campo-sirio/al/examples/ex20win.cpp

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//
// EX20WIN.CPP
//
// C++/Windows Example program for ArchiveLib 2.0
//
// Copyright (c) Greenleaf Software, Inc. 1994 - 1996
// All Rights Reserved
//
// MEMBERS/FUNCTIONS DEMONSTRATED
//
// ALTimeDate::GetTimeDate()
// ALTimeDate::GetUnixTime()
//
// DESCRIPTION
//
// This program demonstrates some of the timedate functions in
// ALStorage. It is a "read-only" program that doesn't modify
// any of the files it messes with. It just lets you double click
// on a file, then see the time date stamps for that file.
//
// REVISION HISTORY
//
// February 1, 1996 2.0A : Second release
//
#define STRICT
#include <windows.h>
#include <stdarg.h>
#include <time.h>
#include "al.h"
#include "ex20win.h"
HINSTANCE hInstance;
HWND hDlgMain;
void SizeFramingWindow( HWND hDlg );
void ReadDir( HWND hDlg );
//
// When the user double clicks on a filename, they call this routine,
// which creates an object to go with the file, then displays the
// time stamps for the file, in various formats.
//
void UpdateFileStats( HWND hDlg )
{
char buf[ 128 ];
int i;
int len;
long stamp;
i = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETCURSEL, 0, 0 );
if ( i == LB_ERR )
return;
len = (int) SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXTLEN, i, 0 );
if ( i == LB_ERR || len < 0 || len > 127 )
return;
SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_GETTEXT, i, (LPARAM)(LPSTR) buf );
SetDlgItemText( hDlg, AL_FILE_NAME, buf );
ALFile file( buf );
file.Open();
file.Close();
if ( file.mStatus < AL_SUCCESS ) {
SetDlgItemText( hDlg, AL_TIME_STAMP, "<Error>" );
return;
}
wsprintf( buf, "%ld", stamp = file.mTimeDate.GetUnixTime() );
SetDlgItemText( hDlg, AL_TIME_STAMP, buf );
SetDlgItemInt( hDlg, AL_YEARS, (int)( stamp / 365L / 24L / 60L / 60L), 0 );
struct tm tblock;
file.mTimeDate.GetTimeDate( &tblock );
char * p = asctime( &tblock );
strcpy( buf, p );
buf[ 24 ] = '\0';
SetDlgItemText( hDlg, AL_DATE_AND_TIME, buf );
}
//
// In this program, we have a main window, but it is just a dummy framing
// window for the dialog box. This dialog box proc is where all the action
// takes place. It handles input keystrokes and button presses from the
// dialog.
//
BOOL AL_EXPORT CALLBACK MainDialogProc( HWND hDlg,
UINT message,
WPARAM wParam,
LPARAM lParam )
{
switch ( message ) {
case WM_INITDIALOG :
SizeFramingWindow( hDlg );
SetWindowText( hDlg, "Windows Example 20" );
ReadDir( hDlg );
return( TRUE );
case WM_COMMAND :
switch ( LOWORD( wParam ) ) {
//
// The only message of note here is the the double click on a file name
// in the input file name list box.
//
case AL_INPUT_FILES : {
#if defined( AL_FLAT_MODEL )
AL_UNUSED_PARAMETER( lParam );
switch ( HIWORD( wParam ) ) {
#else
switch ( HIWORD( lParam ) ) {
#endif
case LBN_DBLCLK :
UpdateFileStats( hDlg );
break;
}
}
break;
case IDOK : //User has pressed enter
break;
case AL_EXIT :
case WM_QUIT :
case WM_DESTROY :
PostMessage( GetParent( hDlg ),WM_DESTROY, 0, 0 );
DestroyWindow( hDlgMain );
hDlgMain = 0;
return TRUE;
}
break;
}
return FALSE;
}
//
// This is a straightforward expansion of wildcards to fill a directory
// listing box. The same piece of code used in a zillion other examples.
//
void ReadDir( HWND hDlg )
{
SendDlgItemMessage( hDlg, AL_INPUT_FILES, LB_RESETCONTENT, 0, 0 );
ALWildCardExpander files( "*.*" );
char AL_DLL_FAR *p;
while ( ( p = files.GetNextFile() ) != 0 )
SendDlgItemMessage( hDlg,
AL_INPUT_FILES,
LB_ADDSTRING,
0,
(LPARAM)( (LPSTR) p ) );
}
//
// The about box.
//
BOOL AL_EXPORT CALLBACK
AboutDialogProc( HWND hDlg, UINT message, WPARAM wParam, LPARAM )
{
switch ( message ) {
case WM_INITDIALOG :
RECT rc;
GetWindowRect( hDlg, &rc );
SetWindowPos( hDlg,
NULL,
(short int) ((GetSystemMetrics(SM_CXSCREEN) - (rc.right - rc.left)) / 2),
(short int) ((GetSystemMetrics(SM_CYSCREEN) - (rc.bottom - rc.top)) / 2),
0, 0, SWP_NOSIZE | SWP_NOACTIVATE);
break;
case WM_COMMAND :
switch ( wParam ) {
case IDOK :
case WM_QUIT :
case WM_DESTROY :
EndDialog( hDlg, TRUE );
return TRUE;
}
break;
}
return FALSE;
}
//
// The main window is nothing more than a shell that exists to manage
// the dialog box, take menu commands, and process accelerator keys.
//
LONG AL_EXPORT CALLBACK MainWndProc( HWND hWnd,
UINT message,
WPARAM wParam,
LPARAM lParam )
{
switch ( message ) {
case WM_COMMAND:
switch( wParam ) {
case AL_EXIT :
PostQuitMessage( 0 );
}
break;
case WM_SETFOCUS:
SetFocus( hDlgMain ); // insure that the Dialog Box has the focus
break;
case WM_DESTROY:
PostQuitMessage( 0 );
break;
}
return DefWindowProc( hWnd, message, wParam, lParam );
}
//
// WinMain first registers our class. It then creates the dialog, and
// starts up the message pump.
//
int PASCAL WinMain( HINSTANCE instance,
HINSTANCE previous_instance,
LPSTR,
int nCmdShow )
{
hInstance = instance;
if ( previous_instance == 0 ) {
WNDCLASS wc;
wc.style = 0;
wc.lpfnWndProc = MainWndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = instance;
wc.hIcon = LoadIcon( hInstance, "ALIcon" );
wc.hCursor = LoadCursor( NULL, IDC_ARROW );
wc.hbrBackground = (HBRUSH) GetStockObject( WHITE_BRUSH );
wc.lpszMenuName = "ALMenu";
wc.lpszClassName = "ALClass";
if ( !RegisterClass( &wc ) )
return FALSE;
}
HWND hWnd = CreateWindow( "ALClass",
"ArchiveLib Example Program",
WS_OVERLAPPED | WS_CAPTION | WS_MINIMIZEBOX | WS_SYSMENU,
CW_USEDEFAULT,
0,
0,
0,
NULL,
NULL,
hInstance,
NULL );
FARPROC lpfn = MakeProcInstance( (FARPROC) MainDialogProc, hInstance );
hDlgMain = CreateDialog( hInstance, "ALMainDialog", hWnd, (DLGPROC) lpfn );
ShowWindow( hWnd, (short) nCmdShow );
ShowWindow( hDlgMain, SW_SHOW );
MSG msg;
HACCEL hAccel = LoadAccelerators( hInstance, "ALAccelerator" );
while ( GetMessage ( &msg, NULL, NULL, NULL ) ) {
HWND hWndAccel = GetActiveWindow();
if ( !( hWndAccel && TranslateAccelerator( hWndAccel, hAccel, &msg ) ) )
{
if ( hDlgMain == NULL || !IsDialogMessage( hDlgMain,&msg ) ) {
TranslateMessage( &msg );
DispatchMessage( &msg );
}
}
}
return (msg.wParam);
}
//
// I need this routine for one purpose only. After the dialog is loaded,
// it calls this routine, which adjusts the size of the framing window to
// fit exactly around the dialog box. It also moves it to the center of
// the screen.
//
void SizeFramingWindow( HWND hDlg )
{
RECT rect;
GetWindowRect( hDlg, &rect );
int y = GetSystemMetrics( SM_CYSCREEN );
y -= ( rect.bottom - rect.top );
y -= GetSystemMetrics( SM_CYMENU ) + GetSystemMetrics( SM_CYCAPTION );
y /= 2;
int x = GetSystemMetrics( SM_CXSCREEN );
x -= rect.right - rect.left;
x /= 2;
SetWindowPos( GetParent( hDlg ), NULL, (short) x, (short) y,
(short int) ( rect.right-rect.left ),
(short int) ( rect.bottom-rect.top +
GetSystemMetrics( SM_CYMENU ) +
GetSystemMetrics( SM_CYCAPTION ) ),
SWP_NOZORDER );
}