campo-sirio/server/server.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: server.cpp
// Purpose: Simple Soap Server
// Author: Guy
// Modified by:
// Created: 21/08/2002
// Copyright: (c) 2002 Guy
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ==========================================================================
// declarations
// ==========================================================================
// --------------------------------------------------------------------------
// headers
// --------------------------------------------------------------------------
#include <wx/wx.h>
#include <wx/socket.h>
#include "wx/wfstream.h"
#include <wx/config.h>
#include <wx/msw/iniconf.h>
#include "http.h"
#include "soap.h"
// --------------------------------------------------------------------------
// classes
// --------------------------------------------------------------------------
// Define a new application type
class SoapServerApp : public wxApp
{
wxEvtHandler* m_server;
public:
virtual bool OnInit();
virtual int OnExit();
};
enum
{
SERVER_ID = 1001,
SOCKET_ID = 1002
};
class SoapServer : public wxEvtHandler
{
wxSocketServer* m_server;
wxFileOutputStream* m_log;
protected:
int GetDefaultPort() const;
void AppendText(const char* str);
void ProcessSoapCommand(wxSocketBase *sock);
public:
bool Ok() const { return m_server->Ok(); }
SoapServer();
~SoapServer();
void OnServerEvent(wxSocketEvent& event);
void OnSocketEvent(wxSocketEvent& event);
DECLARE_EVENT_TABLE();
};
BEGIN_EVENT_TABLE(SoapServer, wxEvtHandler)
EVT_SOCKET(SERVER_ID, SoapServer::OnServerEvent)
EVT_SOCKET(SOCKET_ID, SoapServer::OnSocketEvent)
END_EVENT_TABLE()
void SoapServer::AppendText(const char* str)
{
*m_log << str << "\r\n";
}
void SoapServer::ProcessSoapCommand(wxSocketBase *sock)
{
sock->SetFlags(wxSOCKET_NOWAIT);
// Read the data
wxChar buf[4096]; memset(buf, 0, sizeof(buf));
unsigned int len = sock->Read(buf, sizeof(buf)).LastCount();
AppendText(buf);
wxString str;
if (strncmp(buf, "POST", 4) == 0)
{
wxString strAnswer = SoapProcessMessage(buf, len);
sock->Write(strAnswer, strAnswer.Length());
AppendText(strAnswer);
} else
if (strncmp(buf, "GET ", 4) == 0)
{
str = buf;
HttpProcessMessage(str, sock, *m_log);
}
}
void SoapServer::OnServerEvent(wxSocketEvent& event)
{
wxString s = "OnServerEvent: ";
switch(event.GetSocketEvent())
{
case wxSOCKET_CONNECTION : s.Append("wxSOCKET_CONNECTION"); break;
default : s.Append("Unexpected event!"); break;
}
AppendText(s);
// Accept new connection if there is one in the pending
// connections queue, else exit. We use Accept(FALSE) for
// non-blocking accept (although if we got here, there
// should ALWAYS be a pending connection).
wxSocketBase* sock = m_server->Accept(FALSE);
if (sock)
{
AppendText("New client connection accepted");
}
else
{
AppendText("Error: couldn't accept a new connection");
sock->Destroy();
return;
}
sock->SetEventHandler(*this, SOCKET_ID);
sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
sock->Notify(TRUE);
}
void SoapServer::OnSocketEvent(wxSocketEvent& event)
{
wxString s = "OnSocketEvent: ";
wxSocketBase *sock = event.GetSocket();
// First, print a message
switch(event.GetSocketEvent())
{
case wxSOCKET_INPUT : s.Append("wxSOCKET_INPUT\n"); break;
case wxSOCKET_LOST : s.Append("wxSOCKET_LOST\n"); break;
default : s.Append("Unexpected event !\n"); break;
}
AppendText(s);
// Now we process the event
switch(event.GetSocketEvent())
{
case wxSOCKET_INPUT:
{
// We disable input events, so that the test doesn't trigger
// wxSocketEvent again.
sock->SetNotify(wxSOCKET_LOST_FLAG);
ProcessSoapCommand(sock);
// Enable input events again.
sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
break;
}
case wxSOCKET_LOST:
{
// Destroy() should be used instead of delete wherever possible,
// due to the fact that wxSocket uses 'delayed events' (see the
// documentation for wxPostEvent) and we don't want an event to
// arrive to the event handler (the frame, here) after the socket
// has been deleted. Also, we might be doing some other thing with
// the socket at the same time; for example, we might be in the
// middle of a test or something. Destroy() takes care of all
// this for us.
AppendText("Deleting socket.");
sock->Destroy();
break;
}
default: ;
}
}
int SoapServer::GetDefaultPort() const
{
int nPort = 3883;
wxIniConfig ini("", "", "./campo.ini");
ini.SetPath("/Server");
const wxString str = ini.Read("Dictionary", "");
const int colon = str.Find(':');
if (colon > 0)
nPort = atoi(str.Mid(colon+1));
return nPort;
}
SoapServer::SoapServer()
{
// Create the address - defaults to localhost:0 initially
wxIPV4address addr;
addr.Service(GetDefaultPort());
// Create the socket
m_server = new wxSocketServer(addr);
m_log = new wxFileOutputStream("soaplog.txt");
wxString str;
// We use Ok() here to see if the server is really listening
if (m_server->Ok())
{
// Setup the event handler and subscribe to connection events
m_server->SetEventHandler(*this, SERVER_ID);
m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
m_server->Notify(TRUE);
str << "Server listening on port " << addr.Service();
}
else
{
str << "Could not listen to port " << addr.Service();
}
AppendText(str);
}
SoapServer::~SoapServer()
{
delete m_server;
delete m_log;
}
IMPLEMENT_APP(SoapServerApp)
bool SoapServerApp::OnInit()
{
m_server = new SoapServer;
return TRUE;
}
int SoapServerApp::OnExit()
{
delete m_server;
return wxApp::OnExit();
}