIST.INL
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//
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// Source file for ArchiveLib 2.0
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// Inline function definitions
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//
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// Copyright (c) Greenleaf Software, Inc. 1994-1996
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// All Rights Reserved
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//
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// CONTENTS
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//
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// ALEntryList::ClearError()
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// ALEntryList::SetMarks()
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// ALEntryList::ClearMarks()
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//
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// DESCRIPTION
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//
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// Inline functions for class ALEntryList.
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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// NAME
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//
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// ALEntryList::ClearError()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Console Windows PM
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Reset the error status for an entry list.
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//
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// C++ SYNOPSIS
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//
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// #include <arclib.h>
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//
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// void ALEntryList::ClearError()
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//
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// C SYNOPSIS
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//
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// #include <arclib.h>
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//
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// void ALEntryListClearError( hALEntryList this_object );
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//
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// VB SYNOPSIS
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//
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// Declare Sub ALEntryListClearError Lib "AL20LW" (ByVal this_object& )
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//
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// DELPHI SYNOPSIS
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//
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// procedure ALEntryListClearError( this_object : hALEntryList )
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//
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// ARGUMENTS
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//
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// this_object : A reference or pointer to the ALEntryList object that
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// is going to have its status reset. Note that the C++
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// version of this call doesn't have an explicit argument
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// here, since it has access to 'this' implicitly.
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//
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// DESCRIPTION
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//
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// An ALEntryList object carries around a status object in its mStatus
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// member. For various reasons, this member might get set to an error
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// condition. Error conditions aren't cleared automatically by the library,
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// so the user will have to manually clear it with a call to this function.
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//
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// This is a real simple function, so it will normally be implemented as
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// an inline function. The rest of the supported languages don't have
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// this luxury.
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//
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// RETURNS
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//
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// Nothing.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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inline void AL_INLINE_PROTO
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ALEntryList::ClearError() /* Tag public function */
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{
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mStatus.SetError( AL_SUCCESS, 0 );
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}
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//
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// NAME
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//
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// ALEntryList::SetMarks()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Console Windows PM
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Set marks in ALEntry objects based on wild card specification.
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//
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// C++ SYNOPSIS
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//
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// #include <arclib.h>
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//
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// int ALEntryList::SetMarks( const char *wild_name );
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//
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// C SYNOPSIS
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//
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// #include <arclib.h>
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//
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// int ALEntryListSetMarks( hALEntryList this_object,
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// char *wild_name );
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//
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// VB SYNOPSIS
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//
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// Declare Function ALEntryListSetMarks Lib "AL20LW"
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// (ByVal this_object&, ByVal wild_name$) As Integer
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//
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// DELPHI SYNOPSIS
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//
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// function ALEntryListSetMarks( this_object : hALEntryList;
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// wild_name : PChar ) : Integer;
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//
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// ARGUMENTS
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//
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// this_object : A reference or pointer to the ALEntryList object that
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// is going to be updated. Note that the C++ version of
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// this call doesn't have an explicit copy of this argument,
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// since it has access to 'this' implicitly.
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//
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// wild_name : A wild card pattern that is compared to the name of
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// each storage object in the entry list. The wild card
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// matching in this case is not done according to the
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// rules of the operating system, but rather according to
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// ArchiveLib's match() function.
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//
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// DESCRIPTION
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//
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// An ALEntryList is composed of a bunch of ALEntry objects. Each ALEntry
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// has a marker attached to it that can be set or cleared. Archive
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// operations such as Create(), Append(), and so on, only operate on
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// ALEntry objects that have their mark set. Marks are set by default when
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// the object is created, but they can be cleared for various reasons.
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//
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// This function is used to set the marks of multiple objects at once.
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// It is done by simply checking the names of the storage objects in the
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// ALEntry object. If a wild card match is successful, the mark is set,
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// otherwise it is left alone.
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//
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// This is a real simple function, so it will normally be implemented as
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// a C++ inline function. VB et. al. don't get this boon.
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// this luxury.
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//
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// RETURNS
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//
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// An integer count detailing how many of the marks were set in the list.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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inline int AL_INLINE_PROTO
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ALEntryList::SetMarks( const char AL_DLL_FAR *name ) /* Tag public function */
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{
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return SetMarkState( name, 1 );
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}
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//
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// NAME
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//
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// ALEntryList::ClearMarks()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Console Windows PM
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Clear marks in ALEntry objects based on a wild card specification.
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//
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// C++ SYNOPSIS
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//
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// #include <arclib.h>
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//
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// int ALEntryList::ClearMarks( const char *wild_name );
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//
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// C SYNOPSIS
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//
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// #include <arclib.h>
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//
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// int ALEntryListClearMarks( hALEntryList this_object,
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// char *wild_name );
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//
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// VB SYNOPSIS
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//
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// Declare Function ALEntryListClearMarks Lib "AL20LW"
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// (ByVal this_object&, ByVal wild_name$) As Integer
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//
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// DELPHI SYNOPSIS
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//
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// function ALEntryListClearMarks( this_object : hALEntryList;
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// wild_name : PChar ) : Integer;
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//
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// ARGUMENTS
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//
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// this_object : A reference or pointer to the ALEntryList object that
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// is going to be updated. Note that the C++ version of
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// this call doesn't have an explicit copy of this argument,
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// since it has access to 'this' implicitly.
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//
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// wild_name : A wild card pattern that is compared to the name of
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// each storage object in the entry list. The wild card
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// matching in this case is not done according to the
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// rules of the operating system, but rather according to
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// ArchiveLib's match() function.
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//
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// DESCRIPTION
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//
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// An ALEntryList is composed of a bunch of ALEntry objects. Each ALEntry
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// has a marker attached to it that can be set or cleared. Archive
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// operations such as Create(), Append(), and so on, only operate on
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// ALEntry objects that have their mark set. Marks are set by default when
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// the object is created, but they can be cleared for various reasons.
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//
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// This function is used to clear the marks of multiple objects at once.
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// It is done by simply checking the names of the storage objects in the
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// ALEntry object. If a wild card match is successful, the mark is cleared,
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// otherwise it is left alone.
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//
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// This is a real simple function, so it will normally be implemented as
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// a C++ inline function. VB et. al. don't get this boon.
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// this luxury.
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//
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// RETURNS
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//
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// An integer count detailing how many of the marks were cleared in the list.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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||
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//
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// February 14, 1996 2.0A : New release
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//
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inline int AL_INLINE_PROTO
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ALEntryList::ClearMarks( const char AL_DLL_FAR *name ) /* Tag public function */
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{
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return SetMarkState( name, 0 );
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}
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