191 lines
5.2 KiB
Plaintext
191 lines
5.2 KiB
Plaintext
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//
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// GLENGN.INL
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//
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// Source file for ArchiveLib 2.0
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// Inline function definitions
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//
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// Copyright (c) Greenleaf Software, Inc. 1994-1996
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// All Rights Reserved
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//
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// CONTENTS
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//
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// ALGlCompressor::CompressionLevel()
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// ALGlDecompressor::CompressionLevel()
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//
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// DESCRIPTION
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//
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// Inline functions for class ALGlCompressor and ALGlDecompressor.
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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// NAME
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//
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// ALGlCompressor::CompressionLevel()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Console Windows PM
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Read the compression level for a Greenleaf engine.
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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// #include "glengn.h"
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//
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// short int ALGlCompressor::CompressionLevel()
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//
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// C SYNOPSIS
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//
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// #include "arclib.h"
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// #include "glengn.h"
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//
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// short int ALGlCompressorLevel( hALCompressor this_object )
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//
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// VB SYNOPSIS
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//
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// Declare Function ALGlCompressorLevel "AL20LW"
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// (ByVal this_object&) As Integer
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//
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// DELPHI SYNOPSIS
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//
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// function ALGlCompressorLevel( this_object : hALCompressor ) : Integer;
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//
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// ARGUMENTS
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//
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// this_object : A reference or pointer to the ALGlCompressor object
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// whose compression level will be returned. In C++, this
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// version of this call doesn't have an explicit argument
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// referencing this_object, since it has access to 'this'
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// implicitly.
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//
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// DESCRIPTION
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//
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// The Greenleaf Compressor has a compression level member that
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// dictates how much memory the compressor will devote to its
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// job. The more memory, the better compression you get. The number
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// returned here will normally be between AL_GREENLEAF_LEVEL_0 and
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// AL_GREENLEAF_LEVEL_4. A value of AL_GREENLEAF_COPY can also be
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// used, which gives no compressino at all.
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//
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// This is a real simple function, so it will normally be implemented as
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// an inline function. The rest of the supported languages don't have
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// this luxury.
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//
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// RETURNS
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//
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// A short integer that contains the current compression level for the
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// Greenleaf Engine. If a compression pass fails because a file is
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// incompressible, this guy will return AL_GREENLEAF_COPY, otherwise
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// it should normally be one of AL_GREENLEAF_LEVEL_*.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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// REVISION HISTORY
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//
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// February 14, 1996 2.0A : New release
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//
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inline short int AL_INLINE_PROTO
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ALGlCompressor::CompressionLevel() /* Tag public function */
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{
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return miCompressionLevel;
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}
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//
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// NAME
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//
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// ALGlDecompressor::CompressionLevel()
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//
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// PLATFORMS/ENVIRONMENTS
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//
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// Console Windows PM
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// C++ C VB Delphi
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//
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// SHORT DESCRIPTION
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//
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// Read the compression level for a Greenleaf engine.
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//
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// C++ SYNOPSIS
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//
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// #include "arclib.h"
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// #include "glengn.h"
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//
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// short int ALGlDecompressor::CompressionLevel()
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//
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// C SYNOPSIS
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//
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// #include "arclib.h"
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// #include "glengn.h"
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//
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// short int ALGlDecompressorLevel( hALDecompressor this_object )
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//
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// VB SYNOPSIS
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//
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// Declare Function ALGlDecompressorLevel "AL20LW"
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// (ByVal this_object&) As Integer
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//
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// DELPHI SYNOPSIS
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//
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// function ALGlDecompressorLevel( this_object : hALDecompressor ) : Integer;
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//
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// ARGUMENTS
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//
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// this_object : A reference or pointer to the ALGlDecompressor object
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// whose compression level will be returned. In C++, this
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// version of this call doesn't have an explicit argument
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// referencing this_object, since it has access to 'this'
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// implicitly.
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//
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// DESCRIPTION
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//
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// The Greenleaf Compressor has a compression level member that
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// dictates how much memory the compressor will devote to its
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// job. The more memory, the better compression you get. The number
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// returned here will normally be between AL_GREENLEAF_LEVEL_0 and
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// AL_GREENLEAF_LEVEL_4. A value of AL_GREENLEAF_COPY can also be
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// used, which gives no compressino at all.
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//
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// When you create a decompressor, you need to match up the compression
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// level in the decompressor with the level that the compressor used to
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// create the data. In ArchiveLib, this is done automatically for all
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// Archiving functions, as well as the Compressed object. If you are
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// performing raw compression on blocks of data, you will need to ensure
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// manually that the two levels are the same when creating the engine.
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//
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// This is a real simple function, so it will normally be implemented as
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// an inline function. The rest of the supported languages don't have
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// this luxury.
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//
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// RETURNS
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//
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// A short integer that contains the current compression level for the
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// Greenleaf Engine. If a compression pass fails because a file is
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// incompressible, this guy will return AL_GREENLEAF_COPY, otherwise
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// it should normally be one of AL_GREENLEAF_LEVEL_*.
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//
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// EXAMPLE
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//
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// SEE ALSO
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//
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|
// REVISION HISTORY
|
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//
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// February 14, 1996 2.0A : New release
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//
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inline short int AL_INLINE_PROTO
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ALGlDecompressor::CompressionLevel() /* Tag public function */
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{
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return miCompressionLevel;
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}
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